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Re: what was the best shooting mechanism for 2016?
Analyzing how many of each type of shooter there was is similar to counting how many presidential candidates have blue eyes. The quantities of each might represent what teams initially perceived would serve them the best, but that decision making process was full of other variables like packaging, previous experience, and fabrication difficulty.
If you want to determine which was superior, then you need to determine what metrics you believe are important to the shooter and measure them. % shots made would be a decent start. |
Re: what was the best shooting mechanism for 2016?
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Re: what was the best shooting mechanism for 2016?
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Re: what was the best shooting mechanism for 2016?
Best Shooting mechanism of 2016: Robonauts Grappling Hook
'Nuff Said |
Re: what was the best shooting mechanism for 2016?
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Having previous experience with hooded shooters (2012) and linear punch shooters (2014) we considered both before settling on a catapult design. Given the packaging constraints imposed by our desire to hang, be low bar capable and retain low and high goal scoring, our small spring catapult emerged as the best solution for us. Additionally, our picker design permitted us to quickly move the ball from low goal scoring position to catapult and back again if required by defense robots. In terms of accuracy, on Carson through Einstein high goal accuracy was 79%. With respect to our low release point and its vulnerability to blockers, we experienced 2 blocked high goal shots out of 80 taken in teleop throughout CMP's. |
Re: what was the best shooting mechanism for 2016?
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I'd classify it closer to a single wheeled rotary shooter than a double flywheel shooter. It's using flywheel(s) on one side to roll ball against a stationary wall and has a good deal of travel on the ball. A double wheeled shooter reacts off both wheels at once and doesn't have as much travel time on the ball. |
Re: what was the best shooting mechanism for 2016?
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