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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
That is an excellent prototype! I can see how you had one of the best robots in the world this time around. Out of curiosity, which week did you have that prototype completed?
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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
This robot is so beautiful! What a great resource, thank you so much for posting this.
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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
Very nice! You were fun to compete against in North Bay - tough competition, but if we had to get knocked out of the semifinals, at least it was by the best ones there!
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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
Would you be able to explain the timeline you guys went through to produce your prototype robot so quickly? How many people were involved with prototype CAD? 8 days seems incredibly quick to turn out a fully working prototype (none the less a fully competitive one). Great work, one of my favorite robots this year!
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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
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- Read/understand the rules - Scoring analysis and determine game play strategy - Outline clear needs, wants and wishes for what the overall robot should include. Day 2: - Determined detail requirements for each sub assembly of the robot - Broke off into groups and brainstormed various ideas for each sub assembly - These ideas were presented and voted for. Ideas with the most votes are prototyped - Parametric analysis is conducted Day 3-4: - CAD prototype - About 10 students were involved in this, 2 students per subgroup (drive, intake, conveyor, popper, shooter). Day 5-7: - Build prototype Day 7-8: - Test Prototype In order to survive the first week, we included things to look forward to such as a mentor vs student dodgeball game at the end of the first week. We also ensured the students had different food to eat every day when they came in (aka, not just pizza) - they were quite happy about this. :D |
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We also discovered that gathering everyone together for a meal was the perfect time to do team meetings and status reports. We didn't do the meals this year due to the nature of our build space, and we really missed that team touchpoint. |
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The real robot performed better in all the aspects, but not significantly as we repeatedly revised the prototype to the point it could be used as a functioning robot. Our goal was whatever ends up on the real robot HAD to be tested on the prototype. Our final robot was as good if not better in all areas than our wooden prototype due to the reasons listed above. One feature we decided not to keep for the real robot that was in our prototype, was a pusher bar to expel the ball from the shooter bowl into the conveyor. We decided not to keep this feature due to its lack of usefulness vs. requirement of weight. Unfortunately, we have disassembled our prototype as we used some of the parts on the real robot, so we will not be bringing it to offseason events. Take a look at our prototyping process which Jash has outlined above. Following this process religiously is what led us to construct the prototype so quickly. |
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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
The way I see it, deciding to forgo the low bar must have saved you folks a lot of time in coming up with a prototype so fast.
Your robot along with 3476, 2481, 368 who we played with in Hawaii, etc. proved that the tradeoffs between tall robots and having to go under the low bar were non-existent. This was a great tall shooting robot. Thanks for sharing. |
Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
This is such a beautiful and thorough example of effective prototyping, and putting in exactly as much effort as each subsystem requires in order to be effective. Everything on the robot was prototyped, but the systems that required more attention got it and the systems that didn't were kept simple and quick. If more teams prototyped like this, the entire league would be so much more competitive and inspirational. Thanks for setting such a great example and putting your work and process out into the public eye like this.
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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
I would love to have a copy of your code mostly for the vision tracking part.
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Re: 1241 THEORY6 2016 CAD and Prototype Resources Release
Does anyone know of other vidoes/examples of such "low resource" full prototype robots this early in season?
Everyone knows about 254's 2014 presumably, but who else? I found 1690's which was very good https://www.youtube.com/watch?v=H49_6WVDT98 And also 5Poofs https://www.youtube.com/watch?v=nrZVrQCQeqM I've love to find some more, they're a great example of the process many teams should be doing. |
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