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-   -   CalGames 2016 (http://www.chiefdelphi.com/forums/showthread.php?t=149736)

novia 30-07-2016 16:15

CalGames 2016
 
WRRF and Team 3501 are hosting CalGames 2016! This is an FRC off-season event and we will be playing the 2016 FRC game, Stronghold.

When: Friday & Saturday, October 7-8, 2016 (Friday afternoon load-in)
Where: Fremont High School, 1279 Sunnyvale Saratoga Rd, Sunnyvale, CA 94087
Registration: for more information regarding registration for this event, please contact Register4CalGames@WRRF.org

Volunteers:
Volunteers are essential for CalGames! If you are interested in volunteering or if you know someone who is interested, please send an email to volunteercalgames@wrrf.org

Rule Changes:

1) 3.1.4 Tower Strength: 8 for QUALIFICATIONS and ELIMINATION

2) 5.5.10 - In QUALIFICATIONS - Defenses will be randomly selected and placed. The placement will be defined in advance and will change every round (about 6 matches) to match the robot cycles. There will be no Audience Selection of Defenses or Alliance Selection of Defenses.
a. Cheval de Frise (Always in play in position 2)
b. Low Bar (Always in play in position 1)
c. Ramparts OR Moat
d. Sally Port OR Drawbridge
e. Rough Terrain OR Rock Wall

3) 5.5.10 - In ELIMINATIONS - There will be ONE Audience Selection of Defenses and the selected defense will always be placed in position 3. There will be TWO Alliance Selection of Defenses (Category and Placement) per the categories below. Audience selected defense and defense category will change every round to match the robot cycles. Alliance selected defense will change every match.
a. Ramparts OR Moat
b. Sally Port OR Drawbridge
c. Rough Terrain OR Rock Wall

4) G21 Revision - A ROBOT contacting carpet in the opponent’s SECRET PASSAGE may not contact opposing ROBOTS who are in contact with the carpet in the SECRET PASSAGE, regardless of who initiates the contact.

5) 5.4.4 - IN ELIMINATIONS, there will be no tie-breaker algorithms used for determining a winner if the match scores are tied between two alliances. The two alliances will play another match until an alliance has won two matches.

6) INSPECTION - Teams are encouraged to perform self inspection with the official inspection checklist, which will expedite the official inspection performed by inspectors.

7) BOULDERS - We will be using the Gopher boulders instead of the official FIRST boulders sold on AndyMark. Please make adjustments if this is a problem for your team.



For more information regarding the event and future updates, please visit http://wrrf.org/calgames/calgames-2016/

If you have any questions, please email WRRF: CalGames@WRRF.org

sanddrag 30-07-2016 16:57

Re: CalGames 2016
 
Out of curiosity is this a different venue than last year?

Lili_1868 30-07-2016 17:15

Re: CalGames 2016
 
Quote:

Originally Posted by sanddrag (Post 1599135)
Out of curiosity is this a different venue than last year?

I believe so. I think last year it was at Lynbrook High School.

hybrid.helix 30-07-2016 17:46

Re: CalGames 2016
 
Yup! It's at Fremont High School (in Sunnyvale) this year.

AdamHeard 30-07-2016 17:52

Re: CalGames 2016
 
What's the price of the event?

What's the volunteer policy this year?

frcguy 30-07-2016 20:55

Quote:

Originally Posted by AdamHeard (Post 1599143)
What's the price of the event?


Looks to be $500 with a $100 volunteer deposit. Their website has more specifics.

savagecreature 26-08-2016 22:34

Re: CalGames 2016
 
Which dimension of Gopher ball is being used? There is an 8.25" and a 10" option.

billbo911 26-08-2016 23:46

Re: CalGames 2016
 
Quote:

Originally Posted by savagecreature (Post 1603208)
Which dimension of Gopher ball is being used? There is an 8.25" and a 10" option.

They are these 10" Gopher Ball. These same balls will be used at Capital City Classic and MadTown Throw Down.

novia 15-09-2016 18:45

Re: CalGames 2016
 
Hi everyone,

Here are some updates for participating teams.

Updates:
  • Bring robot bags or tarp in case it rains.
  • Make sure you are using the radios that you used at competition this year to connect to FMS for CalGames.
  • We will have 120 VAC at driver stations, please plan accordingly.
  • We will have food trucks on Saturday. Details will be posted soon.

Online Store:
Our online store is up and running with this year's CalGames logo, check it out: http://www.cafepress.com/wrrf/13845474

Congratulations to Team 8 and thank you for designing an awesome logo!

MikeOnBike 17-09-2016 01:22

Re: CalGames 2016
 
Quote:

Originally Posted by novia (Post 1606980)
We will have food trucks on Saturday.

Can the food trucks start serving before noon? Thanks.

hybrid.helix 17-09-2016 02:28

Re: CalGames 2016
 
Quote:

Originally Posted by MikeOnBike (Post 1607147)
Can the food trucks start serving before noon? Thanks.

They are scheduled to be there at 11.

novia 19-09-2016 13:56

Re: CalGames 2016
 
Hi everyone,

We are expecting the following teams for CalGames this year, but this could change if there is any last minute withdrawals.

8 Team 8
100 Wildhats
115 MVRT
253 MRT
649 M-SET Fish
668 Apes of Wrath
670 Homestead Robotics
751 Barn2Robotics
846 Funky Monkeys
1351 TKO
1280 Raging Sea Biscuits
1700 Gatorbotics
1868 Space Cookies
1967 Janksters
2035 Robo Rockin' Bots
2473 Gold Strikers
2489 Insomniacs
2551 Penguin Empire
2643 Dark Matter
2854 The Prototypes
3045 Gear Gremlins
3501 Firebots
4159 CardinalBotics
4171 Baybots
4186 The Alameda Aztechs
4255 The RoboDores
4765 PWRUP
4904 Bot-Provoking
4990 Gryphon Robotics
5026 Iron Panthers
5027 Event Horizon
5104 BreakerBots
5171 Deus Ex Machina
5430 Pirate Robolution
5905 RoboCorps
6036 Terrace Tech

FarmerJohn 19-09-2016 14:49

Re: CalGames 2016
 
How many matches should teams expect? We are excited for our first ever Cal Games.

dardeshna 20-09-2016 04:51

Re: CalGames 2016
 
Sorry if this has already been mentioned, but do you have an event schedule available? I see the schedule on the website but it's not specific to the days of the event.

hybrid.helix 20-09-2016 06:09

Re: CalGames 2016
 
Quote:

Originally Posted by dardeshna (Post 1607613)
Sorry if this has already been mentioned, but do you have an event schedule available? I see the schedule on the website but it's not specific to the days of the event.

We're still verifying and finalizing those with the host school which is why they haven't been put up yet, but look for them to be sent out soon!

novia 22-09-2016 17:35

Re: CalGames 2016
 
Thanks for waiting!

Below is our event agenda. Keep in mind that all the times are subject to change.

October 7 – 8, 2016 (Friday – Saturday)

FRIDAY (October 7th, 2016)

3:30pm – 6:00pm* Pits Open, Robot Drop-off, Inspection Begins
6:00pm – 6:10pm Opening Ceremonies
6:10pm – 8:00pm Qualification Matches
8:30pm Pits Close

*There may or may not be practice matches depending on the progress of field setup, inspection, and FMS & WPA configuration*

SATURDAY (October 8th, 2016)

7:00am Pits Open
8:00am – 8:15am Opening Ceremonies
8:15am – Noon Qualification Matches
Noon – 12:30pm LUNCH**
12:30pm – 1:50pm Qualification Matches
1:50pm – 2:10pm Alliance Selection
2:10pm – 2:30pm BREAK
2:30pm – 5:15pm Final Rounds
5:15pm – 5:45pm Awards Ceremony
7:00pm Pit Closes

**Food trucks will be available starting 11am

A printable copy can be found here: https://drive.google.com/file/d/0B3q...ew?usp=sharing

novia 27-09-2016 13:48

Re: CalGames 2016
 
Hi everyone!

Team packets that contain all important information about the event (e.g., parking, load-in and unloading map, pit map, team list, registration procedure, etc) have been sent out.

If you are a participating team but you did not receive this packet through email, please contact us as soon as possible: CalGames@WRRF.org

9 days until CalGames 2016!

dardeshna 28-09-2016 14:39

Re: CalGames 2016
 
When you say that the pits are 8x9, is that 8 feet depth or 8 feet width facing the pit from the front? It might determine which shelves we bring - that is why I ask such an odd question :)

Thanks!

novia 28-09-2016 14:45

Re: CalGames 2016
 
Quote:

Originally Posted by dardeshna (Post 1609299)
When you say that the pits are 8x9, is that 8 feet depth or 8 feet width facing the pit from the front? It might determine which shelves we bring - that is why I ask such an odd question :)

Thanks!

They will be 8 ft width and 9 ft depth.

Detailed pit layout can be found here: https://drive.google.com/file/d/0B3q...ew?usp=sharing

novia 04-10-2016 12:23

Re: CalGames 2016
 
Quote:

Originally Posted by FarmerJohn (Post 1607502)
How many matches should teams expect? We are excited for our first ever Cal Games.

Hi!

Each team can expect to play 8 qualifying matches at CalGames.

We are excited to see you there too!

first3234 04-10-2016 14:15

Re: CalGames 2016
 
Quote:

Originally Posted by novia (Post 1599129)
WRRF and Team 3501 are hosting CalGames 2016! This is an FRC off-season event and we will be playing the 2016 FRC game, Stronghold.

When: Friday & Saturday, October 7-8, 2016 (Friday afternoon load-in)
Where: Fremont High School, 1279 Sunnyvale Saratoga Rd, Sunnyvale, CA 94087
Registration: for more information regarding registration for this event, please contact Register4CalGames@WRRF.org

Volunteers:
Volunteers are essential for CalGames! If you are interested in volunteering or if you know someone who is interested, please send an email to volunteercalgames@wrrf.org

Rule Changes:

1) 3.1.4 Tower Strength: 8 for QUALIFICATIONS and ELIMINATION

2) 5.5.10 - In QUALIFICATIONS - Defenses will be randomly selected and placed. The placement will be defined in advance and will change every round (about 6 matches) to match the robot cycles. There will be no Audience Selection of Defenses or Alliance Selection of Defenses.
a. Cheval de Frise (Always in play in position 2)
b. Low Bar (Always in play in position 1)
c. Ramparts OR Moat
d. Sally Port OR Drawbridge
e. Rough Terrain OR Rock Wall

3) 5.5.10 - In ELIMINATIONS - There will be ONE Audience Selection of Defenses and the selected defense will always be placed in position 3. There will be TWO Alliance Selection of Defenses (Category and Placement) per the categories below. Audience selected defense and defense category will change every round to match the robot cycles. Alliance selected defense will change every match.
a. Ramparts OR Moat
b. Sally Port OR Drawbridge
c. Rough Terrain OR Rock Wall

4) G21 Revision - A ROBOT contacting carpet in the opponent’s SECRET PASSAGE may not contact opposing ROBOTS who are in contact with the carpet in the SECRET PASSAGE, regardless of who initiates the contact.

5) 5.4.4 - IN ELIMINATIONS, there will be no tie-breaker algorithms used for determining a winner if the match scores are tied between two alliances. The two alliances will play another match until an alliance has won two matches.

6) INSPECTION - Teams are encouraged to perform self inspection with the official inspection checklist, which will expedite the official inspection performed by inspectors.

7) BOULDERS - We will be using the Gopher boulders instead of the official FIRST boulders sold on AndyMark. Please make adjustments if this is a problem for your team.



For more information regarding the event and future updates, please visit http://wrrf.org/calgames/calgames-2016/

If you have any questions, please email WRRF: CalGames@WRRF.org

just to let you know you cant change the tower strength to 8 we try to change it at a off season event i was volunteering at we were wondering why and then i remember First locked the tower strength at 10 for the off season

Peyton Yeung 04-10-2016 14:17

Re: CalGames 2016
 
Quote:

Originally Posted by first3234 (Post 1610166)
just to let you know you cant change the tower strength to 8 we try to change it at a off season event i was volunteering at we were wondering why and then i remember First locked the tower strength at 10 for the off season

One of the work arounds I've seen for that is to input 2 low goals for each side at the conclusion of the match.

novia 04-10-2016 14:29

Re: CalGames 2016
 
Quote:

Originally Posted by first3234 (Post 1610166)
just to let you know you cant change the tower strength to 8 we try to change it at a off season event i was volunteering at we were wondering why and then i remember First locked the tower strength at 10 for the off season

Did you/your off season event use FMS Lite? We will be using Cheesy Arena for FMS, so I believe that would not be a problem.

novia 08-10-2016 02:49

Re: CalGames 2016
 
Hi!

Won't be there for CalGames tomorrow? Watch it live here:

http://www.thebluealliance.com/gamed...w_0=2016cacg-1

billbo911 08-10-2016 12:44

Re: CalGames 2016
 
Quote:

Originally Posted by novia (Post 1610977)
Hi!

Won't be there for CalGames tomorrow? Watch it live here:

http://www.thebluealliance.com/gamed...w_0=2016cacg-1

Getting error on the stream this morning.

frcguy 08-10-2016 13:35

Quote:

Originally Posted by billbo911 (Post 1610994)
Getting error on the stream this morning.


Same.

hybrid.helix 08-10-2016 14:41

Re: CalGames 2016
 
Quote:

Originally Posted by billbo911 (Post 1610994)
Getting error on the stream this morning.

Should be stable now. You can watch directly on the page, that's been confirmed to work. https://www.youtube.com/channel/UC6r...u2kqTGcEQ/live

Let us know if it's still problematic and we'll look into it.

novia 11-10-2016 12:42

Re: CalGames 2016
 
Thanks for everyone who attended CalGames this year. If you missed the event, all matches are searchable on YouTube.

In addition, check out the closing video here: https://youtu.be/64bvvglXirw

Stay tuned for photos from CalGames.

billbo911 11-10-2016 14:45

Re: CalGames 2016
 
Question for all who participated in CalGames:

Did anyone experience any issues with the Gofer Balls? Were they any different from the official boulders from FIRST, well, other than the color?

Rachel Lim 11-10-2016 15:28

Re: CalGames 2016
 
Quote:

Originally Posted by billbo911 (Post 1611321)
Question for all who participated in CalGames:

Did anyone experience any issues with the Gofer Balls? Were they any different from the official boulders from FIRST, well, other than the color?

They are definitely firmer, which actually worked out for us since they were less likely to get stuck in the robot, but I could see that being a potential problem. I thought they also felt a bit heavier, but I didn't weigh them and wasn't able to compare both together.



Also, a late thank you to Clayton, Novia, and all the other volunteers at WRRF for organizing CalGames. It's always a great opportunity to have our new members rotate through positions before the season, and a fun event to end the previous season with.

Thank you to our alliance partners 3045 and 1967 for some awesome playoff matches, and we hope to see you guys again in the future. 1967, it was great being able to end our season on the same alliance after playing against you at Chezy Champs. Also, a shout out to the finalist alliance of 649, 4904, and 5104, a very strong alliance with some unfortunate communication issues in the finals.

hybrid.helix 12-10-2016 00:50

Re: CalGames 2016
 
Quote:

Originally Posted by Rachel Lim (Post 1611328)


Also, a late thank you to Clayton, Novia, and all the other volunteers at WRRF for organizing CalGames. It's always a great opportunity to have our new members rotate through positions before the season, and a fun event to end the previous season with.

Thank you to our alliance partners 3045 and 1967 for some awesome playoff matches, and we hope to see you guys again in the future. 1967, it was great being able to end our season on the same alliance after playing against you at Chezy Champs. Also, a shout out to the finalist alliance of 649, 4904, and 5104, a very strong alliance with some unfortunate communication issues in the finals.

Thanks Rachel! :)


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