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Suggestions for an offseason competition
Hi,
I am working on an in house offseason competition for our team to train new members. I was wondering if you guys had any suggestions for games that the robots can complete in. The goal is to have both a driver and manipulator doing something at all times. Suggestions? |
Re: Suggestions for an offseason competition
I'm not entirely certain I understand the question, you want a competition that groups within your team (3-7 people) could build smaller robots (made with something like VEX) in somewhere around a week, is that right? If so, I do have a game that you could use
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Its a six week competition I just need suggestions for things that two teams can compete against or with each other |
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You could start your "Build Season" on Sept. 1st., work all the way up to the competition, and give all of your students valuable experience at an off-season event. We will be running workshops during the event as well. This came to mind because our students are building another robot for CCC as well, so I thought I'd pass on the idea. Event information is at this link. Best of luck. -Mike |
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Re: Suggestions for an offseason competition
you could do a variant off of speed connect 4. IE instead of turn based, they pick up a playing piece and score it as quickly as possible. Score 1 point per piece and a bonus for 4 in a row.
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Re: Suggestions for an offseason competition
There's an offseason competition "class" known as "BunnyBots". Might be right up your alley. I haven't seen their game for this year, but some searching will probably turn it up. I'll see what I can find.
Edit: Last year's thread: https://www.chiefdelphi.com/forums/s...ight=bunnybots |
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