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Re: Proposal for Wildcard Reform
Currently the wildcard system rewards playing late regionals over early regionals. "Burned" wildcards could be reallocated to alleviate this.
If a team generates a wildcard that goes unused, retroactively create a wildcard at the earliest event where that team qualified for Championship and generated the least wildcards. Spoiler for Hypothetical Scenarios:
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Re: Proposal for Wildcard Reform
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The current system makes sure teams know what to expect when they leave their event. For regionals, you know if you earned a spot or not before you leave the venue. For districts, hopefully you'll have a good feel for your odds of making it to the district championship, although that can be a little up in the air (but you should know if it's definite, borderline, or no way). Teams on the waitlist know they are on the waitlist and are planning for the eventuality of getting selected. |
Re: Proposal for Wildcard Reform
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Re: Proposal for Wildcard Reform
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Basically, if a team is on the Finalist Alliance in their last event, have the head inspector tell them to bag their robot and keep an eye out, just in case. You'd know which teams could possibly get you a spot and where they'll be competing in the future, so you'd have a good idea what your chances might be. Teams that qualify in Week 6 have to deal with the sudden cost of Champs as well, so having a couple weeks to prepare would be significantly easier if anything. If you don't end up qualifying you can just save the money for next year. Also, many companies will offer conditional donations/grants (eg. $5000 if you qualify for Championships). I think the benefit of this is worth the effort in communication that is required. Instead of qualifying some unknown quantity from the waitlist or letting wildcards fall all the way to Semifinalists at late regionals, you get to qualify a Finalist. |
Re: Proposal for Wildcard Reform
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Re: Proposal for Wildcard Reform
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Re: Proposal for Wildcard Reform
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Re: Proposal for Wildcard Reform
Some sort of further wildcard distribution could be very useful in Minnesota. In 2016, both of the events 2823 attended had 2+ wildcards. Lake Superior had 2 (thanks 359!), and 10k had 3 (and possibly could have had 4 if they had awarded rookie all star). We were very fortunate to qualify off of the waitlist to champs after losing in semis (to 2052) at both regionals. Had we not been so fortunate, we would not have gotten to see our robot run at peak performance, win 10 qualification rounds, and have an amazing trip. With the extra wildcards added already, there will might be less impact in Minnesota than other regionals without some sort of further distribution rules.
That said, District Points may be unnecessarily complicated for this. I can't think of a simpler way, but it might exist. |
Re: Proposal for Wildcard Reform
I've updated the Google Drive Spreadsheet earlier in the thread to include a calculation of district event points for the Sacramento event.
I picked Sacramento as it's mid-season, and all 3 members of the finalist alliance already had bids to CMP. Two caveats:
On a point basis... some interesting things:
All in all I'm surprised the alliance captains didn't get more of a boost, and that award points played a significant result. Without them 701 and 3250 would not be anywhere close to in the running for a wildcard slot. I'm interested to see what the rookie / 2nd year points boosts do. If someone wants to know, either post here, or PM me the team # ranges for rookies and 2nd year teams for 2016. I'm just too tired to go looking right now. :) |
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