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Re: [FIRST EMAIL] Stop Build Day Survey
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Re: [FIRST EMAIL] Stop Build Day Survey
I'm putting on a tin foil hat.
Do you think first intended to use this poll as justification for keeping bag and tag expecting the community to lean heavily towards it staying? They were then surprised with either results leaning heavily the other way and decided to back track making it clear they weren't changing anything for 2017. Based on frank saying on fun a few months ago that bag and tag was staying saying it was a key part of Frc I found this poll a bit odd in the first place. Frank is usually fairly careful about what he posts on blogs so I find it a little strange that he didn't mention this poll would have no effect on 2017. So yea. Just wondering if anyone thinks this could have been what happened. |
Re: [FIRST EMAIL] Stop Build Day Survey
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Re: [FIRST EMAIL] Stop Build Day Survey
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He probably didn't initially mention that the poll wouldn't effect 2017 because of the numerous times he had already announced Stop Build Day would be continuing for 2017. Just a week or so ago he even confirmed the specific time. |
Re: [FIRST EMAIL] Stop Build Day Survey
BanTheBag.Spectrum3847.org
34 slides on why we need to abolish "Stop Build Day". A lot of it it is details on how teams are currently building well past this artificial build limit. Also some counter arguments to the most common arguments for keeping the status quo. Even a brief discussion of the fact that there is little we can do to enforce these rules anyway. |
Re: [FIRST EMAIL] Stop Build Day Survey
I personally am a fan of the bag. We don't have a lot of resources, we are a team of 2 mentors and 6 active students. We definitely don't have time to build a second bot, and we barely finish (or don't finish some years) before bag day. But it offers a challenge that I absolutely enjoy. While I know that a team like 118 that has 2+ bots, will most likely always beat us, I don't think we should move or remove build date.
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Re: [FIRST EMAIL] Stop Build Day Survey
I'd just like to mention one more thing that could play an impact: how we talk about FRC. A lot of times, when I'm describing FRC to people not involved with it, a big part I mention is the 6 weeks aspect. I think that really drives home the point that not only are we doing something really cool and hard, but also in a very limited amount of time. I definetly think that for outreach, the "6 weeks" aspect helps in attracting people to an even cooler thing. Something to think about.
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Re: [FIRST EMAIL] Stop Build Day Survey
I really agree. When pitching FRC to my peers or strangers, and I show them our bot, they always ask "how long did that take you guys to build? several months?" The expression they have when I reply with 6 weeks is awesome.
Being able to challenge ourselves, and doing everything possible to get every last bit built within that time period is just plain fun. I mean sure, we are still working after build season end, but those "6 weeks" are truly super fun and worth it. I would not want to get rid of it. |
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Another issue with abolishing this is nothing is stopping a team from waiting until comp season to see what the best robot is and build that exact robot. It would eliminate originality. The current set up allows you to copy basic mechanisms I.e can grabbers but keep your robot basically the same. I feel that the stop build day gives each student a possibility to think creatively and come up with an original design. Now I'm not saying that every team would do that but the option is there. |
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And yes I know people can counter argue that with "but if you were dedicated enough than you would focus yourself even without a deadline.", lets be real here. While that is the ideal thing to do. Very few High school students are capable of doing that |
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