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s5511 09-09-2016 12:02

THOR NC 2016 Preview
 
As we get closer to competition day, I was wondering which teams are competing in THOR this year. Has your team made any improvements to your robot during the offseason? What are your predictions?

Monochron 09-09-2016 13:03

Re: THOR NC 2016 Preview
 
We'll be there :D

Currently making improvements, but training our new drivers takes a little higher priority. Hopefully we'll have more reliable ball intake by THOR though.

Is Cortechs making any improvements?

JohnFogarty 09-09-2016 13:11

Re: THOR NC 2016 Preview
 
Was registration closed this year, because I never saw a post about it.

iyportne 09-09-2016 13:23

Re: THOR NC 2016 Preview
 
Triple Strange will be there. The students have been super motivated and busy. Since playing at Worlds and learning technology that is needed at the level, they have completed vision acquisition and aiming for the high goal. They used that to complete and execute a 20 point autonomous. After tonight's meeting, they should be able to shoot from the outworks safe zone and climb faster as well. They also developed automated ball acquisition that steers and drives swerve into a ball from about 3 feet out. I believe that with a 20 point autonomous and the hang shot, they are shooting for (pun intended) taking down the tower on their own. Very little turnover this year so the drive team is still intact. Looking forward to some competitive and just plain fun play at THOR this year.

Monochron 09-09-2016 13:31

Re: THOR NC 2016 Preview
 
Quote:

Originally Posted by iyportne (Post 1605920)
Very little turnover this year so the drive team is still intact. Looking forward to some competitive and just plain fun play at THOR this year.

How do you guys usually handle drive team selection for off-season events? Is it always the drive team that you that you used in competition (if possible)? Do you keep as many drive team members from competition as you can for off-season?

Monochron 09-09-2016 13:40

Re: THOR NC 2016 Preview
 
Quote:

Originally Posted by JohnFogarty (Post 1605917)
Was registration closed this year, because I never saw a post about it.

It moved this year and is being hosted by a different team. Relevant info can be found here:
http://firstnorthcarolina.org/progra...petition/thor/

Apparently registration for teams outside NC started on Aug 1st, but I don't know how they disseminated that info. You could probably email THOR@firstnorthcarolina.org and see if registering is still possible. Only room for 2 teams now. I know registration increases from $300 to $350 on Sept 15th.

iyportne 09-09-2016 14:41

Re: THOR NC 2016 Preview
 
Quote:

Originally Posted by Monochron (Post 1605921)
How do you guys usually handle drive team selection for off-season events? Is it always the drive team that you that you used in competition (if possible)? Do you keep as many drive team members from competition as you can for off-season?

For us it's not a hard and fast formula. We take a look at the turnover and pipeline and determine what skills we need to build. Since almost all of last year's team is returning, we are building and cataloging technology, allowing them to fill in the gaps and do the things they either didn't think of or had no time to do during last build and competition season. To test and develop technology, it made sense to eliminate drive team as a variable and use current drive team at THOR. This gives a richer content to the new students who are almost all freshmen and will likely be with us a longer time. If we lost all or most of the drive team like we did before last season, we chose drive team members for THOR from a variety of criteria like interest, commitment and skills measured at practice sessions and team meetings during the summer. If all things go as planned next year, we should also have a clone robot so we can then begin fielding different combinations of drive teams at THOR. It helps to have 2 or 3 functioning robots from different years to allow students to develop the interest and skills to drive, and if you have space, you can makeup challenging mini games that require programmers and drivers to develop skills. Of course when it comes purely to driving skill development, it helps to have a consistent drive train style. We have successfully deployed swerve for the last two seasons and plan to continue that trend.

Monochron 09-09-2016 15:44

Re: THOR NC 2016 Preview
 
Quote:

Originally Posted by iyportne (Post 1605933)
It helps to have 2 or 3 functioning robots from different years to allow students to develop the interest and skills to drive, and if you have space, you can makeup challenging mini games that require programmers and drivers to develop skills.

Do you guys do driving training / mini games over the summer or when school starts again? I'm curious because, with THOR so early this year, we haven't really been able to give rookies much "training" of any kind. Are you guys developing those interests and skills over the summer without new students, or do you recruit new students over the summer?

iyportne 09-09-2016 16:08

Re: THOR NC 2016 Preview
 
Quote:

Originally Posted by Monochron (Post 1605951)
Do you guys do driving training / mini games over the summer or when school starts again? I'm curious because, with THOR so early this year, we haven't really been able to give rookies much "training" of any kind. Are you guys developing those interests and skills over the summer without new students, or do you recruit new students over the summer?

Ideally during Summer. We had a late start of new recruits this year and not many of them since the roster was so full. Yes THOR is early but fortunately not much training required this year. It's one thing to have a plan...another to respond to timing that's given us. We will continue to develop and practice up to kickoff.

We will have a big turnover next year, so recruiting will have to take place early, perhaps in May. We have less constraint because we are a community team and not locked to a school for recruits or space. We don't have a problem filling the roster and we do meet regularly year round.

Tcrump47 09-09-2016 21:08

Re: THOR NC 2016 Preview
 
1 Attachment(s)
Look what we are bringing back. Also we are bringing Black Ice.
Also am looking forward to play with our 2015 winning Thor Alliance and all of our 2016 Alliance Partners. Especially 1533

ctt956 18-09-2016 21:46

Re: THOR NC 2016 Preview
 
Will there be a webcast?

marshall 18-09-2016 21:54

Re: THOR NC 2016 Preview
 
Quote:

Originally Posted by ctt956 (Post 1607412)
Will there be a webcast?

Sadly there is not one planned, we just don't have the infrastructure and volunteers for it.

DubstepLion1 18-09-2016 22:45

Re: THOR NC 2016 Preview
 
Techno Wolves will also be there. Like other teams, our focus is mainly driver training for students on our 2016 bot. For us, due to the way the school works of many members on the team, we had to limit the old "drive squad" to coaching only and let other members get a chance at driving. We let whoever was interested practice and hope to have finalized selections based upon performance soon this week.

It would also be sweet to have updated scores in TBA for THOR this year. We look forward to meeting all the teams!

marshall 19-09-2016 09:08

Re: THOR NC 2016 Preview
 
Quote:

Originally Posted by DubstepLion1 (Post 1607419)
It would also be sweet to have updated scores in TBA for THOR this year. We look forward to meeting all the teams!

The message has been passed along. Does anyone know the formal process for this? We are going to do what we can do make it happen.

OccamzRazor 19-09-2016 11:00

Re: THOR NC 2016 Preview
 
This should be an awesome event. 1533 looked ready this weekend!

We will be bringing two robots this time for any rookies (including people not on our team) who want to try out what it will be like on the field. Since half of our team is now rookie, we wanted to build a robot during the off season for THOR and a practice robot using vision tracking before kickoff 2017.

We took apart our 2015 robot and made a robot that can:
Do all of the moving defenses such as drawbridge, sally port, and cheval.(tested successfully)
Hopefully do rough terrain, rock wall, moat, and ramparts. (Untested)
Score High (tested successfully)
Low Goal (not tested but i sure hope so....)

Currently it cannot physically do low bar or climb but if we have time we will implement our backup climber.


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