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Also this looks like a major game piece since it's in the logo and in the highres with the FIRST logo on it... But where would someone source a game piece like this?!?! :P When I saw it in the logo, I thought it looked like this probably will move... Maybe in the air??
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Mini bots like 2011?
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Regarding the theme, I'm... not a big fan. I wish FIRST would return to classic sports themed games. Western culture has such an innate knowledge of sports ingrained in us that when someone says "basketball but with robots" there's plenty that can be extrapolated and assumed right away. Even Aerial Assist can be explained as "kinda like football, but with yoga balls and robots," which is fairly accurate. Recycle Rush was a complete 180 in this regard. You can't really just say "recycling but with robots." And it was a fairly simple game, so you could possibly excuse this one because it isn't too difficult to explain with just a sentence. Stronghold was more difficult to explain to complete newcomers. "It's a castle siege" doesn't tell you much about the game at all. I guess that with a game video they're all pretty easy, but that's just a small nitpick I have. My real beef with themed games is the cultural aspect, if you can call it that. FIRST's mission is to inspire kids to pursue STEM careers. I think we get too caught up a certain group of kids - the kids that already like STEM. When you say "hey, it's robots, but Monty Python/Steampunk!" I'd wager you're not going to be getting a larger group of interested kids. You might get more interest from certain kids, sure. But if you're trying to make robotics appealing to a crowd that is skeptical of anything uncool, adding a medieval or steampunk label on top of that is not going to help you one bit. This is especially relevant in more underprivileged areas* - robotics isn't doing you any social favors in the first place. If a school has a graduation rate in the 50's or 60's, I don't think the culture is super encouraging of kids who wanna be nerdy steampunk kids. It's difficult enough to recruit kids for soccer with robots, I'm not a fan of making that more difficult by recruiting them to renaissance fair with robots. *disclaimer: i come from a pretty privileged suburban background, so feel free to completely disregard my attempt at empathy |
Re: Official FIRST STEAMWORKS Teaser and DLC Pack 1!
So along with the theme there was a so called dlc pack released. With many developers today moving twords a dlc model to obtain more money it makes sense for first to do the same. Now its just to determine where these dlc's will come into play within first. For team registration it could be that when you register now you only get labeled as an fr team and you have to get the c as a dlc. First could also very well include playoffs at events as a dlc, one you have to pay on spot. (This is a joke if you couldn't tell :))
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So i watched the teaser on youtube and after it had finished, a second video started. It was the 2016 FIRST Championship Welcome Ceremony clip. And all of the performers in the video are wearing steampunk-esque clothing. They literally told us the theme at nationals.:ahh: :ahh: :ahh:
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Does anyone else feel like this house looks out of place? (bottom right corner of the high res wallpaper). Almost looks like it was cut and pasted it on top of the rest of the image, or is supposed to show an "overall" view and the rest of the image is a "close-up" or "inside" of sorts.
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Interesting fact, there is actually a board game that is called steamworks. Maybe it is a clue.
https://boardgamegeek.com/boardgame/143176/steam-works |
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The Spectrum students did a great job with the teaser breakdown. Loved a lot of their ideas.
I think they may have predicted part of the game years ago. https://www.chiefdelphi.com/forums/s...hreadid=116599 I see pipes in our future. Or footballs. Or insert your favorite odd shaped game piece here _____. David |
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There's already one in the air. Look to the right of the large building in the center of the image. |
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Not so fast on the drones -- note that the image of "prepare to take flight" showed an airship*, not a drone, not an aircraft, not a copter. 'nuff said.
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The front end is a WWII-era submarine with oversize dive planes, the middle has a post-WWII body (cylindrical), the jet nacelles and a slightly undersize conning tower, and the rear has a shrouded propeller and a horizontal stabilizer rather like an aeroplane (but shorter and longer). The porthole midway between the dive planes and the conning tower and the windows in the conning tower are rather amusing. |
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![]() What's the significance of 1989 and like 38ish PSI? |
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Not at all sure why folks are worked up about STEM --> STEAM. There is a strong art element to engineering.
And I like the use of themes. Makes things new and refreshing. Kind of artsy, too, isn't it? |
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Any idea what Woodie's saying in WoodieFlowers_FIRSTPriority.mp3? The only words I can discern are "FIRST Priority."
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"Woody say's this is FIRST Priority!" "This is important stuff! Answer your phone!" I love Dr. Flowers and all, but what in the world are these doing in this promotion pack and why were they created? They seem very out of place, and I couldn't ever see myself or anyone I know in FIRST using these. |
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All vapors are gas, they just happen to be a gas that is below the critical temperature which means they can be condensed by pressure without lowering the temperature. This also means they can coexist with liquid water. (this depends on pressure) Steam is always a gas.... it could also be a vapor in certain situations but not always. :) |
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Steampunk game confirmed.
Flying minibots confirmed. Water game NOT confirmed. Oh boy this is gunna be interesting. |
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It's a pretty cool teaser and I can't wait for it! I hope we see an alternative to the Standards idea from last year. Maybe this years "standard" could be a big gear (like plastic or styrofoam) and each event gives you a mini gear patch similar to the history patches from stronghold.
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After hearing the shovel ringtone, I had this idea I proposed:
What if the game pieces are coal, and the whole idea is to bring coal to your machine, power the steam engine, and cause a blimp to "fly". The defense would come from fighting over the limited supply of coal. This could tie in the flying idea without any actual flying. I dunno, just a thought. |
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I just hope that the theme does not cause the quality of the game to diminish. I for one was hoping that there would be no theme this year and instead have a good game with fewer distractions. Just my two cents.
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The term vapor is how I defined it above. It has to do with being lower than the critical temperature. It is still in the gas phase. If you are referring to common usage I can't speak to that. Little water droplets are not steam or vapor... they are liquid water. When a substance in lower than the critical temperature it can exist in several states. The term steam is probably ill-defined in common usage. But when we discuss it in my Thermo section we use the definitions I have outlined above. thanks |
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Seriously. Our team is pumped. |
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We were thinking Hockey Pucks could be the "Coal" and you score them in a "Hopper" I think this is on the right track. Someone mentioned Pipes too, Steam Pipes might play as well. Maybe a year of 2 truly different game pieces. |
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May I be the first to guess that the whole flying thing they keep trying to drop is a little too obvious...
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ITS ALL A COVER UP!! STEAM=WATER!! WATER GAME CONFIRMED!!
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Did anyone notice that the narration was mostly a ripoff of the narration in the Stronghold teaser? Could this game just be Stronghold 2?
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So many responses, I may be repeating stuff. From the main wallpaper (FIRST STEAMWORKS Scene 1 (High Res).jpg):
(1) The only human in the scene has a telescope/viewer. The line of site is just below the horizontal vent, and can be viewing the two towers beyond. Human player guides robot around an obstruction? (2) There is the Escher-esque floating walkway with stairways leading nowhere. (3) The four smokestacks at the top center remind me of the now demolished "seven sisters" smoke stacks at a Detroit Edison power plant. Although there are banks of anywhere from one to five smokestacks/steam vents. (4) the pressure gauge is shown twice and each says "single arm". Need two robots, each with a single manipulator" to complete a task? (5) Nestled below the blimp in the upper left is a citadel that appears incomplete. Some assembly to go with the arm requirement? (6) There are several repeated images that appear in the main illustration as well as in the margins and below the main floor. (7) Several images could be derived from scenes in museums such as the Henry Ford in Dearborn, Michigan and other locales. And from the workshop scene. . . . . RAMPS ! |
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There may be an endgame involving minidrones.
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Or minibots
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![]() This is only the beginning, and chances are that none of these will come true, but I will continue to hope! |
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Stirring the pot:
Remember how scarce large(ish), soft(ish) wheel became last season. Good luck to everyone who needs (Steam) Railroad-style wheels for their mini-bot this season. ;) ;) ;) |
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This would allow rookies to be successful in pushing the "coal" (not too difficult just have to drive) and the teams obviously would work together. This also incorporates "taking flight" without having drones. ***EDIT*** Maybe the coal is pushed up a ramp incorporating ramps? (I forgot about the ramps when writing this) |
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YES!! I might finally get to use the 1/8 scale train wheels that I designed in SolidWorks! I really do hope something in this years game has rails.
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Items from the FRC STRONGHOLD Trailer that were irrelevant to the game itself:
-Tents - only pits, which weren't a part of the game play -Handing off a wrench - game did not relate to co-opertition -Schematics/sketches: Really, they were random scribbles. Just relates to robot plans, once again not relating to game play. -Sword in tower: Not relevant object. -Dragon and hex pattern on field: Could argue standards, but not a field element. The only really relevant pieces related to the THEME, and the nature of possible game elements aesthetics - not GAME PLAY. Many of the phrases like "rally your kingdom" related to the general idea of FIRST - working together, alliances - nothing game specific. Some took phrases like "face the challenge ahead together" as larger alliances facing some sort of AI item - it simply was relating to alliances, once again, nothing game specific. One can over analyze as much as you'd like, but in reality, the teasers are likely just to show case the theme of the game - thus, a teaser, not a hint. Sure, some parts of the teaser are related to the game, but they aren't necessarily game specific. For FIRST STEAMworks: Numbers are easy elements to over manipulate - you can find lots of them: clocks, number of items, fingers - you can really warp them however you like. Similar to politics, it's easy for politicians to warp the statistics into something that supports their cause, just like an individual may warp them to devise a theoretical game. Over-analyze all you want, but with all these ideas it's highly unlikely that: A. The teaser reflects game elements. B. You will all agree on a theory - even if one person gets SOMETHING right, it will likely get buried along the other obtuse guesses. The safest take away is that this game is related to a steam punk nature - the top hat, googles, hairdo, airships. What would be useful discussion would be to discuss how this theme effects FIRST goals - it would be purposeful, helpful to FIRST for feedback, and be used to still make this game attractive to incoming high school students, regardless of its apparent cheesy and childish nature. |
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Wasn't going to get into this thread but...
"prepare to take flight"! I see people taking off shoes and waiting in long lines. |
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Wow. Let's not let our imagination run away. Steam is hot, water is a conductor, coal is hot and dirty, drones may be unsafe, minibot would have to be hardwired as they would be controlled by the RoboRio.
Based on the safety inspections in the previous years, FRC would not ask us to play with fire, steam, coal or anything that could cause physical harm to anyone. I like the idea of gathering enough fake coal in a boiler like target and when enough coal is gathered, the balloon takes flight. Maybe the football shape is important. Throwing a spherical ball is somewhat easy. Throwing a football straight requires a spin on it's long axis that is perpendicular to the direction thrown. That would be a nice challenge... ;) |
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Most teams can't even have a robot that drives half the time, having something in the area that could lose control and cause damage to people probably won't happen. That's just my opinion but I just think a flying game won't happen for another couple years maybe, I could be wrong though. And what if this year you have to almost dig for coal, like there is a big area and you have to scoop it out and the more power. The endgame could be to reach a certain amount to be able to get your blimp going. Ramps could be included for the coal to sit, so 2 ramps, low part facing each other to keep the coal in place. Just an idea :D
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I personally doubt the blimp will be a game piece because of the trouble FIRST went through last year to remove game elements from the logo. Coal is the most likely of any prediction so far to be a game piece.
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Is there anything at Disney that relates to this? I thought I read an old blog post that said the GDC goes to Disney early on for inspiration.
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I think it will be about collecting coal and water(game pieces) and depositing them into an engine(Coal below and water way up above). Though it's a wild guess, I think it would be neat if there were two piles of water and coal along with buckets filled with game pieces with a rule saying you can only move and score game pieces using the buckets. Thinking the endgame has something to do with minibots and a blimp.
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Here is my thought on the teaser: the Stronghold teaser last year was pretty vague (as was this year's), and the biggest thing that carried over from the teaser to the game was the image of the flag on top of the tower and that flag changing. In the game this was manifested as a simple, visual scorekeeping device mostly for the audience's benefit. FIRST is trying to reach out to the general public with these teasers, so they are going to use the most visual element of the game in the teaser so people recognize it when they go to events.
What was the most visual and central part of the teaser? The blimp. My best theory right now for the blimp is that it will play a similar role as the flag did last year: a visual representation of a goal completed (aka a field element and not a gamepiece or robot). This representation might be a blimp on the field "flying" after being fueled or something like that. With that said, I do have another theory about the blimp for you conspiring guessmakers out there. I noticed in the image attached below that the main blimp wasn't the only flying machine. In fact, there are five: two different blimps, a Da Vinci looking plane, and two of the same sub-looking plane (yellow circles). I therefore determined that the flying machines must be, yes, minibots. And no, minibots will not be flying around crashing into stuff. I imagine it would be more of "attach your minibot to this zipline" or something that would IMITATE flying. I still mostly think that the blimp will be a field element used to mark an accomplished goal, but there is still the minibot possibility. The only thing wrong with "flying"/zipline minibots is that the assumed minibot in the workshop scene clearly has tank tracks meant for the ground. Also I just thought it was kind of interesting that FIRST used the same exact image twice in the picture, except flipped (purple circles). This was a lot longer than I thought it would be, I apologize for my spewing of fanatical guessmaking. |
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I have made statements in the past that I expect this year's game to be similar to logomotion or rack and roll and I still stand by that statement, I also agree with CurlyFries on how the Blimp will act like the flag from last year, however the idea currently bouncing around seems to be that you will "power" the blimp by playing "coal" in a scoring area, I disagree, while the teaser is most likely still missing some crucial information (e.g. the tower and boulders from last year) I think gears will be the game pieces, large foam ones, scoring would be done by putting them on pegs, and those would either A. act as the counterweight to raise the blimp, or B. robots would have to precisely place them so that gears could interact with each other and a robot could turn one gear to turn another on the opposite end and raise the blimp. But these are just my thoughts, Like I said, the teaser is probably missing something
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The tower was actually pretty prominent in last years teaser. It's just that it was overshadowed by the flag.
If the FRC community had queued in better to the tower (rather than say the flag or phrase about "kingdom"), I think boulders could have become a reasonable game piece, as that is a common visual for tower defending. It makes me wonder which thing that isn't so prominent that we're missing. What could the blimp be intended to distract us from? |
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I am speculating as to if there will be water involved. Maybe transportation of water?
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Get Shocked |
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I would have to disagree, simply because there is usually some level of imagination and creativity involved in discovery. You use the objective to verify and validate the subjective. They do go hand in hand. No one can tell me that the works of da Vinci were nothing less then a near-perfect marriage of the subjective and objective. I would gather any and every Disney Imagineer would scoff at the idea there is no art in STEM. Most great inventions start out as rough subjective ideas and thoughts and to realize it you go through the process of objectifying the idea. Funny story: A high school teacher I know wanted to discuss STREAM (R = reading) on facebook. I told her adding the "R" was going too far and reduced the push for science and engineering into simply the three "R's (Reading, wRiting, aRythmetics). I told her why not complete the scholastic experience and add Physical Education. Then you get: PeSTREAM Matt |
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or perhaps Math Engineering Art Technology History Economics Dance and Science......? |
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This year's 2017 FIRST Steamworks has a similar look to last years 2016 Stronghold. There is a lot to look forward to for this year's game. I wanted to list a few of these things that we can look forward to, and speculate possible game elements that might appear for 2017. As we have already been informed, this year's game will have bumpers which tells us that there will defensive play. The fact that there will be defensive play tells us two things : 1 that there will be some form of precise scoring such as shooting into a target of some sort ( 2012,13,14,16 ), and 2 that the field will be undivided unlike 2015. Also something that the teaser has given us is a suspiciously detailed robot surrounded by a group of robotics students. While this robot may not be a reliable source for my future claims , I think that it can tell us a lot about what this years game will have because in comparison to last years game teaser (which I remind you was a very cartoon like, unrealistic depiction of a robot) this example of a robot or at least the drive base and frame are considerably realistic. One of the conclusions we can make from this is that the robots will have the option to be fed by a human player station ( Like 2013 Ultimate Ascent, and 2015 Recycle rush). The reason why I conclude this is because there is no section on the bumper that gives room for a for a floor intake. Of course there are teams that have proven their ability to have an intake without having a section of the bumpers cut off, however this is not typical. In this situation I believe that if this model depicted in the teaser is what we might see for 2017 then there will at least be a manual method of feeding the robot such as passing (2014 Aerial Assist) or feeding ( 2013, 2015 ). Also the fact that the drive train on the model depicted in the teaser is a west coast drive can signify that this year's game will not be an open field (2008,2009,2014) because if it were then the robots would most likely have a butterfly drive or swerve drive because in open field these drivetrains are optimal for maximum maneuverability (An Exception could be 2008 but these drivetrains were still present). On the topic of an open field in relation to 2008 and 2014, this year's game object will most likely not be a FIRST yoga ball as some may believe because the frame perimeter for the previous FRC games with the Yoga balls have had a square frame perimeter ( where in the depiction of the teaser there is a more rectangular frame). As for the game object goes, this year should be a new one. In reference to the 4 year cycle ( For example 2007 rack and roll, 2011 Logomotion, 2015 Recycle Rush all had to do with stacking/adding something) this next year's game should have the "strange" game object as reflected by the sequence: 2009 Lunacy ( MOON ROCKS ) to 2013 (FRISBEE DISKS), the next year up for the strange object is 2017 - this year. Because it is supposed to be the strange object this year it is hard to predict what the object will be. However, it should be known that this object most likely will be launched into a target or something around these lines. One last thing I would like to mention is that the teaser had a heavy emphasis on how we should "prepare to take flight". The question of what will be taking flight arises and after understanding that the model in the teaser has wheels it is evident that the robot itself will not be the object of flight ( As if the 120 pound robots could fly easily in the first place ). I believe I have the answer: the object of flight for the 2017 FIRST Steamworks will be an endgame with a minibot that will be required to fly to accomplish a task ( Much like 2011 Logomotion's endgame but with flight ). People have joked about an airgame for years now, however the focus has previously on the robot itself : people have not considered the possibility of a minibot that flies.
I would love to hear everyone's opinions and thoughts about my speculations , and would love to hear yours! Best of luck to everyone this year for the 2017 FIRST Steamworks! -Rev |
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I was thinking about it and what if take flight was metaphorical? What did something like 2012 and have you balance, or lift up? Take flight could be a metaphor for like lift. This would also be able to include the possible ramps I've heard people talk about.
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Hmmm? A tie in from Disney?
The Disney Gallery Presents Mechanical Kingdoms-look it up. |
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Steampunks.....this theme nails it (from my perspective)!!!
And now for the challenge to Team 4490 - TechRaiders....Dive in folks, learn it, feel it, investigate it, and become it::rtm:: This is cool!!!:cool: |
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Has anyone found an explanation for the weird mention of the pickle chips and pizza and wings? I feel like I haven't seen any mention of that since the teaser was released considering the blog posts seemed to emphasize them.
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IBM started sponsoring FIRST at a larger level last year:
http://www.firstchampionship.org/ibm-0 IBM predicted Steampunk would be a big fashion trend using Watson in 2013: https://www-03.ibm.com/press/us/en/p...ease/40120.wss https://www-03.ibm.com/press/us/en/photo/40122.wss Coincidence? I THINK NOT! Source: Used to work for Big Blue and find their corporate antics amusing. I do love that they are sponsoring FIRST now though! |
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