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Introducing my team's (in development) scouting app, ThunderScout
Hello Chief Delphi!
For the last six months I've been coding a scouting app for the team I'm a student on, Team 980 Thunderbots. I've decided to share it with the FIRST community in hopes that it helps people scout. I present: THUNDERSCOUT (picture) (note that the interface has changed since that screenshot) It's designed to function modularly. It has the ability to scout matches before saving them either to the local device or sending it via Bluetooth to another device running the app as a Bluetooth server. In a later version I'll be adding the ability to send your data in real time to Google Sheets (every match, not just a single export). I'm currently working on redesigning the UI for viewing the data stored on the device, and the home screen UI. I plan to release a beta in 2017 while I finalize the data structure for the 2017 game before releasing the app on the Play Store in time for competition events. Consider this the beginning of the "alpha" period :) It's also open source and available on GitHub: https://github.com/Team980/ThunderScout-Android Here is an APK of where it's at right now My team's mentors and fellow students have all said really good things about the app, and I'd love to hear your feedback as well. Thanks for reading! |
Re: Introducing my team's (in development) scouting app, ThunderScout
Here's some more current screenshots of the UI, including the scout UI: https://drive.google.com/folderview?...zBsZWxfeHhqa3c
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Re: Introducing my team's (in development) scouting app, ThunderScout
That is a great design, last year our team tried working on an app but it never went through, I look at this in more detail.
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Re: Introducing my team's (in development) scouting app, ThunderScout
How are you storing your data because since we cannot use wifi we ran into the problem of where to store your data and later retrieve it.
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Re: Introducing my team's (in development) scouting app, ThunderScout
Any chance of an ios app release?
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The developer fee is also much higher. |
Re: Introducing my team's (in development) scouting app, ThunderScout
I've prepared an alpha page on the Google Play store where I'll be publishing updates to the alpha binaries concurrently with Github!
To opt into the alpha, go to this link: https://play.google.com/apps/testing...0.thunderscout |
Re: Introducing my team's (in development) scouting app, ThunderScout
Getting an error when I go to download the app. Maybe it just hasn't been fully published yet?
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EDIT: The listing has been fixed, but now it's showing as "incompatible with all devices"... |
Re: Introducing my team's (in development) scouting app, ThunderScout
The 0.1.1 update should fix the Play Store beta listing.
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Re: Introducing my team's (in development) scouting app, ThunderScout
Looks like a good app! What format does the data export in?
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A future release will support Google Sheets, allowing you to upload your data in real time. (I need to work out the kinks, it's not as stable as the rest of the app.) I'm open to adding more methods of export in the future if you feel the app is missing something. |
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Re: Introducing my team's (in development) scouting app, ThunderScout
You talk about exporting data to a google sheets document, would this document be set up to also act as an input for devices that could not run the app? ie ios devices or PCs? This would be very helpful for situations where not all the devices used for scouting are identical, the biggest pitfall to this, that I see, is that the sheet would have to be set up to not overwrite data from multiple devices, basically make sure that any data entry is specified to match number and team number so that *hopefully* nothing is overwritten with data from another device when they the sheet syncs all the data from all the devices when they do get a chance to access the internet.
I realize that many teams looking at this kind of scouting app would be using team-owned devices for this purpose, but we don't have budget for something like that, however almost all our students have smartphones and for those who do not, we do have a few team laptops. Even without the ability suggested above I really like how this app is looking and I look forward to checking it out for the 2017 season. |
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It's not a "sync" so much as a "send". You have full control over what you do with your spreadsheet. |
Re: Introducing my team's (in development) scouting app, ThunderScout
Hi my name is McKenna and I am from team 4776. I looked at your app and loved it! Do you plan on making or updating a new one for the 2017 season? If so when would you have it up and running? Thanks, team 4776
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Yes, I do plan on updating this to the 2017 game (FIRST Steamworks). I plan to make a public beta available (this is the alpha right now) when I begin developing the 2017 version. I'll probably start taking notes on kickoff day :) When the 2017 update is complete I will publish the release version of the app, which will be publicly listed on the Play Store. Shouldn't take too long, but you never know... |
Re: Introducing my team's (in development) scouting app, ThunderScout
I've prepared a new alpha release: Alpha 0.2 :)
This version, along with some "stability improvements and bug fixes", also features revamped "This device" and Match Info screens. Screenshots have been uploaded here The APK is available on Github and should be rolling out on Google Play soon. Please tell me what you think! |
Re: Introducing my team's (in development) scouting app, ThunderScout
I was looking at your source code, trying to integrate an export to excel option, something that would be vital in a scouting app for our team. I was using Apache POI to work with excel, and my main issue was with dealing with the custom ScalingStats and Defense types. I would love to work with you on figuring something like this out, but I also understand if you don't have time to work with me on this.
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I'd be interested in seeing your implementation and would love to see what you've done so far. Also, the simplest way to currently deal with the custom enum types is to call .name() or .toString() on them to get a string constant representation. I am planning on making that a bit more elegant eventually :) |
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Re: Introducing my team's (in development) scouting app, ThunderScout
I've prepared a new alpha release: Alpha 0.3!
This version:
I'm uploading it to the Play Store now. You can find it on GitHub here. As always, new screenshots can be found here. If you like the app or have a suggestion on how I could improve it, please reply here, open an issue or pull request on GitHub, or send your feedback via the Play Store! |
Re: Introducing my team's (in development) scouting app, ThunderScout
I absolutely love the app. We developed a similar app that we used this season. However it wasn't nearly as refined/clean as this. It also had notably more bugs. We are seriously considering using this next season.
The only 2 things that I might like to see added is a way to track what match number the stats were recorded in, and the second being an option for a robot's picture. The first we like just to ensure we aren't reading duplicate data accidentally recorded (say 2 students record the same robot during the same match by accident). The match number can also let us track how a team progressed through a regional. The second we find helpful for during our scouting meeting. Being able to let people pull up a picture of the robot you're talking about rather than remembering who team xxyy is in a list of 60 can be much easier. Again, the app looks fantastic so far and can't wait to see this revised for 2017 SteamWorks. |
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I was expecting someone to eventually request match numbers. I implemented the timestamp instead because in my experience, scouts often forget what the match number is, but I'll consider adding it in the future. Robot pictures is more of a pit scouting thing. I've considered adding a pit scouting mode, but haven't found time to pursue avenues such as that yet. |
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Re: Introducing my team's (in development) scouting app, ThunderScout
New alpha release: Alpha 0.4!
This version adds: - A data selection UI that allows you to delete individual matches - Some basic sorting criteria to the data view - A quick settings toggle for the Bluetooth server on Android 7.0 and up - A round icon and launcher shortcuts on Android 7.1 Bug fixes: - Counter views in the scout UI now behave properly on orientation changes The new release should be on the Play Store (testing link) within the next 24 hours. Available on GitHub here. New screenshots can be found here. |
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After testing Alpha 0.4 I found a bunch of very annoying bugs involving the new quick toggle. I ironed out those bugs for the most part (and fixed some startup errors with the Bluetooth server as well), and since I've already published two alphas in two days, these fixes will have to wait until the next alpha build...
...which might be in two days from now! xD EDIT: The sorting modes are also bugged. The result is sorted lowest to highest, which is the opposite of the intended behavior. A fix for this will also be in the next alpha. |
Re: Introducing my team's (in development) scouting app, ThunderScout
I've figured out how to make an Amazon developer account. :)
When the app launches in 2017 I should be able to have it uploaded to the Amazon App Store as well as Google Play- this means that those of you with Kindle Fire devices won't have to manually install Google Play Services to use the base app functionality! |
Re: Introducing my team's (in development) scouting app, ThunderScout
I've released a new alpha containing the first iteration of the Feed: A reverse chronological timeline of what the app does, right on the home screen.
As always, if you have any questions or comments I'd be happy to hear them. |
Re: Introducing my team's (in development) scouting app, ThunderScout
A new alpha has been released: Alpha 0.6!
This release adds a much-requested feature: Match numbers! The scouting flow has been reworked and improved to accommodate the addition of match numbers and alliance colors. You'll also find alliance colors tinting various screens of the app ;) Please send me your feedback on this release! This addition is a major change to the scouting flow, and I'd like to have input on how I can further rework the data viewing screens to accommodate it. Finally, suggestions, bugs, and ideas about where ThunderScout can go next are always welcome! |
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