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-   -   pic: Playing With Camera Settings (Photoview 360) (http://www.chiefdelphi.com/forums/showthread.php?t=152176)

SerpentEagle 02-11-2016 21:06

pic: Playing With Camera Settings (Photoview 360)
 

asid61 02-11-2016 21:09

Re: pic: Playing With Camera Settings (Photoview 360)
 
I love the cameras in Photoview; once you get them set up they can make such amazing views.
Looks like a modern swerve design! Bevel-beside-wheel is very nice. You could try getting a view of a swerve drive laying on a table.

Andrew_L 02-11-2016 21:15

Re: pic: Playing With Camera Settings (Photoview 360)
 
Unless my sense of scale is off, you're powering your wheel rotation with a BAG motor?

frcguy 02-11-2016 21:18

Quote:

Originally Posted by Andrew_L (Post 1614875)
Unless my sense of scale is off, you're powering your wheel rotation with a BAG motor?

Compared to the Versaplanetary next to it that's what it looks like.

DanielPlotas 02-11-2016 21:58

Re: pic: Playing With Camera Settings (Photoview 360)
 
Quote:

Originally Posted by Andrew_L (Post 1614875)
Unless my sense of scale is off, you're powering your wheel rotation with a BAG motor?

Looks like its the same drivetrain as in this thread.

SerpentEagle 03-11-2016 07:46

Re: pic: Playing With Camera Settings (Photoview 360)
 
Quote:

Originally Posted by asid61 (Post 1614874)
I love the cameras in Photoview; once you get them set up they can make such amazing views.
Looks like a modern swerve design! Bevel-beside-wheel is very nice. You could try getting a view of a swerve drive laying on a table.

Yeah, the cameras are awesome! Never thought photoview 360 could be so powerful. Just wish there was gpu rendering! Or even better, CUDA support!

Quote:

Originally Posted by Andrew_L (Post 1614875)
Unless my sense of scale is off, you're powering your wheel rotation with a BAG motor?

Quote:

Originally Posted by frcguy (Post 1614877)
Compared to the Versaplanetary next to it that's what it looks like.

Yup, a bag motor on a VP.

Quote:

Originally Posted by DanielPlotas (Post 1614882)
Looks like its the same drivetrain as in this thread.

Yup

OccamzRazor 03-11-2016 09:15

Re: pic: Playing With Camera Settings (Photoview 360)
 
Since 2016 is up for students and this product is out with the software, I hope to see some teams using SOLIDWORKS Visualize (formerly BunkSpeed) if it is available to them. You can add motion to your renderings and make movies of your robots.

The level of rendering capability in this program is intense:
https://www.youtube.com/watch?v=mM_u8Sr8bb8

Here is a tutorial of a 69' Camaro rendering if anyone wants to mess with it.
https://www.youtube.com/watch?v=Wp3h57a50wo

SerpentEagle 03-11-2016 09:28

Re: pic: Playing With Camera Settings (Photoview 360)
 
Quote:

Originally Posted by OccamzRazor (Post 1614944)
Since 2016 is up for students and this product is out with the software, I hope to see some teams using SOLIDWORKS Visualize (formerly BunkSpeed) if it is available to them. You can add motion to your renderings and make movies of your robots.

The level of rendering capability in this program is intense:
https://www.youtube.com/watch?v=mM_u8Sr8bb8

Here is a tutorial of a 69' Camaro rendering if anyone wants to mess with it.
https://www.youtube.com/watch?v=Wp3h57a50wo

Wait, Bunkspeed comes with 2016?!?!? If this is true ill be going nutz!! :ahh:

No more cpu rendering!!

Kevin Ainsworth 03-11-2016 12:32

Re: pic: Playing With Camera Settings (Photoview 360)
 
Based on the part number it looks like the bevel gears are Nylon.
Is this true?

TAlholm 03-11-2016 12:37

Re: pic: Playing With Camera Settings (Photoview 360)
 
I assume that Visualize will not be standard with the Student Edition. (Then again this was a few months ago when I talked to a rep about it.)

asid61 03-11-2016 12:53

Re: pic: Playing With Camera Settings (Photoview 360)
 
I just downloaded from here: http://www.solidworks.com/sw/product...t-download.htm
I am checking out the Trial right now, but you might be able to get a student license for the team.

SerpentEagle 03-11-2016 18:13

Re: pic: Playing With Camera Settings (Photoview 360)
 
Quote:

Originally Posted by Kevin Ainsworth (Post 1614984)
Based on the part number it looks like the bevel gears are Nylon.
Is this true?

Yup. Money is tight for us right now, especially since the Michigan state grant went from $5000 (or $9000, cant remember lol) to $1000. Its a fiberglass filled nylon resin, so it should be good enough for our purposes (offseason experiment/40lbs testbench)

Quote:

Originally Posted by TAlholm (Post 1614985)
I assume that Visualize will not be standard with the Student Edition. (Then again this was a few months ago when I talked to a rep about it.)

Quote:

Originally Posted by asid61 (Post 1614990)
I just downloaded from here: http://www.solidworks.com/sw/product...t-download.htm
I am checking out the Trial right now, but you might be able to get a student license for the team.

Worth a try.. cpu renders take too long :(

Cothron Theiss 03-11-2016 18:20

Re: pic: Playing With Camera Settings (Photoview 360)
 
Quote:

Originally Posted by SerpentEagle (Post 1614946)
Wait, Bunkspeed comes with 2016?!?!? If this is true ill be going nutz!! :ahh:

No more cpu rendering!!

Quote:

Originally Posted by TAlholm (Post 1614985)
I assume that Visualize will not be standard with the Student Edition. (Then again this was a few months ago when I talked to a rep about it.)

Quote:

Originally Posted by asid61 (Post 1614990)
I just downloaded from here: http://www.solidworks.com/sw/product...t-download.htm
I am checking out the Trial right now, but you might be able to get a student license for the team.

I believe the standard Student licenses distributed for FIRST teams do not automatically come with the Visualize software. The standard Solidworks rendering software (basically a copy of 15's rendering software) is standard, but you should be able to get the Visualize add-on with your student license by contacting Solidworks I think. I found out not too long ago that not all Student licenses are created equal, and exactly how much of the software the license through FIRST accesses has changed throughout my years using it.

SerpentEagle 03-11-2016 21:22

Re: pic: Playing With Camera Settings (Photoview 360)
 
Quote:

Originally Posted by Cothron Theiss (Post 1615054)
I believe the standard Student licenses distributed for FIRST teams do not automatically come with the Visualize software. The standard Solidworks rendering software (basically a copy of 15's rendering software) is standard, but you should be able to get the Visualize add-on with your student license by contacting Solidworks I think. I found out not too long ago that not all Student licenses are created equal, and exactly how much of the software the license through FIRST accesses has changed throughout my years using it.

Interesting.. maybe they can hook us up with something.

asid61 03-11-2016 21:45

Re: pic: Playing With Camera Settings (Photoview 360)
 
Visualize is not giving me as much improvement as I had hoped. It appears to be taking about 20 minutes to do a ~6k render of one of my swerve drives, given 16gb RAM, an i7 6th gen processor, and a Nvidia M5000M gpu. For me, Photoview usually only runs slightly slower.
I'll post a tentative picture once it is done.

SerpentEagle 04-11-2016 16:48

Re: pic: Playing With Camera Settings (Photoview 360)
 
Quote:

Originally Posted by asid61 (Post 1615088)
Visualize is not giving me as much improvement as I had hoped. It appears to be taking about 20 minutes to do a ~6k render of one of my swerve drives, given 16gb RAM, an i7 6th gen processor, and a Nvidia M5000M gpu. For me, Photoview usually only runs slightly slower.
I'll post a tentative picture once it is done.

Did you try adjusting the tile size? As you probably know, GPUs are more efficient at rendering more pixels at a time because of the thousands of cores that they may have. From my experience with Blender, 512x512 tiles work best (at least with my 970m).

OccamzRazor 05-12-2016 15:06

Re: pic: Playing With Camera Settings (Photoview 360)
 
I am looking into this now to see if I can get Visualize on a student license since it did NOT come with our 2016 software key. If it will let you use a seat of Visualize Boost then these renderings will allow you to use multiple machines to render an image making it much faster.


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