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Advantages/Disadvantages of West Coast Drive
Hello Mentors/Teams/Students. I'm hoping to learn more about the advantages and pitfalls for a West Coast Drive type of chassis/drive train compared to the traditional drive train. Which of you have recently transitioned from traditional drive train to WCD? Please share your experience.. the good, the bad and the ugly!
What are unique design challenges? Maintenance issues? Challenges with buying WCD parts during the rush of build season? Cost? Reliability? Since we dont yet know what the 2017 game: is WCD drive better for certain playing field surfaces but perhaps not-so-good for other surfaces? Discuss some of the varoius versions of WCD. Anxious to hear your thoughts! Thanks Jim |
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What would be your definition of a traditional drivetrain? I thought that WCD was the traditional drivetrain...
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Making bearing blocks used to be the toughest part for us. Again VersaFrame COTS parts have fixed that. Mounting the gearboxes is the next challenge. There are COTS solutions for some of the drive train gearboxes. We have a milling machine to make custom mounting plates for any gearbox we use. Design challenges: You can quickly design your base frame shape to fit the scoring section configuration. Cut and rivet the tubes... (to borrow a phrase) Boom. Done. Maintenance: Wheels are easy to change if your tread wears out. Buying parts: We commit to WCD style before seeing the game and buy tubing, gussets, and bearing mounts before the season starts. We've pondered swerve drive but haven't yet committed the resources to develop one. Surface: I usually consider WCD a 6 or 8 wheel skid steer system. There are several variations on this theme. However, the wheels don't care which construction technique you use. Skid steer driving performance comes down to designing for scrub / traction forces, good construction, good control, and good weight distribution. David |
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Pros:
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I've found a good WCD to be far more rigid than other drivetrains. This gives it better, more consistent driving characteristics and allows you to run less drop.
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While my team has never built what I would consider a true WC drive train, we have incorporated at least one element of WCD in all but our rookie year. First of all, my understanding of the definition of WC vs traditional skid steer:
Common elements:
Distinctions:
Note that there are also drives which incorporate these features mix-and-match. The common example which comes to mind first is the (recently discontinued?) Andy Mark nano tube chassis. It has direct drive on four cantilevered axles, but these are the two corners, NOT the one usually nearest the CoG. Our second and third year drive trains also featured direct-drive wheels on cantilevered axes, but for similar reasons were clearly not WC drive trains [Edit: Our 2013 robot only had two driven wheels and two idle omnis, whereas our 2014 robot had mecanum drive; we learned a lot from these mistakes]. Advantages of WC:
Advantages of traditional skid steer:
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Well, let me tell you all about our experiences at 2363!
Quick Build Drive Train Concept Triple Helix West Coast Drive Trains |
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Here is my only question for you, has 254 ever not done a WCD?
I'd bet $100 that 254 does a WCD next year, and another $100 that that is what we settle on as well. It is quick, easy, and robust. Most of the design drawbacks for a particular game can be designed around with WCD without much effort, this year it was wheel spacing. |
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One of the great things about it is that it's almost formulaic in design, which allows for super quick design and construction. Many of the problems have already been solved so you can focus on the harder elements of robot design. Obviously there are some exceptions (this year was a year of drivebase exceptions), but in a flat floor game, it becomes much easier.
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The primary reason to build or not build a WCD versus a "traditional" skid-steer drivetrain is what your resources are. Some teams resources lend themselves to a more traditional drivetrain, some towards a West Coast Drive. It's worth noting that time is most definitely a resources. Probably the most important one. Just because you have the fabrication capability and money to make something doesn't mean it's worth time investment during the season if it's not an efficient use of your time.
The primary disadvantage of a WCD over a more "traditional" drivetrain is that it usually requires more precision machining (yes there are COTS options like the VersaBlocks that can let you build one with hand tools). WCD requires live axles and does not offer as many simple solutions for chain tensioning. Dead axles tend to be a little more forgiving, but nothing that can't be achieved with time and attention to detail. Bumper mounts also takes more thought. The primary advantage is typically maintenance and access, especially with replacing wheels and worn tread. There are some marginal performance benefits that can be gained by putting your wheels a little farther outboard than usual. Sheetmetal construction methods are also generally not well suited to making WCD either, which is why you see many teams with sheetmetal sponsors opting for other drivetrain styles. It's worth mentioning that many of the challenges associated with building an effective WCD are obsolete due to new COTS options and the proliferation of exact C-C belts and chains. Machining the bearing blocks, developing a good chain tensioning method, wheel retention, ability to make custom wheels with hex bores and building a transmission with the correct output speeds on a live axle shaft are all aspects of WCD that are now available as COTS or able to be fabricated without a mill/lathe. These weren't available even a few years ago, which made WCD out of reach or not worth the resource investment for many teams. At the same time, it also means that many of the advantages of a WCD are now available to "traditional" drivetrains as well, so the lines are blurred a bit. From a COTS standpoint, if you're not doing any precision fabrication yourself it's still likely cheaper to take your KOP chassis in the kit or purchase the VexPro 2014 Drive-in-a-day (both of which are "traditional" drivetrains) rather than spend money on the various bearing blocks, bearings, etc for a WCD. Don't make drivetrain decisions in a vacuum, especially if your team already has a particular drive style that you like using. I'm not saying don't switch, but be sure you're considering what the cost of switching would be (time, money, learning curve, etc) and what problems you're solving by making a change. Is it cheaper? Maintenance? Better performance? Fewer or easier to make parts? Then figure out how switching to a different drivetrain style addresses that. |
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While WCD maintenance, on the whole, is quite nice, one very annoying aspect is access to the belts or chains, which generally are driven by pulleys/sprockets inside the gearbox. In the case of belts, the gearbox has to be taken apart for any maintenance that requires removing the belt or putting on a new one.
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BEFORE the WCD was developed (2002-2004 timeframe), of course, but seeing as 254 is one of the developers of the WCD... The WCD was officially unleashed in late 2003/2004 season, the result of a collaboration between 254 and 60. There are photos in CD-Media from 2001 showing both teams running elements of what is now known as a WCD, though 254 for some reason ran their chains outside their frame from a central gearbox that year (either one of which would, under the traditional definition, disqualify the drive as being WCD), and neither had more than 4 wheels on the ground (also disqualifying as a WCD under the traditional definition, which requires 6 (or more, depending just how traditional you want to get)). So, more detailed answer: yes, but it's been quite a while and they were developing WCD when they did. And now back to your regularly-scheduled discussion of the pros and cons of the WCD. |
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We are a low resource team, like really low resource, yet we do WCD with success. |
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I'd disagree with that argument since it's not a function of raw number of resources but more a function of what type of resources and the allocation of them. For teams with tight budgets and resources using the KoP or VP DIAD may be better uses of tight resources. I don't see how 254-copy describes advantages or disadvantages for the purposes of resource allocation. |
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For me, it's either WCD or KOP. Either can be purchased and put together with nominal amounts of machining and programming work.
Presuming you use all-COTS for either drive train, these are IMO, of course:
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I find this discussion interesting from the standpoint of the definition of WCD, KOP, & traditional when related to past baseline definitions. They seem to vary with how long you have been around. These definitions are very fluid and I believe will continue to be so. Just a thought.
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AM - practically non-existent because the mount points interfere with the chain runs WCP - yes! We've used these for 2 years now and love both the single and double-speed options. WCP-WCD-DS lasted through 85 matches in 2016 during the preseason, competition season and post-season with zero issues. Zero. None. We snapped quite a bit of chain (broken links), but the gearbox kept on chugging. VEXPro - Single Speed: The single-speed double-reduction looks like it will work for WCD as-is, yet I have some reservations about longevity. There are effectively about 5.5 lbs cantilevered off of 2 mount points through plastic housing. I'd trust such a setup for a single competition. Yet I have reservations for so many matches between March 1 and November 31 in a game like 2016 (with considerations for transporting the robot so many times). It would require additional support somewhere, either from adapter plates or a super structure. So IMO it's not quite plug-and-play in WCD. My team could easily get it done, but I'm not sure for a typical team. There also seemed to be a very large sensitivity to assembly tolerances on the VP Ball Shifter. I heard of multiple teams who had gear teeth sheer on the 3rd stage due to slight misalignments, and one such team was our alliance partner in the Finals at their 2nd event. It was something manageable, but I know my team would have to consider how rough the game is on drive trains before purchasing ball shifters. These are, of course, my perspective based upon what I know about my teams strengths and weaknesses. |
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The toughbox nanos were mountable without alot of tooling, but I also wouldn't say the robot drove straight in autonomous. |
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