![]() |
Gears On Field
So my team was thinking in the rules it says after 3 the things stay spinning. Does that mean that after that we are able to take them off after spinning it 3 times and move it to the other gear spots in the airship? Just wondering if anyone has answer to that or if they have thought of that idea.
|
Re: Gears On Field
Quote:
|
Re: Gears On Field
Here is the actual rule text.
H10. GEARS stay installed. Once a ROTOR is started, the PILOT may not remove any GEARS used to start it. Violation: RED CARD. |
Re: Gears On Field
Something I feel is very important to point out is that there are no rules at present limiting moving the pre-populated gears. I hope that this is changed soon, as I can see this fact taking over the general strategy for the pilots during autonomous, and possibly making sending gears to the pilots an unwise decision for the autonomous period.
|
Re: Gears On Field
even the rules state the fact that you can't move gears even though another contradicts it. a few others do that so will the game masters change the rules them selves as the updates come to us. who knows whats to come in the next update.
|
Re: Gears On Field
Quote:
|
Re: Gears On Field
Quote:
|
| All times are GMT -5. The time now is 05:39. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi