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-   -   Scoring of rotors (http://www.chiefdelphi.com/forums/showthread.php?t=153151)

ATannahill 07-01-2017 19:23

Re: Scoring of rotors
 
There are stack lights for the first three rotors that are meant to indicate if each rotor was engaged in auton. I assume (I know, bad idea) FIRST would not put a stack light on the second (or third) rotor if they did not expect it to be spinning at the end of autonomous at least once.

Bronze 07-01-2017 21:13

Re: Scoring of rotors
 
As far as our team currently understands it:

Rotors are scored if they are turning at T=0 of a period (per the scoring chart on page 42 of the manual). They are not scored when they start turning. An indicator is on the first two rotors (as per page 23 of the manual) because they are the only two which can possibly be powered during autonomous (maximum of 3 gears can be lifted during auto). There is however, no discussion of that indicator causing such a rotor to not be scored at the T=0 of the tele-op period. In our thoughts (but we wait for some official decision), the score for such a rotor is as follows:

Autonomous ends (T = 0) -> 60 points per rotor spinning
Tele-op ends (T = 0) -> 40 points per rotor spinning.

Each rotor started in auto is effectively worth 100 points by the end of the match.

Making the maximum points for engaging rotors 200 (auto, 2 rotors) + 160 (tele, 4 rotors) + 100 (playoffs bonus) or 1 RP (quals bonus), for 460 points, or 360 points and an RP.

Note, the logistics of powering the 2nd rotor during autonomous: not only must you deliver all 3 gears to their lifts, the 2 pilots must then lift the 3 gears and place them properly (this means one pilot must lift 2 gears within 15 seconds, safely) then make 3 rotations of the second rotor. This process must be complete within 15 seconds, as the rotor must be spinning at T=0 of auto.

[b]TL : DR[\B] - as of current rules, 60 points for auto + 40 points per tele-op, even if it started spinning during auto = 100 points. Can get 2 rotors during auto, but very difficult in the time limit.

engunneer 07-01-2017 21:22

Re: Scoring of rotors
 
Quote:

Originally Posted by Bronze (Post 1626818)
Note, the logistics of powering the 2nd rotor during autonomous: not only must you deliver all 3 gears to their lifts, the 2 pilots must then lift the 3 gears and place them properly (this means one pilot must lift 2 gears within 15 seconds, safely) then make 3 rotations of the second rotor. This process must be complete within 15 seconds, as the rotor must be spinning at T=0 of auto.

I am almost certain there will be a update that either changes the auto to 20 (+40 in teleop = 60), or alters the text that the rotor must have started during the period in which it is scored.

as far as quickly and safely lifting three gears, I also suspect that an update will be made requiring the pilot to drop the lift back down before placing the gear. this is slower, but is a tripping hazard. otherwise the faster thing to do is not reset the lift until the beginning of teleop.

Bronze 07-01-2017 21:22

Re: Scoring of rotors
 
Quote:

Originally Posted by Bronze (Post 1626818)
Making the maximum points for engaging rotors 200 (auto, 2 rotors) + 160 (tele, 4 rotors) + 100 (playoffs bonus) or 1 RP (quals bonus), for 460 points, or 360 points and an RP.

Whoops, my tired brain can't do simple math. Its 120 (auto, 2 rotors) + 160 (tele, 4 rotors) + 100 (playoffs) or 1 RP (quals), for 380 max score, 280 quals and an RP. :D :p

team-4480 07-01-2017 21:29

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by engunneer (Post 1626687)
the only legal source of another gear in auto is your alliance partners. if your partner can't score a gear, but can somehow transfer it to you, then you can potentially score it.

This will be tricky and unlikely, but not impossible.

That kinda dulls our autonomous plans then. I mean, 60 points is 60 points, but it would've been nice to do something a little cooler. Maybe we will have to add a ball dumping into our auto or something to make it a little more interesting...

engunneer 07-01-2017 21:37

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by team-4480 (Post 1626837)
That kinda dulls our autonomous plans then. I mean, 60 points is 60 points, but it would've been nice to do something a little cooler. Maybe we will have to add a ball dumping into our auto or something to make it a little more interesting...

a single robot can score 100pts+1RP solo in auto. this will happen at least once.

jojoguy10 08-01-2017 12:26

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by engunneer (Post 1626841)
a single robot can score 100pts+1RP solo in auto. this will happen at least once.

How can this happen? The only way an alliance can score 1RP is to have all 4 ROTORS spin, get 40kPa in the BOILER, or tie a match. Since there are only 30 FUEL at the beginning of AUTO, (and 1 FUEL in the HIGH GOAL during AUTO = 1kPa), the max kPa during AUTO is only 30kPa (30 < 40). And, to get all 4 ROTORS spinning, the alliance needs 13 total GEARS, and the alliance only starts out with 3 at the beginning of AUTO.

Is there some magic happening that I don't see? :)

engunneer 08-01-2017 12:29

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by jojoguy10 (Post 1627170)
How can this happen? The only way an alliance can score 1RP is to have all 4 ROTORS spin, get 40kPa in the BOILER, or tie a match. Since there are only 30 FUEL at the beginning of AUTO, (and 1 FUEL in the HIGH GOAL during AUTO = 1kPa), the max kPa during AUTO is only 30kPa (30 < 40). And, to get all 4 ROTORS spinning, the alliance needs 13 total GEARS, and the alliance only starts out with 3 at the beginning of AUTO.

Is there some magic happening that I don't see? :)

there is nothing preventing you from dumping a hopper in auto. We are seriously considering what it would take to deliver a gear, dump a hopper (catching 50), then shooting half of the balls at each goal simultaneously. As long as you start shooting with >8 seconds left, it should all process in time.

Boltman 08-01-2017 12:31

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by jojoguy10 (Post 1627170)
How can this happen? The only way an alliance can score 1RP is to have all 4 ROTORS spin, get 40kPa in the BOILER, or tie a match. Since there are only 30 FUEL at the beginning of AUTO, (and 1 FUEL in the HIGH GOAL during AUTO = 1kPa), the max kPa during AUTO is only 30kPa (30 < 40). And, to get all 4 ROTORS spinning, the alliance needs 13 total GEARS, and the alliance only starts out with 3 at the beginning of AUTO.

Is there some magic happening that I don't see? :)

Its "possible" to load more than 10 fuel per alliance bot in auto from hopper and score gear...hard but possible. Think we will see top teams do this in worlds.

jojoguy10 08-01-2017 12:36

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by engunneer (Post 1627171)
there is nothing preventing you from dumping a hopper in auto. We are seriously considering what it would take to deliver a gear, dump a hopper (catching 50), then shooting half of the balls at each goal simultaneously. As long as you start shooting with >8 seconds left, it should all process in time.

Ahhh.....OK, I can see this happening with the top teams.

ollien 08-01-2017 15:17

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by Mr.Twister (Post 1626656)
What I got out of the video and of the rules is that you only get the points when the rotor was started initially (after 3 full rotations in the airship.)

Interestingly, unless I'm missing something, the manual doesn't reflect this "three full rotations" bit. Only the field tour.

The closest I can find:
Quote:

When a GEAR set for ROTORS 2, 3, or 4 is complete, a CRANK, a handle located with the first GEAR in
the set, can be turned which engages the corresponding ROTOR.

team5682zs 08-01-2017 16:56

Re: Scoring of rotors
 
HUMAN PLAYER practice will be a must. Perhaps once people get a AIRSHIP model completed with LIFTs, they will share on youtube the possibility of the 380 point teleop score for more buy in.

Is it safe to say that the Robot can not push the lift up?
I see a statement that reflects that it is to be pulled up by the player.
But Robot interactions do not exclude pushing field elements.

I see this as a potential safety issue as a GEAR could be moving up without the PILOT's direct manipulation, however students may think it saves the pilot time by having the robot lift up the gear for them.

team5682zs 08-01-2017 16:58

Re: Scoring of rotors
 
I tried looking through the field assembly...

It it about a 2.5 ft cable pull to get the gear from the bottom of the LIFT to the PORT?

tig567899 08-01-2017 17:07

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by engunneer (Post 1627171)
there is nothing preventing you from dumping a hopper in auto. We are seriously considering what it would take to deliver a gear, dump a hopper (catching 50), then shooting half of the balls at each goal simultaneously. As long as you start shooting with >8 seconds left, it should all process in time.

Still, that'd be 25 pts for high goal, 25/3 points for low goal, giving you 33 kPa, not enough for an RP. Where are you getting the RP from?

Michael Hill 08-01-2017 17:15

Re: Auto Rotor Point Total?
 
Quote:

Originally Posted by tig567899 (Post 1627349)
Still, that'd be 25 pts for high goal, 25/3 points for low goal, giving you 33 kPa, not enough for an RP. Where are you getting the RP from?

You start out with 10 Fuel.


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