Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   General Forum (http://www.chiefdelphi.com/forums/forumdisplay.php?f=16)
-   -   Remove pre-populated gears? (http://www.chiefdelphi.com/forums/showthread.php?t=153253)

logank013 08-01-2017 20:27

Remove pre-populated gears?
 
So, I've looked at the game manual for quite some time over the last 2 days (like we all have) and, I feel like I'm getting to the point of I'm reading stuff and I'm missing its meaning.

Is there anywhere in the rule that states that we can't move pre-populated gears in auto or teleop? I know when a rotor starts, it remains spinning for the rest of the match but I cant find anywhere stating we can't move pre-populated gears in the ship.

H10 on page 59 says
Quote:

GEARS stay installed. Once a ROTOR is started, the PILOT may not remove any GEARS used to start it.
but, the pre-populated gears are not on a moving rotor so I feel like removing a pre-populated gear wouldn't violate this.

Also, if we can't move them, what's the point of having them? Just for the option to remove them at district champs and half champs? Thanks!

EricH 08-01-2017 20:35

Re: Remove pre-populated gears?
 
Quote:

Originally Posted by logank013 (Post 1627478)
So, I've looked at the game manual for quite some time over the last 2 days (like we all have) and, I feel like I'm getting to the point of I'm reading stuff and I'm missing its meaning.

Is there anywhere in the rule that states that we can't move pre-populated gears in auto or teleop? I know when a rotor starts, it remains spinning for the rest of the match but I cant find anywhere stating we can't move pre-populated gears in the ship.

H10 on page 59 says

but, the pre-populated gears are not on a moving rotor so I feel like removing a pre-populated gear wouldn't violate this.

Also, if we can't move them, what's the point of having them? Just for the option to remove them at district champs and half champs? Thanks!

We were discussing that yesterday. Looks like one for Q&A. Also, they may be tied down somehow to make removal difficult (or field damage).

KosmicKhaos 08-01-2017 20:36

Re: Remove pre-populated gears?
 
Discussion here for reference

https://www.chiefdelphi.com/forums/s...d.php?t=153129

logank013 08-01-2017 20:40

Re: Remove pre-populated gears?
 
Quote:

Originally Posted by KosmicKhaos (Post 1627485)

I appologize. I looked quickly on CD and must have missed it. I hate causing repeat threads :(


All times are GMT -5. The time now is 05:59.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi