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Re: Velcro on rope?
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Re: Velcro on rope?
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Re: Velcro on rope?
Q10 about the rope materials was just answered 3 hours ago. The GDC stated "We will not provide rulings on specific designs/materials". Hopefully we get a clarification in TU2, and teams dont have to wait until week 1 to see what a robot inspector decides.....
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Re: Velcro on rope?
This reminds me a bit of the fiasco in 2011 when people thought it would be cool to launch minibots up the pole with a spring, until it was banned a few updates in. I think the GDC does not like it when people find an aspect of the game they thought would be difficult trivial, but I am struggling to see how they can fix this one simply.
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Re: Velcro on rope?
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Is there an aspect of Velcro that is not allowable? (e.g., how are the loops attached to the backing?) Find that, and issue an announcement that that is not allowable, etc. OR, add in a rule section/blue box that indicates Velcro as not meeting the spec. That's what they did with the pre-placed gears. Launching minibots was banned in TU#1 (2011). The Noodle Agreement was announced as "in the process of being banned" in TU#1, but the actual implementation of that was released in TU#2 (2015). I believe it was something like TU#16 or TU#17 (or later) that banned stacking robots to start a match back in '07--AFTER that strategy was used to score points, and despite a Q&A on the topic. A fix to 6v0 was released in the update between Week 1 and Week 2 in 2010--and does anybody remember the THURSDAY update in 2014??? The GDC has their ways to put the game towards the way they want it. I suspect that they are having strong internal discussions on two topics: 1) Do we want this in the game? 2) How do we make the answer to #1 fit in the rules/Q&A?. There are a couple of cases in memory where the GDC has changed their answers mid-season, for reasons apparently including not being on the same page. I get the impression they're trying to avoid that... |
Re: Velcro on rope?
I think the difficulty in banning velcro is that it is literally "hook and loops." How do you ban small hooks and loops without banning big ones?
You are right though Eric, I was mis-remembering the 2011 rule change as being TU2, and they usually do hit the really obvious stuff with TU1. 6v0 is one of the most interesting things that happened in FIRST but at the Week 1 regional I attended (FLR) no one really did it. It would have been interesting to see if it would become taboo as the season went on without a rule change or become the dominant gameplay method. The Q & A this year seems more open to answering specific questions. A few years ago I could imagine them obnoxiously punting all velcro-based questions to LRIs with "we do not rule on specific designs" but because they have been delaying the answer to Q6 this year it seems likely it will get a real answer. |
Re: Velcro on rope?
so ive moved around the velcro and planning on more of an approach 71 took with the file card drive train. using a steel wire brush roller and spinning that to grip the rope they cant ban that
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Re: Velcro on rope?
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Re: Velcro on rope?
I just hope this doesn't turn into a 2012-118 no-ruling-until-the-first-competition situation
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Re: Velcro on rope?
I've only quickly read it, and haven't had time to fully internalize it, but the new team update only partially answers this question for me.
https://firstfrc.blob.core.windows.n...amUpdate02.pdf |
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I dont see where it answers the velcro question at all.
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Re: Velcro on rope?
Can someone explain to me what "superfusion" means?
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Re: Velcro on rope?
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