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Re: Steamworks sightlines
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Re: Steamworks sightlines
I don't know if any teams pulled this off last year, but it might be legal to put a camera on the standard in order to get a higher vantage point...
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Re: Steamworks sightlines
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Your pilot could hold up a mirror:rolleyes:
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Re: Steamworks sightlines
Drivers are gonna have to drive by feel to keep up their speed. The 3rd station view of the loading station is definitely a tough one.
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Re: Steamworks sightlines
Seeds 2-7 will have an interesting time of great and terrible performances as they swap bumper colors. This year the field is mirrored, which is different than the usual rotational symmetry. So a 1st pick that has GREAT line of sight to what they need in QF's may very well have AWFUL line of sight to that same function in SF's.
It also means that, depending on what teams are at an event, 1st seed may be forced to go with a shooter as a 1st pick regardless of final strategy. |
Re: Steamworks sightlines
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Re: Steamworks sightlines
Two interesting ideas:
1) The Qualifier Scheduling algorithm lists no optimization to station position. Meaning it's possible some poor team could get station 2 all event long. 2) If we get stuck in station 2 - which leaves us practically blind - it does not appear to violate the rules (C12 being for players), if we put a camera on a pole extending into the station next to us, if the entire width of camera, pole, and station is <= 60" |
Re: Steamworks sightlines
We did a quick review using VR from the CAD models to let the team members try the sight lines. The Airship will certainly mean that we have to have the on-board drive and shooting camera 110% .
https://www.youtube.com/watch?v=vK7q-puZV0U https://www.youtube.com/watch?v=VargklREhqQ https://www.youtube.com/watch?v=yNiBjDN45Tk apologies in advance for the branding in the video, the price of free access to hardware and software. Haven't worked up the VR model to include the robotics interaction yet. But that should be possible in addition to just visualizing. The team is superpsyched to get to walk around and see the field immersed in the CAD models though. So I guess I keep lugging the Vive and the Workstation around. |
Re: Steamworks sightlines
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Re: Steamworks sightlines
The middle driver station would be ideal for defense robots as they can see most of the opposing field where bots will be shooting or placing gears.
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