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Team Update 1 Posted
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This seems particularly relevant to teams designing how fast their robots can shoot:
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Love this:
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Emphasis mine on the quote. The only way this sentence makes sense is if the "solution to an element of the game challenge" is in relation to human interaction rather then robot interaction, which I find troublesome. |
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I'm pretty sure this is FIRST signaling they're not confident their design works yet and they don't want a ton of people complaining when they build said design and it isn't robust. |
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Count me as one of those people that wants to know how FIRST's system works so I can copy it :). Of course, the boilers have a rather large footprint, and there's no guarantee that it can be effectively scaled down within a robot. |
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Like Cory said, being able to build an accurate representation of the field is what most teams would like to get out of the drawings. Also, off the top of my head, I can think of 33 from 2006 who had a similar spinning hopper similar to the boiler. Some info on their design is in the 2006 Design book that was published (similar to the ones that came in the kit last year about 2015 for those not around in 2006). |
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Just a warning: There is a link to the "manual" on the Q&A Site, however it appears as though it is not updated with the team update. (As of this post anyway.)
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The low efficiency boiler, with a cap of only 70 fuel, looks less and less appealing as time goes on.
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Are there any VR compatible images of the field this year? The ones last year offered such a great experience for those of us who don't have the opportunity to see a real field until competition.
It really helped us get a feel for what the field looks like and some of the restrictions we will face when we get there (vision from driver station, little things we can't make out from tour video, drawings, and CAD, etc) / its just cool to virtually stand on the new FRC field. |
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It sure is appealing to teams who aren't confident in a high goal shooter. I'd take a reliable low goal dump truck over an un-reliable high goal shooter any day. Oh, and 70 fuel capacity, at 5 fuel emptied per second means 14 seconds to empty the low goal and get 7 points with 7/9 of the next point scored. So, if you refilled it the moment it emptied, that means you get 8 trips in the match and a total of 62 points. Well coordinated low goal dumpers can still get an RP. And, with a good high goal shooter, they can also overwhelm the bins pretty fast too. |
Re: Team Update 1 Posted
FIRST not publishing the airship makes no sense. Practicing robot to human player timing is important, especially to reliably execute autonomous modes. Plenty of teams will be building their own airships, some unsafely, because they do not have proper drawings.
This doesn't prevent top teams who have the ability to build an airship from succeeding in achieving a "solution" to the game, but it does put young, inexperienced teams at a disadvantage and a risk. |
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How about liability of a team not making one properly and first somehow being on the hook? does that make no sense? |
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It will beautiful to watch the team(s) who have a constant stream of high goal shots for almost the ENTIRE match (as they are parked in front of a stressed out overflow loading station or driving around their launchpad collecting the hundreds of unusable fuel being redistributed back by their opponent!):D
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If its possible for a team to have a continuous stream of fuel going into the High Efficiency Boiler for 135 seconds of teleop (x 5 fuel processed per second) (x 1/3 points per fuel) that would be 225 points. Let's also assume this robot also gets a 60 point AUTO, accounting for 285 SOLO points. You wouldn't need to have powerhouse alliance members to get frighteningly high scores. The other 2 robots could get a couple rotors moving (80-100 pts) and help keep the fuel overflowing. At the very least, this strategy would put a lot stress on a team full of gearbots. |
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Slightly off topic but relevant to receiving updates for 2017
Last year I received notices of game updates through an app on my phone. This year, I recommended to team members to get this app on their phones too since it is much more convenient to get a notification than to go to the website and search for the updates. Searching the app store, no one found the app listed anymore. And my app didn't get a notification of this game update. Seems to not be functioning for this season. what are the rest of you using to get these updates automatically? any suggestions? |
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(And I should note, I have an extremely low tolerance for SPAM, YMMV.) ... And they do respond to tweets too! |
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