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Q&A 207 - PILOTS dropping LIFT handles
https://frc-qa.firstinspires.org/qa/207
we also noticed this, but the Q&A makes it official. Make sure your pilot is careful with lift handles, as if they fall out of the airship, you can't get them back! |
Re: Q&A 207 - PILOTS dropping LIFT handles
I hope this isn't as easy to do as it looks, because if it is, this is going to be a disaster. It would be neat if there was a little clip-on thing you could attach the end of that handle to in order to prevent this.
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Re: Q&A 207 - PILOTS dropping LIFT handles
So best guess, what percentage of elimination matches are going to be decided by someone fumbling or accidentally kicking a lift handle? How many matches are we going to see where an alliance has zero operational lifts?
I'm somewhat uncomfortable with the thought that Einstein could be decided by this. I can't recall any recent year where a human player could effectively break such an important part of the field. What if field reset botches something and a match starts with a handle outside the port hole? There's no guarantee anywhere in the rules that they'll start inside the airship. |
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(full disclosure: Jon and I are coworkers and he totally helped me crimp some battery cables today but we haven't discussed this topic offline) |
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Re: Q&A 207 - PILOTS dropping LIFT handles
It is not a bug, it is a feature. Deal with it
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It would be one thing if your team was always in control of at least one lift handle, but they're not - two pilots, three handles. No matter how many times you say "be careful", if this is as easy as it looks (as it apparently is), your alliance partners may randomly deactivate a goal without an obvious visual indicator that it's happened. If your Pilot isn't in the airship, there's nothing you can do to stop it. Do you really think the game is better off, and FRC is better off, by not attempting to fix this? What's the value added of this "feature" to teams, alliances, and the event as a whole? |
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Re: Q&A 207 - PILOTS dropping LIFT handles
I seem to recall a lot of game breaking features getting fixed shortly after week 1. 2012 basketballs jamming the ramps, 2015 low bar curtains getting shredded, 2013 hail of last minute frisbees. And most times fixing these things after week 1 makes people REALLY mad. Both the ones that had to live with it week 1, and the ones that have to deal with the changes after build season is over.
So I'm a little incredulous that the GDC actually has had this pointed out to them and might not actually fix it now, when it's least likely to bother anyone. |
Re: Q&A 207 - PILOTS dropping LIFT handles
What would happen if at every Week 0 preview event, PILOTS accidentally but consistently drop the handle outside the AIRSHIP rendering the LIFTS unusable? Maybe the change would be made before Week 1 official events? (I believe the Frisbee Flurry was disallowed based on Week 0 throwing skills, or rather lack thereof.)
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Re: Q&A 207 - PILOTS dropping LIFT handles
I'm guessing the first several instances of this happening at an event that matters will occasion extremely heated discussions with the head ref about the yellow card and what they're supposed to do when this happens if they can't retrieve the handle:
"So we can't grab the handle or we get a red card and lose. But if we don't grab the handle we can't use the easy middle lift and we lose. So we've lost the match if we drop a stupid handle?" |
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Re: Q&A 207 - PILOTS dropping LIFT handles
After looking at some of pictures in the manual, the cables attached to the handle seem awfully long... perhaps hanging the handle over the top of the airship wall leaving the cable inside and accessible would be a good strategy?
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