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Poseidon5817 25-01-2017 16:32

What autonomous modes will teams have?
 
What maximum autonomous capability do you think various levels of robots will have?
  1. Elite teams (Top 1%)
  2. Alliance captain teams
  3. Median teams
  4. Low-level teams

Do you think elite teams will be able to score multiple gears in autonomous? Will low-level teams be able to consistently score a single gear? I'd love to hear your thoughts.

Chris is me 25-01-2017 16:38

Re: What autonomous modes will teams have?
 
1. 50/60 balls in high goal
2. 8/10 balls in high goal, possibly plus gear and / or emptying a hopper
3. One gear 50% of the time
4. Drive forward

No one will score a second gear in autonomous in 2017.

Autonomous scoring involving moving the drivetrain will never be consistent for a low-level team, because consistent driving to a specific location is hard. But I'd say some will be able to.

Gravity 25-01-2017 17:09

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Chris is me (Post 1636242)
1. 50/60 balls in high goal
2. 8/10 balls in high goal, possibly plus gear and / or emptying a hopper
3. One gear 50% of the time
4. Drive forward

No one will score a second gear in autonomous in 2017.

Autonomous scoring involving moving the drivetrain will never be consistent for a low-level team, because consistent driving to a specific location is hard. But I'd say some will be able to.

Although I think two-gear autos are a stretch, I do think we will see at least one team attempt it. Last year people thought two-boulder autos were impossible until a certain point.

markmcgary 25-01-2017 17:19

Re: What autonomous modes will teams have?
 
An auto that scores two gears would be worth 100 pts. (40 of those post-Auto when the second gear is placed) and no RP.

An auto that scores one gear plus 40+ fuel in the HE boiler is 100+ pts. plus 1 RP, all during auto. I think we'll see this one.

Lil' Lavery 25-01-2017 17:23

Re: What autonomous modes will teams have?
 
I'm certain there will be teams capable of placing two gears on lifts before the end of autonomous. I am less certain they will do so with enough time for the second gear to be placed on a rotor and spun up for autonomous bonus points.

Nathan Streeter 25-01-2017 17:23

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Chris is me (Post 1636242)
1. 50/60 balls in high goal
2. 8/10 balls in high goal, possibly plus gear and / or emptying a hopper
3. One gear 50% of the time
4. Drive forward

No one will score a second gear in autonomous in 2017.

Autonomous scoring involving moving the drivetrain will never be consistent for a low-level team, because consistent driving to a specific location is hard. But I'd say some will be able to.

I think Chris's estimates for the 4 tiers are spot on.

I agree about the two-gear auto (if you mean a single team scoring 2 gears to enable 2 rotors spun in auto), and I'll explain why... I think it's achievable for a team to place two gears on a lift or lifts in auto, but I don't think it will be anyone's "go to" auto, because 1) the fact that the HP in the airship needs to lift the second gear and spin up a rotor to make it count in auto (while a partner contributes the third gear for the second rotor) makes it very hard to see the full benefit of a 2 gear auto, 2) it requires more partner interaction than is typical in complex autos, 3) the teams that could use a two-gear auto will often prefer to take advantage of the 1:1 HG scoring efficiency in auto, and 4) very few teams - even among elite teams - will have gear floor pickups.

thatnameistaken 25-01-2017 17:41

Re: What autonomous modes will teams have?
 
Edit: Disregard this post. Math was way off.

Chris is me 25-01-2017 19:09

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Gravity (Post 1636267)
Although I think two-gear autos are a stretch, I do think we will see at least one team attempt it. Last year people thought two-boulder autos were impossible until a certain point.

I really don't think anyone serious about it thought two ball autos were impossible. Nothing in the rules prevented them and it was heavily discussed as a viable option.

Multiple game piece autonomous modes, when they are easy and require zero robot coordination, are extremely rare. 2011 and 2014 were the only years they got vaguely common, and the reason for that is simple - you were allowed to leave a preloaded game piece on the floor in an area where you were allowed to freely move in. In 2016 this got more difficult because of the line restrictions and also the defenses, so it got even more rare.

What makes it so unlikely this year, is that you need to not only rely on your partners giving the gears up, but they need to repeatably DROP them for auton to be possible. There are a few vaguely repeatable ways to do this, but combined with the relatively low reward of a two gear autonomous mode (with help, you get... 20 extra points) it's not a task that's going to happen this year.

Teams that are very good at autonomous have a completely different game piece that is dramatically more rewarding to score in autonomous mode than a gear, which is a modest bonus.

Tom Line 25-01-2017 19:23

Re: What autonomous modes will teams have?
 
Here is our favorite autonomous by far..... I'm sure we'll run it again this year. We are on the blue alliance, and you can't miss us.

https://www.youtube.com/watch?v=cReB8jw-ccI

throwaway 25-01-2017 19:50

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Chris is me (Post 1636242)
1. 50/60 balls in high goal

There will definitely be teams that can score that much in auto but I don't think it'll be 1%, I would guess half that at most.

Ari423 25-01-2017 20:15

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Lil' Lavery (Post 1636276)
I'm certain there will be teams capable of placing two gears on lifts before the end of autonomous. I am less certain they will do so with enough time for the second gear to be placed on a rotor and spun up for autonomous bonus points.

Unless I'm missing something, you need 3 robot placed gears in auto to get auto points for 2 rotors. You can't remove the gimme gear (as I like to call it) in auto, and you need 3 gears to get the first 2 rotors.

dirtbikerxz 25-01-2017 20:28

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Ari423 (Post 1636351)
Unless I'm missing something, you need 3 robot placed gears in auto to get auto points for 2 rotors. You can't remove the gimme gear (as I like to call it) in auto, and you need 3 gears to get the first 2 rotors.

Also there is no way 1 robot can place 2 gears. To get a gear you need to go to the other side of the field, which is illegal in auto.

Lil' Lavery 25-01-2017 20:30

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Chris is me (Post 1636320)
Teams that are very good at autonomous have a completely different game piece that is dramatically more rewarding to score in autonomous mode than a gear, which is a modest bonus.

If a top tier team is gunning for a hopper autonomous, what are their partners doing?


Quote:

Originally Posted by Ari423 (Post 1636351)
Unless I'm missing something, you need 3 robot placed gears in auto to get auto points for 2 rotors. You can't remove the gimme gear (as I like to call it) in auto, and you need 3 gears to get the first 2 rotors.

There's three teams on an alliance.

Quote:

Originally Posted by dirtbikerxz (Post 1636352)
Also there is no way 1 robot can place 2 gears. To get a gear you need to go to the other side of the field, which is illegal in auto.

Up to three gears start on your side of the field at the beginning of autonomous. They just have to be initially supported by a robot.

jeremylee 25-01-2017 21:22

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Lil' Lavery (Post 1636353)
If a top tier team is gunning for a hopper autonomous, what are their partners doing?

Placing the other 2 gears...

GeeTwo 25-01-2017 21:34

Re: What autonomous modes will teams have?
 
I'm going to come at it the other way - identify autonomous goals and prognositcate as to how many teams will achieve them. In order from most to least,then:

60%-70% of teams will be able to cross the baseline most of the time by the end of their first event, 90%-95% of CMP teams will do so most of the time.

20%-30% of teams will deliver an auto gear at three or more qual matches in their first event. 45% to 55% at CMP.

Less than 3% of teams will ever deliver two auto gears in the same match. Less than 1% will do it three matches in a row.

15%-25% of teams will score at least one kPa autonomously in three matches at their first event.

3% to 7% of teams will score at least five kPA autonomously in three matches at their first event.

1% to 2% of teams will score at least 10 kPa autonomously in three matches at their first event.

At the other end of the match:
45-55% of teams will be "ready for takeoff" in at least three matches of their first event. 80+% of teams who enter elims will have climbed at least three matches (weeks 2 to 5). At CMP, 85%-95% will climb in at least half of their matches, and it will be unusual for a non-climbing robot to go to elims; the average shall be less than 2 per division.

Lil' Lavery 25-01-2017 21:49

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by jeremylee (Post 1636372)
Placing the other 2 gears...

And what's happening to the pre-loaded gear on the hopper auto bot?

messer5740 25-01-2017 22:16

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Lil' Lavery (Post 1636276)
I'm certain there will be teams capable of placing two gears on lifts before the end of autonomous. I am less certain they will do so with enough time for the second gear to be placed on a rotor and spun up for autonomous bonus points.

But wouldn't having an auto mode for 2 gears violate A01 "Behind the lines. During AUTO, DRIVE TEAM members in ALLIANCE STATIONS and LOADING LANES may not contact anything in front of the STARTING LINES, unless for personal or equipment safety." and since you can only have one gear on your robot...

niklas674 25-01-2017 23:38

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Lil' Lavery (Post 1636388)
And what's happening to the pre-loaded gear on the hopper auto bot?

I think the smart move for that robot would be to place that gear on their robot so it'll fall off or to where it's in their gear mechanism. No point in having to do another cycle of you don't have to.

Poseidon5817 25-01-2017 23:55

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by niklas674 (Post 1636455)
I think the smart move for that robot would be to place that gear on their robot so it'll fall off or to where it's in their gear mechanism. No point in having to do another cycle of you don't have to.

Here is where I would assume most teams with a consistent hopper auto would be semi-powerhouses. Maybe not on par with 254 or 1114, but they would definitely know what they're doing. That being said, chances are a team with hopper auto capability will most likely also have gear capability, which would mean that at some point in the match, they would be placing that gear, at their convenience. No point in knocking it to the floor only for a floor gear intaker to pick up later, when the hopper bot will most likely be able to score it later anyway.

Donut 26-01-2017 00:09

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by GeeTwo (Post 1636377)
I'm going to come at it the other way - identify autonomous goals and prognositcate as to how many teams will achieve them. In order from most to least,then:

60%-70% of teams will be able to cross the baseline most of the time by the end of their first event, 90%-95% of CMP teams will do so most of the time.

20%-30% of teams will deliver an auto gear at three or more qual matches in their first event. 45% to 55% at CMP.

Less than 3% of teams will ever deliver two auto gears in the same match. Less than 1% will do it three matches in a row.

15%-25% of teams will score at least one kPa autonomously in three matches at their first event.

3% to 7% of teams will score at least five kPA autonomously in three matches at their first event.

1% to 2% of teams will score at least 10 kPa autonomously in three matches at their first event.

I mostly echo these thoughts for autonomous.

I think less than 1% of teams will ever do a 2 gear auto. 900 will, because the vision system demands it, but from a strategic perspective it makes no sense if you can do anything with fuel, since a team with resources to score 2 gears should be attempting the 40+ point boiler auto instead. We will mainly see it on Einstein when a partner can already do the super boiler auto (either that or we see a coordinated double hopper auto... and CD will lose its mind).

I will predict we never see the 2nd rotor started in autonomous except at Champs or a District Champ event.

I do think 1-2% of teams will score a gear and at least one kPa autonomously in three matches at their first event.

pmattin5459 26-01-2017 08:14

Re: What autonomous modes will teams have?
 
Does two gears actually give you any more points than one? I believe that you need one gear to get the first rotor spinning, and then two for the next rotor, for a total of 3 if you want a 120pt auto, and you can't use the gear included in the airship until teleop begins. Certainly a two gear auto is better than just one, as it gives you a nice head start on one of your rotors (that can have its second gear slotted in as soon as teleop begins) but doesn't really give you those auto bonus points for the second rotor.

carpedav000 26-01-2017 08:18

Re: What autonomous modes will teams have?
 
1.) score 2 gears and cross
2.) score a gear and 10 high goals
3.) score 8-10 high goals and cross
4.) score 10 low goals

Donut 26-01-2017 11:11

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by pmattin5459 (Post 1636520)
Does two gears actually give you any more points than one? I believe that you need one gear to get the first rotor spinning, and then two for the next rotor, for a total of 3 if you want a 120pt auto, and you can't use the gear included in the airship until teleop begins. Certainly a two gear auto is better than just one, as it gives you a nice head start on one of your rotors (that can have its second gear slotted in as soon as teleop begins) but doesn't really give you those auto bonus points for the second rotor.

It doesn't, you are correct that you need all 3 gears for the 2nd rotor bonus. This is part of why the consensus is it will almost never happen, the value of a 2 gear auto is less than a hopper dump + boiler auto which has the potential for 40+ points if perfected. 2 gear auto only makes sense to consider if you can't handle fuel in auto or someone else can better, and even then the coordination to pull it off is difficult.

natejo99 26-01-2017 20:00

Re: What autonomous modes will teams have?
 
It would be interesting to see a team with a 2 gear auton partner with a team that can score 40+ kPa autonomously (in the high goal), and a 3rd bot that can place a single gear, getting a total of (check my math) 175 points and 1 RP in auton (assuming all 3 robots cross the baseline at some point, whether to access the hopper or to hang a gear). I realize that this is a perfect scenario, a lot of variables involved (including lightning fast pilots) and although it may not be probable, I think it is possible, at least at the Championship level. At any rate it would be great to see.

Poseidon5817 26-01-2017 20:10

Re: What autonomous modes will teams have?
 
I'm going to be honest here, I don't think we will see very many (if at all) 2 gear autos over the course of the season, especially at high levels. There are simply easier ways to get the three gears up in auto if you really wanted to, and having to have a team drop a gear and have another team pick it up consistently will be much harder.

jeremylee 26-01-2017 20:20

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Lil' Lavery (Post 1636388)
And what's happening to the pre-loaded gear on the hopper auto bot?

Gear + 40kpa auto from the elite teams.

pmattin5459 26-01-2017 20:31

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by jeremylee (Post 1636873)
Gear + 40kpa auto from the elite teams.

Precisely. It makes sense for a high level team to do both fuel and gears in auton rather than ignoring the 20 point bonus (and progress towards the 3rd and 4th rotors) that their alliance gets from doing a 3 gear auto (with the 2nd and 3rd picks getting a gear each) or hoping for an alliance partner capable of a 2 gear auton.

Lil' Lavery 26-01-2017 21:13

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by jeremylee (Post 1636873)
Gear + 40kpa auto from the elite teams.

If there's a team that can place a gear on the lift with sufficient time to start a rotor, open a hopper, receive and index the hopper's balls, and shoot 40+ balls with enough time for them to be processed before the end of autonomous I'll be beyond impressed. The amount of teams capable of that will be something we can count on one hand.

David Lame 26-01-2017 23:16

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Poseidon5817 (Post 1636239)
What maximum autonomous capability do you think various levels of robots will have?
  1. Elite teams (Top 1%)
  2. Alliance captain teams
  3. Median teams
  4. Low-level teams

Do you think elite teams will be able to score multiple gears in autonomous? Will low-level teams be able to consistently score a single gear? I'd love to hear your thoughts.

1. Place a gear, dump a hopper, go shoot all the hopper balls. (Is that all legal? I haven't paid close enough attention, because I'm not part of a 1% team.)
2. Place a gear at the beginning of the season, with success about 1/3 of the time. Place a gear and shoot their preloaded balls by the end. (This is where I'm aiming for.)
3. Shoot their preloaded balls at the beginning of the season. Attempt and occasionally manage a gear by the end.
4. Drive forward, or do nothing.


I think placing a gear during autonomous is something a lot of people underestimate for difficulty. Maybe not. Computer vision is a lot easier and better than it used to be, and more people, students and mentors alike, know a lot more about it than they used to. That will greatly improve success rates.
This technology race is positively scary some days.

niklas674 26-01-2017 23:20

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by David Lame (Post 1636943)
1. Place a gear, dump a hopper, go shoot all the hopper balls. (Is that all legal? I haven't paid close enough attention, because I'm not part of a 1% team.)
2. Place a gear at the beginning of the season, with success about 1/3 of the time. Place a gear and shoot their preloaded balls by the end. (This is where I'm aiming for.)
3. Shoot their preloaded balls at the beginning of the season. Attempt and occasionally manage a gear by the end.
4. Drive forward, or do nothing.


I think placing a gear during autonomous is something a lot of people underestimate for difficulty. Maybe not. Computer vision is a lot easier and better than it used to be, and more people, students and mentors alike, know a lot more about it than they used to. That will greatly improve success rates.
This technology race is positively scary some days.

Number 1 is legal.

bdaroz 27-01-2017 01:45

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by niklas674 (Post 1636946)
Number 1 is legal.

How is that illegal? The only rule I can find that comes close is A04 - and that's just keeping out of the opponents launchpad. Nothing about getting balls from a hopper mid-field.

Poseidon5817 27-01-2017 02:12

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by bdaroz (Post 1636972)
How is that illegal? The only rule I can find that comes close is A04 - and that's just keeping out of the opponents launchpad. Nothing about getting balls from a hopper mid-field.

Quote:

Originally Posted by niklas674 (Post 1636946)
Number 1 is LEGAL.

Emphasis added.

OMGRobots1 27-01-2017 03:06

Re: What autonomous modes will teams have?
 
I think the top level(high seed alliance captain) teams will be scoring gears and shooting simultaneously. I believe that that the top 1% will also get a hoppers worth of balls and go to their shooting position, although I doubt there will be much more than 1 gear plus 30-40 shots ever. Median teams will either drop off a gear (relatively consistently) or miss a lot of high goal shots. Low level teams will cross the baseline.

JordanManowitz 27-01-2017 08:58

Re: What autonomous modes will teams have?
 
Just to clarify in auton a robot can go into the neutral zone and get balls from the hoppers?
Say a robot gets est 30 additional balls from the hopper will it still be 1 fuel 1pt if shot in the boiler during the auton? Or only the 10fuel that your allowed in the beginning be that 1:1 ratio and any additional will be 3:1?

Was just wondering if someone could clarify.

EricLeifermann 27-01-2017 09:01

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by JordanManowitz (Post 1637022)
Just to clarify in auton a robot can go into the neutral zone and get balls from the hoppers?
Say a robot gets est 30 additional balls from the hopper will it still be 1 fuel 1pt if shot in the boiler during the auton? Or only the 10fuel that your allowed in the beginning be that 1:1 ratio and any additional will be 3:1?

Was just wondering if someone could clarify.

All fuel scored during Auto in the HEG is 1 point and 1 KPA per fuel regardless of where the fuel came from.

Also you do not have to go into the neutral zone to get fuel from a hopper. There are hoppers much closer than that

cad321 27-01-2017 09:04

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by JordanManowitz (Post 1637022)
Just to clarify in auton a robot can go into the neutral zone and get balls from the hoppers?
Say a robot gets est 30 additional balls from the hopper will it still be 1 fuel 1pt if shot in the boiler during the auton? Or only the 10fuel that your allowed in the beginning be that 1:1 ratio and any additional will be 3:1?

Was just wondering if someone could clarify.

Any FUEL processed in the High Efficiency Boiler during the autonomous period is scored at a 1:1 ratio. That includes balls collected from a hopper during autonomous. Remember though, processed FUEL and FUEL that has entered the boiler are two different things.

Nathan Streeter 27-01-2017 09:11

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Lil' Lavery (Post 1636905)
If there's a team that can place a gear on the lift with sufficient time to start a rotor, open a hopper, receive and index the hopper's balls, and shoot 40+ balls with enough time for them to be processed before the end of autonomous I'll be beyond impressed. The amount of teams capable of that will be something we can count on one hand.

I agree that it will be exceptionally rare... but I do think it will be achieved this year. Probably <=5 teams, agreed.

Quote:

Originally Posted by JordanManowitz (Post 1637022)
Just to clarify in auton a robot can go into the neutral zone and get balls from the hoppers?
Say a robot gets est 30 additional balls from the hopper will it still be 1 fuel 1pt if shot in the boiler during the auton? Or only the 10fuel that your allowed in the beginning be that 1:1 ratio and any additional will be 3:1?

Was just wondering if someone could clarify.

Any fuel processed by the HG in auto gets the 1:1 ratio... doesn't matter where it's sourced from.

Also note, there is one hopper - right near your HG - that is fully within your own launchpad... and the auto rule only prohibits breaking the volume (entering) your opponents' launchpad (A04), so the other two hoppers in the neutral zone are fair game too... although its conceivable your opponents may be gunning for them too.

JordanManowitz 27-01-2017 09:40

Re: What autonomous modes will teams have?
 
Another question I have is where can I find the distance from the closest gear lift to the boiler? I ask this because a team theoretically could shoot (the 10fuel given) while placing a gear (this would be possible if a shooter was in the back of the robot and the gear mechanism in the front) . The gear lift closest to the boiler is very closely aligned with the boiler and it looks like a great place to shoot from.
Would a robot that could do that (say ~50% if the time) be valuable?

Donut 27-01-2017 13:53

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by JordanManowitz (Post 1637038)
Another question I have is where can I find the distance from the closest gear lift to the boiler? I ask this because a team theoretically could shoot (the 10fuel given) while placing a gear (this would be possible if a shooter was in the back of the robot and the gear mechanism in the front) . The gear lift closest to the boiler is very closely aligned with the boiler and it looks like a great place to shoot from.
Would a robot that could do that (say ~50% if the time) be valuable?

A robot that can consistently place a gear in autonomous is already valuable and in the top 20-30% of teams at an event. A robot that can score autonomous fuel while consistently scoring said gear is a top 5 robot at every event and has a strong chance at #1 seed, unless their drivers are just awful for some reason.

Gravity 27-01-2017 17:22

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Donut (Post 1637121)
A robot that can consistently place a gear in autonomous is already valuable and in the top 20-30% of teams at an event. A robot that can score autonomous fuel while consistently scoring said gear is a top 5 robot at every event and has a strong chance at #1 seed, unless their drivers are just awful for some reason.

Just imagine a turreted robot shooting a stream of balls into the boiler while sprinting to place a gear. Majestic.

GaryVoshol 27-01-2017 17:52

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Chris is me (Post 1636242)
1. 50/60 balls in high goal
2. 8/10 balls in high goal, possibly plus gear and / or emptying a hopper
3. One gear 50% of the time
4. Drive forward

You forgot
5. Just sit there

Because there's always some teams that never get their ROBOT driving before Bag Day, let alone think about auton.

Green Potato 27-01-2017 17:52

Re: What autonomous modes will teams have?
 
I'm waiting for the one that (accidentally) goes ridiculously quickly all the way to the other side of the field, knocking off the opponents' drivers station, eliciting statements like, "I thought this stuff was over last year."

Ari423 27-01-2017 17:58

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Green Potato (Post 1637225)
I'm waiting for the one that (accidentally) goes ridiculously quickly all the way to the other side of the field, knocking off the opponents' drivers station, eliciting statements like, "I thought this stuff was over last year."

"We needed to dump the neutral zone hoppers as quickly as possible. We just forgot to stop once we got there." :yikes:

ns3517 27-01-2017 20:13

Re: What autonomous modes will teams have?
 
1 Attachment(s)
Attachment 21639

ns3517 27-01-2017 20:25

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by messer5740 (Post 1636408)
But wouldn't having an auto mode for 2 gears violate A01 "Behind the lines. During AUTO, DRIVE TEAM members in ALLIANCE STATIONS and LOADING LANES may not contact anything in front of the STARTING LINES, unless for personal or equipment safety." and since you can only have one gear on your robot...

They would use their alliance partners gear. If the alliance partner say can't score the gear in autom.

Cog 27-01-2017 20:33

Re: What autonomous modes will teams have?
 
I'm thinking we'll see at least one alliance have a robot (most likely the alliance captain) place 2 gears, while the robot that doesn't score a gear uses a cheesecake mechanism to drop the gear off and score a 40kpa auto.

Richard Wallace 28-01-2017 08:55

Re: What autonomous modes will teams have?
 
Quote:

Originally Posted by Tom Line (Post 1636329)
Here is our favorite autonomous by far..... I'm sure we'll run it again this year. We are on the blue alliance, and you can't miss us.

https://www.youtube.com/watch?v=cReB8jw-ccI

That was a favorite of mine, too. :) I am pretty sure my team used it at least once!

Unfortunately, our auto mode programmers never figured out how to evade the defense you were playing there. :rolleyes:

MrForbes 28-01-2017 10:06

Re: What autonomous modes will teams have?
 
Happy Dance is indeed a good one, but Flower Pot is my favorite back up mode. Because when running the auto code puts you at a disadvantage, it's nice to be able to disable it.

For some reason, I haven't even been thinking about what other teams might be doing in autonomous. We have enough trouble figuring out how to get more than 5 points.


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