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-   -   What will be the highest average RP in week 1/2? (http://www.chiefdelphi.com/forums/showthread.php?t=154943)

JABot67 10-02-2017 12:55

Re: What will be the highest average RP in week 1/2?
 
Yeah that's another variable. If your bot is epic, you will have to worry about defense for the entire length of teleop. Being double or triple teamed, possibly. Defenders won't just be the least offensively capable robots on the other alliance. There's enough incentive for powerhouses to play defense too.

Taylor 10-02-2017 13:28

Re: What will be the highest average RP in week 1/2?
 
Quote:

Originally Posted by JesseK (Post 1642978)
Average "high" RP - meaning taking the average of the highest RP across all events?

Presume 1 loss for the highest seed and 10 matches per event average --> 1.8 RP

If a ball bot is higher seed, I predict that bot will get the 40kPa bonus 66% of the time ==> 0.66 RP
If a gear bot is higher seed, I predict that bot will get the 40kPa bonus 22% of the time due to being paired with a 40kPa-capable ball bot 1/3 of the time. ==> 0.22 RP
Extra RP for Rotor Bonus I predict will happen once per Week 1/2 quals, or about 0.01 RP average.

Range: 2.03 - 2.47 RP. Choosing the higher poll option due to the amount of districts, where 1 loss means roughly 1.92 RP rather than 1.8 RP.

I don't think the OP was asking for the average high RP - it was the high average RP. So the #1 seed's average RP score.

I voted in the highest range. Here's my reasoning: I think there will be some robots out there that can consistently get a fuel RP solo. I also think there will be some robots that can consistently score 7-8 gears solo in teleop. It's not out of the realm of possibility for one of those dozen or so teams to have a favorable qual schedule with teams who can fill in the blanks to get the full 4RP, somewhere in the 48 events across first two weeks.

Side note: ten years ago, there were 38 official events total. Just. Wow.

FiM_Strategery 10-02-2017 14:47

Re: What will be the highest average RP in week 1/2?
 
Quote:

Originally Posted by JABot67 (Post 1642982)
Yeah that's another variable. If your bot is epic, you will have to worry about defense for the entire length of teleop. Being double or triple teamed, possibly. Defenders won't just be the least offensively capable robots on the other alliance. There's enough incentive for powerhouses to play defense too.

Historically for the past few years (except 2015 ha!) defense has been at a minimum during qualification matches and then ramped up during Elims.

Not saying we won't see it more this year, just that teams seem to try to maximize their RP potential rather than play defense. Wouldn't be surprised if we see the same this year.

JABot67 10-02-2017 16:25

Re: What will be the highest average RP in week 1/2?
 
Quote:

Originally Posted by FiM_Strategery (Post 1643041)
Historically for the past few years (except 2015 ha!) defense has been at a minimum during qualification matches and then ramped up during Elims.

Not saying we won't see it more this year, just that teams seem to try to maximize their RP potential rather than play defense. Wouldn't be surprised if we see the same this year.

I absolutely agree that maximizing RP potential should be the main goal of qualification match strategy, at least for teams likely to seed high. I also think that this year, defense may be a big part of a valid strategy for maximizing RP potential in qualifications. If there were a CD poll asking us to predict the amount of defense this year on a scale from 2015 to 2007, I'd wager 2007+.

Quote:

Originally Posted by Wayne TenBrink (Post 1642971)
I wouldn't be too shocked to see average RP at district events actually go down a bit as the season goes on. There isn't usually a lot of defense being played in qualification matches at early events (when teams are still trying out their offensive capabilities), and teleop scoring is particularly susceptible to defense this year. By the time district teams are playing their second events, many of the less effective scorers will realize that they can be more productive by preventing their opponents from scoring.

I think I would actually be surprised if average RP went down as the season goes on. One thing I predict is that teams' shooters will become more dialed in as the season progresses. Dialed in shooters mean teams shooting more often, and more fuel RP. This might offset the dip in RP that may happen from defense becoming more common.


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