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-   -   Why I think FIRST should reconsider... (http://www.chiefdelphi.com/forums/showthread.php?t=16323)

Digo 12-01-2003 13:51

I just would like to say my opinion about that.
I'm also against this new things.

The game was excellent before. I'm sure there is a way to fix the problems FIRST found that is simpler than update 3.

I was already convinced that the tiebraker thing maybe wasn't a problem, but now this IS a problem.

Changing again could be bad (too many changes makes confusion) but would be worth, because it seems there's no big fan of this new rules.

redbeard0531 12-01-2003 13:54

Quote:

Originally posted by Digo
I'm sure there is a way to fix the problems FIRST found that is simpler than update 3.
vote in my sig, ya never no, they might lissen

Warren Boudreau 12-01-2003 21:53

One Possible Solution
 
If FIRST was to replace the word STACK with COLUMN, that would clear things up quite a bit.
And state that only columns that touch the floor can count in the selection of the tallest column.
Though a CHU might be hard to swallow (pun intended).

Amanda Aldridge 13-01-2003 21:16

how about keeping it the highest box, but simply stating that the highest box may only be supported by other boxes....simple elimination of the dreaded negative score

my $0.02

Ben Mitchell 14-01-2003 06:36

I can't beleive FIRST just changed the game on us again.

Didn't they promise they wouldn't do that?

They just watered the game down - lovely. I was kinda into it too - it sure beat last years pushing match.

:mad:

oneyd 14-01-2003 07:27

According to the rules, if you are touching a stack that's in your zone, it doesn't count. if your opponent is raising the stack, and you are touching their robot, does that "stack" count?:confused:

jeremy562 14-01-2003 15:51

Read Team Update #4. A stack will only count as a multiplier stack if the bottom crate is on the floor and the stack is a continuous chain of crates. An opponent robot lifting a crate will only count as 1 point (assuming their robot is in your scoring zone).


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