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this year's game was horribly unbalanced.
1. rush to the top before the other team. 2. push out all the boxes in your opponent's zone. 3. fight for the top. it was rediculous half the game took place in autonomous mode. there was little to no stacking in the games i saw, i think i saw 1, maybe 2 teams try stacking . there were little to no comeback wins, and even then, it was terribly low scoring! next year's game better be balanced as far as comebacks and what goes on. :mad: :mad: :mad: :mad: |
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Personally I would have to add getting rid of the system of getting your score + 2 x opponent's. I saw the game go down hill due to "opponent agreements", (boring matches, "highest scores" made through agreements, ...) and I know they would not occur if the scoring didn't favor them. I think we do need to keep qualifying points so that a dominant robot doesn't just get a comfortable lead after 10 seconds and then have no reason to compete for the rest of the match. However to get rid of "collusion" forever, I once again propose that Qualifying Points be equal to the gap in the scores. Yes, that will favor beating your opponent by as much as possible. Fine, so go back to work on the FIRST gear boxes to enhance them and add some features to the game that favor rookies like the midfield bar. Then just play the game. When was the last time you saw the Chicago Bulls trying to increase their opponent's score? We didn't have nets to catch tipping robots. Let's not worry about falling scores. (The losing team would get a negative score equal to the gap. All teams start with 10000 points.) Quote:
All the time, the teams will be trying to strike a balance between the number of scoring containers and the height of the maximum stack which we use as a multiplier for their overall score. That didn't occur despite the best efforts of a lot of teams. It was supposed to occur. So what went wrong? Quote:
I think there was room in the game for stackers as well as attackers, and I think the game would have been even more exciting with some big stacks being built. After all, that would have meant more stacks to attack. The opponents on the ramp would have to decide: stay on the ramp or charge the five stack at the last second. Trying to figure out who was ahead might even have improved all our math skills. |
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