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Problems rendering
Hey its me again a few questions......
When I go to render my rough draft of my animation with out the playing field it runs just fine. But when I import the playing field (roughly 300 polygons) and render it the program stops responding. What strandge is that i have an object that has over 2000 polygons and it works just fine. If anybody has some advice please help!!!!!!! Also I just put in a GeforceDDR and it still doesnt render!!!!!! Thanks Tyler Olds Head Animator Team 93 |
okay system specs? you running windows ME? if you are go but win2k NOW!
could be your ram, as in not having enough.. but more probably, somthing is wrong with your surfaces on the feild, perhaps |
problem
Oh i forgot to mention is that the field and the goal were both made on inventor. When I remove these two It renders just fine. So is anybody else havin problems with inventor to 3ds max conversion? Please let me know how I could help/solve these problems.
Thanks, Tyler Olds Head Animator Team 93 email Tman_86@yahoo.com (there's an _ ) Aim: soccerreffreak |
ouuuuuuuuuuch
are you using that inventor-to-max plugin? if you are not, use that, that may fix the problem |
????
Where do i get that? or what is it? Does it come with the kit of everything?
God I feel dumb lol |
there was a link for it recently on the foruims....
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ok thanks dude ill give it a try,
do you have a IcQ or an AOl sn? |
Zeinin is my AIM name
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Assuming you have Inventor 5, open MAX and go to the "configure paths" dialogue from the customize menu, tab to the plugins options, and add a path to your Inventor installiation. There's your import plugin. Beware what file types you try to import from, too, since some of those tend to lock up MAX.
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