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-   -   LOL! Code easter egg! I love it!! (http://www.chiefdelphi.com/forums/showthread.php?t=23427)

Anthony Kesich 07-01-2004 23:46

Re: LOL! Code easter egg! I love it!!
 
Quote:

Originally Posted by swando
exactly. the meaning of life is 42. earth was a program to interpret that answer but unfortunately it was destroed several minutes before it was able to.

5 minutes to be exact.

Quote:

Originally Posted by Winged Globe
That's too easy. End of Chapter 33, The Restaurant at the End of the Universe, clearly states the question as "What do you get if you multiply six by nine?"

Wasn't that just accepted to be a skewed answer to the question since humans were really aliens but since they had lived there so long, an answer had come to then, and it was close to the real answer, but not it precisely since they had killed off the real natives (neanderthals).

-Kesich

Mongoose 08-01-2004 00:30

Re: LOL! Code easter egg! I love it!!
 
And here's another one:
According to the Oscar protocol used in AIM, every packet sent is started by 1 command start byte. And guess what its value always is? 0x2A. (That's 42 in decimal for those illiterate in hex)


HITCHHIKER'S GUIDE TO THE GALAXY PLOT SPOILER SECTION BELOW
-----------------------------------------------

From what I remember, the question and the answer were "mutally exclusive", to be exact.

Mark McLeod 08-01-2004 09:33

Re: LOL! Code easter egg! I love it!!
 
Quote:

Originally Posted by Winged Globe
That's too easy. End of Chapter 33, The Restaurant at the End of the Universe, clearly states the question as "What do you get if you multiply six by nine?" ;)

At least it's integer math that the new controller can handle.

However, since that question (answer) comes from Arthur Dent as the culmination of Earth's calculation of the question, and since Arthur Dent himself may be a decendent of the telephone sanitizers that crash landed on Earth and messed up the whole thing, then the mice have to start all over again with a new Earth. Maybe that's really us this time.

Argoth 08-01-2004 09:49

Re: LOL! Code easter egg! I love it!!
 
But, The mice said that any person, organism, thing left on Earth for a long enough time became part of the system. That means that every being on Earth knows the Answer to the question whether he/she/it likes it or not.

[494]Hal9000 08-01-2004 14:37

Idea on the "easter egg" hint, concerning memory locations, Programers please read***
 
could "#define THE_ANSWER 42"

also give a clue that their might be info in a 42'nd memory location of the default Pic C code that comes on the Edubot or the new FIRST controler?

I was just reading on varibles in programing. And a memory location would be a point at which data is inputed, but is normally only refered to as a file with a name that is easier for us to understand.

ex.
a variables folder called "Sales" would be easier to remember and relate to (from a human aspect) than the 4376th memory location.

I'm just a noob at programing but that idea just poped into my head. I don't have the edubot with me or any of the default code for it so i can't check to see if i am right or not. But if someone could check that would be great.

PS tell me if i am way off and not remotley correct in what i am saying. :D :D

Rob547 08-01-2004 15:42

Re: LOL! Code easter egg! I love it!!
 
Where the heck is "user_routines.h" in the first place?

Greg Ross 08-01-2004 17:14

Re: Idea on the "easter egg" hint, concerning memory locations, Programers please read***
 
Looks to me like this is just somebody's insider HHGG joke, since THE_ANSWER is never used.

galewind 08-01-2004 17:25

Re: Idea on the "easter egg" hint, concerning memory locations, Programers please read***
 
Quote:

Originally Posted by gwross
Looks to me like this is just somebody's insider HHGG joke, since THE_ANSWER is never used.

As I said in another post, though, I will buy a team who practically uses it in a regional a cookie if they can verify it.

[494]Hal9000 08-01-2004 18:49

Re: LOL! Code easter egg! I love it!!
 
the decimal number 42 is * in ASCII (thats a star if you can't really tell) .

Somthing to do with stars or multipliers?

Mike Betts 08-01-2004 19:35

Re: LOL! Code easter egg! I love it!!
 
Quote:

Originally Posted by Rob547
Where the heck is "user_routines.h" in the first place?

user_routines.h is a C programming language header file for the default code for our controller. The code can be downloaded from: http://www.innovationfirst.com/FIRST...umentation.htm

Mike

The problem with designing something completely foolproof is to underestimate the ingenuity of a complete fool. - Douglas Adams

Anthony Kesich 08-01-2004 20:00

Re: LOL! Code easter egg! I love it!!
 
Quote:

Originally Posted by galewind
As I said in another post, though, I will buy a team who practically uses it in a regional a cookie if they can verify it.

I'll just have to do that.

Robert Hafner 09-01-2004 08:22

Re: LOL! Code easter egg! I love it!!
 
Sorry pal, but that cookie shall be mine! BWAHAHAHAHAHAHAHA!

Sorry, I got really excited when i found out the programming this year was going to be in C, and will continue to be excited until I screw it up, because its something I actually know very well, and I know that this will make the competition so much better.

Jake177 09-01-2004 20:12

Re: LOL! Code easter egg! I love it!!
 
I was just watching The Two Towers and Legolas' count in the orc-killing game is 42.
Also, keep in mind that the neaderthal that Arthur met randomly spelled out "What do you get if you multiply six by nine" with the Scrabble tiles that Arthur made.

JimWright949 09-01-2004 20:24

Re: LOL! Code easter egg! I love it!!
 
While working for Boeing Payroll Computing Support, I coded a program that summarizes dollars an employee earned. The variable I used for this total was TotalZorkmids.

-Jim

Greg Ross 09-01-2004 20:44

Re: LOL! Code easter egg! I love it!!
 
Quote:

Originally Posted by JimWright949
While working for Boeing Payroll Computing Support, I coded a program that summarizes dollars an employee earned. The variable I used for this total was TotalZorkmids.

-Jim

And if I were the one to have to work on that program later on, I would change the variable name as soon as I figured out what it was used for. :mad:


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