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-   -   Splines, terrain, and conformity (http://www.chiefdelphi.com/forums/showthread.php?t=2349)

Daishichimaru 06-02-2002 15:50

Splines, terrain, and conformity
 
Well, time has come to plot the roads in my scene. Editing loft splines for hours on end to get them to line up with a displaced plane for terrain is also a large pain in the rear. Anybody know of a way to get it to conform to the shape of the terrain? I can't think of any offhand and I could use it.

BrainCore 06-02-2002 19:34

Just map the road with the same displacement map, and offset it yourself.


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