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-   -   Ball or Bar (http://www.chiefdelphi.com/forums/showthread.php?t=23637)

LBK Rules 11-01-2004 13:33

Ball or Bar
 
Well, we haven't decided wich one we will do.

So, how about you people?

HolyMasamune 11-01-2004 13:41

Re: Ball or Bar
 
from our discussions so far, our most popular robot is going to be one that can hang on the bar at the end while having some sort of bulldozing arm that can easily gather balls

kevin.li.rit 11-01-2004 13:50

Re: Ball or Bar
 
From our 3 hour discussion yesterday we seem to be leaning on a ball collector and a 2x ball graber.

Cory 11-01-2004 13:53

Re: Ball or Bar
 
hang+grab 2x

KenWittlief 11-01-2004 14:03

Re: Ball or Bar
 
figure out how many points each function on your bot can potentially earn you, or how much 'time' each function can buy you in auton mode

and the priorities will JUMP OUT at you

triggering the ball release - gathering for your HP - controlling the 2X - moving the porta-goal - climbing the stair and hanging

^ how much time, and how many points for each function?

(you do the math :^)

Enslaved 11-01-2004 14:11

Re: Ball or Bar
 
Hmm...Well, the Diamond Eagles will be done the deciding by Tuesday
But I'm in for hanging on the bar!
50 points= 10 5-point balls!
That is a huge amount, however, as I do see it, not everyone is going to have the capability to incorporate hanging their robot in their design!

The 2x ball is also important, bearing the fact that you have something in the basket..LoL!

Well...let's see what we decide, but I do hope we come up with something about hanging on the bar!

Jessica Boucher 11-01-2004 14:14

Re: Ball or Bar
 
Quote:

Originally Posted by KenWittlief
figure out how many points each function on your bot can potentially earn you, or how much 'time' each function can buy you in auton mode

and the priorities will JUMP OUT at you

triggerind the ball release - gathering for your HP - controlling the 2X - moving the prota-goal - climbing the stair and hanging

^ how much time, and how many points for each function?

(you do the math :^)


I agree that there are certain priorities, but not every team can and should be doing the same thing. The beautiful thing about alliances is that the robots should compliment eachother....and having complimentary designs will yield higher scores than a robot that has all its priorities straight.

It's all about perception. :)

KenWittlief 11-01-2004 14:20

Re: Ball or Bar
 
Jessica has a good point

during the qualifying rounds getting high scores on both sides will be important

but during the elimination rounds, winning is (almost) everything - and for these rounds the top seeding teams get to choose their alliance partners

so if you dont think you can build a complex machine that will place you high in the qualification rounds

you might want to focus on building the perfect alliance machine, that will complement the ones who are most likely to win those top 8 spots.

Its all about strategery! :^)

Aignam 11-01-2004 14:27

Re: Ball or Bar
 
Quote:

Originally Posted by KenWittlief
Jessica has a good point

during the qualifying rounds getting high scores on both sides will be important

but during the elimination rounds, winning is (almost) everything - and for these rounds the top seeding teams get to choose their alliance partners

so if you dont think you can build a complex machine that will place you high in the qualification rounds

you might want to focus on building the perfect alliance machine, that will complement the ones who are most likely to win those top 8 spots.

Its all about strategery! :^)

Like I've said before, there are 2 types of robots. The ones that will score high but not win every match because their means of winning is far too risky, and the robots that will win every match, but win it with a low score. The former will be the ones picking their alliance partners. The latter will be the ones being picked because they ensure victory.

KenWittlief 11-01-2004 14:35

Re: Ball or Bar
 
Quote:

...robots that will win every match, but win it with a low score. (These) will be the ones picking their alliance partners.
dont be too sure - if you take a trash and burn approach, and you lose only one match, then you will be near the bottom of the second tier - probabally not in the top 8

and if many teams take the trash and burn approach to the game, then there will be more than 8 teams inthe top tier, esp at larger regionals or the championship

if you shoot for a high score you have a good chance of winning all your matches - and if you are busy scoring you wont have time to prevent the other team from scoring.

tatsak42 11-01-2004 14:58

Re: Ball or Bar
 
He said "former" meaning the robots that can score a lot, some of the time..

KenWittlief 11-01-2004 16:10

Re: Ball or Bar
 
that isnt right then, cause if you can in fact win all your matches, you will be in the top tier, and teams the get high scores, but lose a few matches, wont be.

If you can guarentee you can win every match, then you will be in the top tier - but you dont know where you will be in it, depending on how much you deprive the other team of scoring

I guess we were saying the same thing - Im just brain dead today :^)

For this season focusing on being able to score appears to be the winning strategery. If you can score for your alliance, you can also score points for a weak opponent.

Aignam 11-01-2004 16:15

Re: Ball or Bar
 
My main idea there was that if you have a robot that will win every match, even if by a relatively low score, then scores and standings do not matter, because you will certainly be picked for the elimination rounds. And if you do win every match, you will probably be one of the first picks during the elimination rounds because what more valuable a partner than one that can guaruntee a victory?

Joe Matt 11-01-2004 16:21

Re: Ball or Bar
 
My lips, are sealed by a NDA (j/k :p ), but this year we are focusing one two things.

KenWittlief 11-01-2004 16:23

Re: Ball or Bar
 
try some nail polish remover, and pry on your lips with a crowbar :c)


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