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-   -   Remote 10pt Ball Activation (http://www.chiefdelphi.com/forums/showthread.php?t=24067)

Joe Matt 20-01-2004 08:40

Re: Remote 10pt Ball Activation
 
Quote:

Originally Posted by Bob92
Has anyone thought about knocking off the 10pt ball remotely. I think it would be a good idea if you wanted to catch the balls without releying on your alliance partner to activate the 10pt ball. I had thought about using some kinda of a scissor mechanism to deploy it at an angle twards the side barrier. It would then run along the side of the field till it hit the outer pole on the 10pt enclosure, pivot in to hit the ball and then you have 18 balls falling into your robot in what ever container you choose. It does not seem to complicated to me, EASILY less than 10 pounds. I just want to know what other people think of the idea

It can work, I've seen some work, but work hard at it. Scissor mechanisms tend not to do well unless the are very short and well made. Otherwise, go for it. IMHO, the 10 point ball is an important ball to have in the field and in play for your team, but keep us up to date on your progress and how things are going for you guys.

Merle 20-01-2004 08:51

Re: Remote 10pt Ball Activation
 
Quote:

Originally Posted by Tom Schindler
One of my suitemates just got this cool toy...

http://www.thinkgeek.com/cubegoodies/toys/60b6/

I'm not sure if it'd work for knocking the bonus ball off, but it'll knock your hat off at 15-20 feet...


Tom

I've thought about an air cannon too - you would have to include a smoke/fog source so that the audience could see the smoke ring vortex to understand what you are doing. A robot using this technique of course would be called "Puff, the magic dragon".


Merle Yoder
Team Paragon 571
Windsor, CT

Stu Bloom 20-01-2004 09:35

Re: Remote 10pt Ball Activation
 
Quote:

Originally Posted by Aignam
... Could you hit the field border hard enough to knock the 10 pt ball(s) off their stand ...

This was discussed at kickoff (after broadcast) during up-close inspection of the field/components. Woody demonstrated to some bystanders how the field border, including the vertical pipe structure surrounding the ball tees, is NOT connected to the tees. I don't believe any movement/pounding of the field border structure would knock the balls off.

Aignam 20-01-2004 15:05

Re: Remote 10pt Ball Activation
 
Quote:

Originally Posted by Stu Bloom
This was discussed at kickoff (after broadcast) during up-close inspection of the field/components. Woody demonstrated to some bystanders how the field border, including the vertical pipe structure surrounding the ball tees, is NOT connected to the tees. I don't believe any movement/pounding of the field border structure would knock the balls off.

Thanks for clearing this up. I love the power of FIRST-ers in large numbers.

Bob92 20-01-2004 20:18

Re: Remote 10pt Ball Activation
 
So does anyone else have any idea for how to knock off the 10pt ball and still have your robot under the ball bump?

KenWittlief 20-01-2004 20:44

Re: Remote 10pt Ball Activation
 
figure out the resonant frequency of the tee with the ball on it

and have your bot pulse out intense soundwaves towards the ball

kinda like hitting the high note and breaking the crystal champain glass

but instead of shattering, it will sway back and forth, more and more, until it falls.

just dont point it at me in the bleachers! :c)

KenWittlief 20-01-2004 20:46

Re: Remote 10pt Ball Activation
 
or design a hypobot that will put everyone in a trance (including the refs),

then have your HP run over and smack it off

KenWittlief 20-01-2004 20:50

Re: Remote 10pt Ball Activation
 
tell the driver on your opponet team you think he's really cute, and you sure would appreciate it if their bot triggered your release during auton mode, and maybe you could get some pizza with him after the match?

KenWittlief 20-01-2004 20:57

Re: Remote 10pt Ball Activation
 
telekinesis?

sniper in the top row of the stands with a high power pea shooter?

have your bot tie a string to it, a string so fine it could not possibly cause entanglement?

build a really really REALLY fast drive train?

have someone on your team point to the top of the arena and yell "Good heavens its the HINDENBURG!" then when everyone looks up, throw a beanbag at it?

trigger an earthquake at just the right time?

replace the release ball between matches with a radio controlled release ball, that falls over on command?

have someone tunnel under the playfield and poke it from underneigh with a stick?

get everyone in china to stand on a table and jump to the ground at just the right instant?

Cory 20-01-2004 21:09

Re: Remote 10pt Ball Activation
 
If you choose this hitting the ball and sitting under the ball dump strategy, your robot isnt going to be able to do anything else. Do you really want to devote your *entire* robot to hitting a measly 10 point ball (granted, it does drop the other balls) while sitting under a ball dump, that in all likelihood, will not dump a significant number of balls into your robot/goal/whatever?

Also, via rule G19, you need to make sure that if you choose to bring a goal over (I know thats not what you stated, but if youre thinking about it, you need to be aware of this) that your robot doesnt touch the balls *at all* as they go into the goal. See <GM19>

Anyways, if youre so worried about getting to the 10 point ball, just construct your robot to catch the balls. In all likelihood, many robots will be able to trigger the 10 pt ball release. If this is the case, you sit there and reap the benefits (which I still say wont be much...) Even if teams you are with cant do such a thing some of the time, you will have a good chance of getting picked by a good team, if they see that you can reliably get the balls.

Cory


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