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-   -   Tracking beacon without servo (http://www.chiefdelphi.com/forums/showthread.php?t=24674)

Chris Hibner 10-02-2004 16:02

Re: Tracking beacon without servo
 
Quote:

Originally Posted by Kevin Watson
Paul,

I'm told that FIRST may re-think the two servo rule in light of your application.

-Kevin

I'm going to be honest here...

I hope FIRST does NOT change the two servo rule (sorry, Paul).

We've spent a lot of time designing things a particular way because we knew we could only use two servos. I would feel pretty slighted to find out my team wasted a lot of time on something that we could have spent elsewhere. I think it's too late in the game to change the rules.

If they change the rule, I would equate this to the tape measure fiasco of 2002. FIRST stated that this would be illegal and then changed their minds later on. This caused all of the other teams that abided by the original rule to have to do a lot of work to "keep up with the Jones's".

I completely agree that FIRST should change the rules that are obviously broken, but I don't like it when they change the rules late in the game just so it makes something easier - it's not fair to the other teams that have been living with the rule as it is.

Joe Ross 10-02-2004 19:00

Re: Tracking beacon without servo
 
Quote:

Originally Posted by Chris Hibner
I hope FIRST does NOT change the two servo rule (sorry, Paul).

I definetly agree with that, but it appears that FIRST does not. Team update 9 states that you can use unlimited servos, now.

Rhs953 10-02-2004 20:58

Re: Tracking beacon without servo
 
Put a sensor at each end of the robot kinda like line tracking but going outwards.

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