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-   -   2x multiplier removal secnario (http://www.chiefdelphi.com/forums/showthread.php?t=24695)

Joe Matt 03-02-2004 12:31

Re: 2x multiplier removal secnario
 
Quote:

Originally Posted by robo hottie71
It seems to be a total contradiction on FIRST's part, but then again, they did say "as long as no other rules are violated" or something to that effect. Descoring with the large ball in the robot's possession will violate the descoring and/or goaltending rules, so those should apply, therefore making this move illegal.

Have your human players actually tried shooting into a goal that has a large ball stuffed in it?? Try the ball at different heigh levels and see what happens....

We have and found that it depends on who far the ball is in it. The higher up it is, the harder it is to enter the goal, not only because of the bounce of the big ball, but you can't use the PVC as a slowing device like you can if the ball is in deeper. Here's what I've seen:

-ball thrown straight down don't go in.
-the PVC slows down the balls to let the score
-the gap between the PVC and ball can stop the small balls

The best type of throwing motion is a basketball throw with a big arch that'll hit the PVC, and that will slow down the balls.

tkwetzel 03-02-2004 12:33

Re: 2x multiplier removal secnario
 
Will smalls balls stay in a goal that has a large ball smashed in it. It would seem that the PVC would bend far enough that the gaps between the poles would be larger than the small balls. Therefore you would not be able to score small balls on top of a large ball. Has anyone tried putting small balls on top of a large ball already in a goal? If so, please comment on how it worked out.

Ben Mitchell 03-02-2004 16:05

Re: 2x multiplier removal secnario
 
I think it's an interesting idea, and I don't think anyone has the real authority to make a ruling on it except FIRST - since it does fall in a VERY grey area of the rules.

I personally would like a definitive answer, since it will determine how many teams with large ball capabilities play the game.

Here's another question - if the enemy team throws balls at your robot while you do this, would it be considered "goaltending" and give a -10 point deduction per ball that hits you?

This is precisely the reason why FIRST should make things spelled out and black and white.

Joe Ross 03-02-2004 16:08

Re: 2x multiplier removal secnario
 
Quote:

Originally Posted by Ben Mitchell
Here's another question - if the enemy team throws balls at your robot while you do this, would it be considered "goaltending" and give a -10 point deduction per ball that hits you?

Yes, that scenario has already been answered by FIRST.

Q: While trying to put a 2X ball on opponent’s goal, will this be considered goal tending ?

A: Yes, if it interferes with a thrown ball with the potential to go in the goal (referee's judgement). See the definition of GOAL TENDING.

Ben Mitchell 03-02-2004 17:01

Re: 2x multiplier removal secnario
 
Heh, so I guess it is safe to assume salvo after salvo of ball being intentionally thrown at your robot while you are capping or uncapping a goal.

Arefin Bari 03-02-2004 20:25

Re: 2x multiplier removal secnario
 
Quote:

Originally Posted by robo hottie71
Have your human players actually tried shooting into a goal that has a large ball stuffed in it?? Try the ball at different heigh levels and see what happens....

yes we did. when you have the 2x ball all the down in the stationary goal its hard to get small balls inside the goal since all the pvcs spread out. when you have the 2x ball in the mobile goal still its hard to get the ball in... unless your human player has a very good aim of hitting the pvc pipes first and then let it go in the goal...

KenWittlief 03-02-2004 20:41

Re: 2x multiplier removal secnario
 
I think this whole thread is arguing over how many angels can dance on the head of a pin

cramming the 2X ball down into the goal just aint gonna happen

besides, if you cram it in your opponents goal, why would you want to take it back out again?

Ben Mitchell 03-02-2004 21:59

Re: 2x multiplier removal secnario
 
Quote:

Originally Posted by KenWittlief
I think this whole thread is arguing over how many angels can dance on the head of a pin

cramming the 2X ball down into the goal just aint gonna happen

besides, if you cram it in your opponents goal, why would you want to take it back out again?

To deny them a 2x multiplier/remove small balls

blindguyinanorg 03-02-2004 22:19

Re: 2x multiplier removal secnario
 
Hey look this year your score is based on the loosing teams score. if your robot is good enought to cram and remove a cramed ball the obviose solution is the direct the ability toward increasing your score.

blindguyinanorg 03-02-2004 22:20

Re: 2x multiplier removal secnario
 
sorry i didnt know 7 was so big HAHAH

Specialagentjim 03-02-2004 22:25

Re: 2x multiplier removal secnario
 
Okay, to recap this, let me explain two different scenarios that are based on the situation I see.

1.) FIRST keeps the ruling they have. Red alliance shoves ball down Blue Goal. At the end of the match, Red alliance uncaps blue goal, descoring all the small balls. Legal way to descore.
FIRST Intent: Unacceptable

2.) FIRST updates the rule to make it illegal to remove small balls from the goals even through uncapping. Red alliance jams 2x multiplier to bottom of goal. Now they have a guarenteed 2x because blue may not uncap that goal anymore.

The only possible scenario I see, which is insanely hard to referee, would be to count any small ball that went into the goal to be counted, and if it is removed by action of uncapping, it will still be counted towards final score. This raises another problem, but is less major. (The problem of, for every ball removed, theres space for another one yadda yadda yadda...). My dilemma continues.

KenWittlief 03-02-2004 22:39

Re: 2x multiplier removal secnario
 
I smell a lawyer! :c)

JVN 03-02-2004 22:55

Re: 2x multiplier removal secnario
 
Quote:

Originally Posted by blindguyinanorg
Hey look this year your score is based on the loosing teams score. if your robot is good enought to cram and remove a cramed ball the obviose solution is the direct the ability toward increasing your score.

Read the rules.
This year's scoring is based on wins and losses.
Loser's score is only important if there is a tie.

Defense is a perfectly viable strategy.
This is a good defensive move, if legal (which I think it isn't).

Read, learn... THEN post an opinion.

JVN

Specialagentjim 03-02-2004 23:08

Re: 2x multiplier removal secnario
 
Quote:

Originally Posted by JVN
Read the rules.
This year's scoring is based on wins and losses.
Loser's score is only important if there is a tie.

Defense is a perfectly viable strategy.
This is a good defensive move, if legal (which I think it isn't).

Read, learn... THEN post an opinion.

JVN


Neither of my situations should be legal. Catch 22.



...and ken, thats my dad you smell.

tkwetzel 03-02-2004 23:54

Re: 2x multiplier removal secnario
 
The way I see this is that FIRST has said you may uncap a goal and any balls on top are incidental as long as your robot does not touch them. If the robot grabs the 2x ball (instead of simply pushing it out) then the large ball will be part of the robot and in contact with the small balls, therefore ensuing a penalty. So the small balls that come out of the goal without being touched by your robot will not count towards the score. All in all, I think FIRST says you may remove a 2x ball that has small balls on top of it as long as you do not touch those small balls. But how many balls can you really have on top of the large ball? The PVC will bend out of the way.


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