![]() |
Dust
Alright, my team is totally new to this (we don't have any of the animation team members from last year returning) and we have no mentors who have any experience with MAX, so it's pretty much just tutorials for us. Anyways, I was wondering if anyone could direct me as to how I could make dust... I've made plenty of particle systems, smoke looking things, etc, but nothing with the soft edge of dust and I can't seem to find anything on google. I know your time is important but go figure, all you great animators out there probably have to start rendering today :)
|
Re: Dust
Quote:
For a good start - look at max6 tutorial about making boat splashes with Particle Flow system. They describe how to make water mist, which is very similar to dust. About soft edges - have spherical particles with falloff map asigned to opacity channel of particle material- this should work. Good luck. |
| All times are GMT -5. The time now is 01:47. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi