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Showing You're Under 10ft/s
How are teams planning to document or show to the judges that their hanging mechanism is <= 10ft/s at any given time?
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Re: Showing You're Under 10ft/s
if you see the 2004 FRC Inspection Checklist you will see that the speed < 10ft/sec is on there. Thus i am taking it you must pass that point if you plan on hanging prior to competing on friday.
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Re: Showing You're Under 10ft/s
if your bot reaches up and grabs the bar in less than 1 second, you are travelling > 10 ft/S
seems pretty straighforward. |
Re: Showing You're Under 10ft/s
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Nononono, we have an arm that starts at the max distance ~5 ft (its at an angle), so if it reaches up 5 feet and hits the bar in one second thats 5 fps not 10 fps... although we are very close to 10.. i havent really thought about this, it'll be interesting to see what ways you guys have |
Re: Showing You're Under 10ft/s
Ken, that's if you're on the floor. The distance from the topmost platform to the bar is only 9'. So from that to the bar would have to be <=0.9s.
Also, I understand that it'd be easy to have a stopwatch on hand in the pits to time the sequence with the inspectors watching, but what about instantaneous velocities? Does FIRST only care about avg velocities? That's what I'm wondering about - because that would be highly frustrating to document [instantaneous]. |
Re: Showing You're Under 10ft/s
If your arm move less than ten feet in 2 seconds you are going to be ok - you can reason out the start and end speeds if you measure the average.
remember the reason behind this rule is safety - its not to hard to observe a device in action and conclude that its going to hurt someone, or that its safe. |
Re: Showing You're Under 10ft/s
I don't think the rule is really meant to be about arms, but about projectiles. I could be wrong
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Re: Showing You're Under 10ft/s
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-dave |
Re: Showing You're Under 10ft/s
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The way I read it, I have a hard time applying the rule to objects other than projectiles. Using the spirit of the rules, I could imagine why an arm moving faster than 10fps could be dangerous, however, I do not see it being as lethal as something that is released into the air (such as a grappling hook) and could potentially hit spectators/drivers/people. Although there are some exceptions, most 'contstrained' devices pose a lesser risk than some sort of projectile. Point me in the right direction, this might be problematic to some teams at competition (including ours). |
Re: Showing You're Under 10ft/s
Dave already pointed you :c)
the end of any device designed to capture or latch onto the bar cannot move faster than 10 feet per second. a hook or pole that extends faster than that would be dangerous to anyone standing near it when it goes off - on the field setting up the bot, or working on the machine in the pits, doing a demo for people in the pits, standing in the queue waiting for your match to start... |
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Re: Showing You're Under 10ft/s
Yeah we have an arm that pivots. Does that mean that if the tip of the arm rotates from near the floor up to the bar in more than 1 second we are OK? Because it travels more than 10 feet.
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Re: Showing You're Under 10ft/s
Since there seems to be some confusion about the rule, here it is:
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Of course, I am not the official answer. If you really have concerns about your method of documentation, then ask on the FIRST Q/A. |
Re: Showing You're Under 10ft/s
Hmm... I do remember reading that and worrying... I guess I overlooked our individual circumstance. It is easily fixable, so no problems.
Thanks for the help. |
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