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-   -   FINAL WINNERS (http://www.chiefdelphi.com/forums/showthread.php?t=27837)

av11d 24-04-2004 00:11

Re: FINAL WINNERS
 
Yeah, video is great if used in context. It all comes down to what is the most effective way to get your message across.

congrats to the this year's animation winners :)

gsensel 24-04-2004 17:31

Re: FINAL WINNERS
 
I just watched the 1489 animation and looks great. The on question I have is were the balls just yellow spheres or did you apply a texture?

NickZ 24-04-2004 17:37

Re: FINAL WINNERS
 
They were textured, but compression made them look pretty bad :o

ThetaDot 25-04-2004 20:44

Re: FINAL WINNERS
 
well then i guess turning on the nice renderer means turning on teh win.

V-ray?

I thought i'd be a little more classy than that.. I guess it nipped me in the butt

MiNT 25-04-2004 23:14

Re: FINAL WINNERS
 
Yes, I really liked how vray modeled our character and settings, generated all our materials, UV mapped everything, rigged the model, placed the lights, wrote the music, animated the scene, made HDRI maps and even did the video editing for us!

/sarcasm off...

Mental ray is just as capable as any renderer - theres a reason its bundled with 3dsmax. Everyone had access to it. However, in the end, the renderer is only as good as the artist. From what I've seen, several teams had some VERY impressive results with just the scanline renderer :). Another team had great results with Brazil at our regional - but that did not get them the award...

Ryan Dognaux 26-04-2004 08:31

Re: FINAL WINNERS
 
Quote:

Originally Posted by MiNT
However, in the end, the renderer is only as good as the artist.

SO true. You guys earned what you got, regardless of what anyone thinks. Your animation was VERY impressive, and would stand a chance against many veteran team's animations. You should be very proud of yourself, and I can't wait to see what you guys will produce next year. :]

ThetaDot 28-04-2004 17:24

Re: FINAL WINNERS
 
i didn't have mental ray:[

scanline for me
You ever want to go head to head in a real competition you let me know

Ryan Dognaux 28-04-2004 17:36

Re: FINAL WINNERS
 
Quote:

Originally Posted by ThetaDot
You ever want to go head to head in a real competition you let me know

Those be fightin' words :] Sounds like a challenge, and I think something needs to be brought back to life since it's off season again - I remember last year during off season, someone would post a picture and animators would model it in Max and show off their work. Now w/ the reputation system maybe a few points could be given to the one who has the best work :] Just an idea.

Tyler Olds 28-04-2004 18:53

Re: FINAL WINNERS
 
Quote:

Originally Posted by ThetaDot
i didn't have mental ray:[

scanline for me
You ever want to go head to head in a real competition you let me know

Ungrateful kid, you know what I was running when I did animations????

3d Studio max R3.1 with a 16 mb graphics card, 128 mb ram, and a 1.0 p3. Not to mention additional lag because of the schools network.

Learn to be grateful for what you have, and I believe that even if there was no bad intent in your challange, that you should PM this to a person, or just nto say it at all. There are hundreds of people that are better than you. Which is a good thing because this means that you can only keep advancing through the ranks of knowledge with 3DS max.

May I suggest that we just drop this entire thing and let it rest? Worry about your own animation, the only reason you should worry about somebody else's is if you are willing to help them in a constructive manner.

Soukup 28-04-2004 23:24

Re: FINAL WINNERS
 
Quote:

Originally Posted by Ryan Dognaux
Those be fightin' words :] Sounds like a challenge, and I think something needs to be brought back to life since it's off season again - I remember last year during off season, someone would post a picture and animators would model it in Max and show off their work. Now w/ the reputation system maybe a few points could be given to the one who has the best work :] Just an idea.


those ARE fighting words... lol :) :D

anyways... my friend chris did the uploading of the pics and such when we wer back on 74. I helped him out, I think we did 3 before it kind of fizzed out. Anyway, I have some pics that we were going to use and a large selectoin of areas... If we are interested I will turn this thing loose again. But we need at least 10 people. And if anyone wants a 1-1 challenge.... bring it (1 year of animation at the college level will make FIRST animations seem like finger painting :) j/k) anyways, if anyone is interested in the modeling from pic challange leave a reply and I can set up a thread or something and explain the rules.... believe me though (we did this on 3dcafe.com) if u want to learn how to become a better modeler/materialer youll learn this way. Imagine if 10-20 people r all modeling the same thing, then youll be able to compare your techniques to veryone elses. This = very good learning. Let me know if your interested....

ThetaDot 01-05-2004 22:47

Re: FINAL WINNERS
 
Quote:

Originally Posted by Tyler Olds
Ungrateful kid, you know what I was running when I did animations????

3d Studio max R3.1 with a 16 mb graphics card, 128 mb ram, and a 1.0 p3. Not to mention additional lag because of the schools network.

Learn to be grateful for what you have, and I believe that even if there was no bad intent in your challange, that you should PM this to a person, or just nto say it at all. There are hundreds of people that are better than you. Which is a good thing because this means that you can only keep advancing through the ranks of knowledge with 3DS max.

May I suggest that we just drop this entire thing and let it rest? Worry about your own animation, the only reason you should worry about somebody else's is if you are willing to help them in a constructive manner.

my computer and max came out of my own pocket. I have no reason to be grateful for these things because they weren't given to me.

A public challenge fosters comradery and is an exhibit of sportsmanship and a competitive spirit if i do say so myself

and yes, you may suggest

mgp1243 02-05-2004 13:12

Re: FINAL WINNERS
 
Quote:

Originally posted by TheataDot
my computer and max came out of my own pocket.
Why did you pay for Max when your team got a free copy of it with the kit at the beginning of the season?

Yan Wang 02-05-2004 13:32

Re: FINAL WINNERS
 
Quote:

Originally Posted by mgp1243
Why did you pay for Max when your team got a free copy of it with the kit at the beginning of the season?

The team copy is licensed for one computer. I doubt most teams would give their copy/license to a single student. On my team, it's installed on the main animation computer.

ThetaDot 03-05-2004 19:18

Re: FINAL WINNERS
 
Quote:

Originally Posted by mgp1243
Why did you pay for Max when your team got a free copy of it with the kit at the beginning of the season?

I bought max a long time ago because it was something i was interested in.. I didn't even know that FIRST existed back then

stevek 10-05-2004 18:04

Re: FINAL WINNERS
 
Anyone get their scores from Autodesk.

Looks to me like they didnt watch our animation, based on a comment they made!

____ FROM Autodesk____

Content 24
Creativity 26.5
Technical Execution 25
Comment: Very good facial materials, other materials need work . Story a little fragmented which clouds the message. Music could be more in background.

____ End if info _____

I'm used to todays MTV style Video Editing. I thought we showed nice cutting and told the story! Any thoughts from y'all. They sayed our textures need work, are they insane! What video did they watch, the only major problem I felt was the Lip Sync and maybe the texture on the pants on the guy in the in the car. Everthing else was awesome (I think I can say that since I was only the mentor not the one doing the work. All I did is crack the whip and point them in the right direction) I'd like to here what you guys think if you havent seen it go here to team 230's website

ALSO Post some of your scores too!
Thanks


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