![]() |
Re: crazy game
[quote=trev2023]
round duration - autonomous mode placement (after _:__) - autonomous mode duration - *The autonomous mode begins at a random time during the match :ahh: * /QUOTE] It may look like that at first, BUT only untill some one determines the length of a match in which auton would begin about mid-match or 20 secs therein on begining and ending. Or better stated about mid match Auton beigns give or take 20 secs for a desginated amount of time, but these are determined by the length of the match. :cool: I made it a point to show that these three elements remain open :ahh: |
Re: crazy game
#of robots - 3 on 3
scoring object #1 - Frisbee point value of #1 - 1 point if in scoring zone, 5 points if in scoring receptacle scoring object #2 - golf balls point value of #2 - 5 points if placed into ball cup on 5 foot high platform field radius (circular field)- 20 feet # of stationary goals - 9 description of stationary goals - 5ft pole with 2ft dia hoop fixed atop. Proximity sensors on hoop detect presence of frisbee passing through. Hoop serves as scoring "receptacle" Frisbee must be "tossed" through hoop...robot cannot be touching. # of mobile goals -1 description of mobile goals - robot placement area (bar, zone, etc.) - rotating obelisk in the center of the field with a 3-foot bar sticking out of each of the 4 sides. each bar is 10 feet above the floor robot placement point value - round duration - 4:00 autonomous mode placement - random time in middle of match autonomous mode duration - human player job - 1 HP per team, 3 HP's per alliance, 2 at ground level and 1 on 6 foot raised platform at end of field, ground level HP's recieve frisbees and golf balls from robot, platform HP throws them into goals. special twist to game - and finally, the game name - that takes care of round duration, now somebody else do auton duration |
Re: crazy game
#of robots - 3 on 3
scoring object #1 - Frisbee point value of #1 - 1 point if in scoring zone, 5 points if in scoring receptacle scoring object #2 - golf balls point value of #2 - 5 points if placed into ball cup on 5 foot high platform field radius (circular field)- 20 feet # of stationary goals - 9 description of stationary goals - 5ft pole with 2ft dia hoop fixed atop. Proximity sensors on hoop detect presence of frisbee passing through. Hoop serves as scoring "receptacle" Frisbee must be "tossed" through hoop...robot cannot be touching. # of mobile goals -1 description of mobile goals - robot placement area (bar, zone, etc.) - rotating obelisk in the center of the field with a 3-foot bar sticking out of each of the 4 sides. each bar is 10 feet above the floor robot placement point value - round duration - autonomous mode placement (after _:__) - random time in middle of match autonomous mode duration - human player job - 1 HP per team, 3 HP's per alliance - 2 at ground level and 1 on 6 foot raised platform at end of field - ground level HP's recieve frisbees and golf balls from robot - platform HP throws them into goals. special twist to game - Human player's platform spins around are match goes on at random changing speeds and finally, the game name - |
Re: crazy game
#of robots - 3 on 3
scoring object #1 - Frisbee point value of #1 - 1 point if in scoring zone, 5 points if in scoring receptacle scoring object #2 - golf balls point value of #2 - 5 points if placed into ball cup on 5 foot high platform field radius (circular field)- 20 feet # of stationary goals - 9 description of stationary goals - 5ft pole with 2ft dia hoop fixed atop. Proximity sensors on hoop detect presence of frisbee passing through. Hoop serves as scoring "receptacle" Frisbee must be "tossed" through hoop...robot cannot be touching. # of mobile goals -1 description of mobile goals - 10 ft. high and 300 pounds weight... robot placement area (bar, zone, etc.) - rotating obelisk in the center of the field with a 3-foot bar sticking out of each of the 4 sides. each bar is 10 feet above the floor robot placement point value - round duration - autonomous mode placement (after _:__) - random time in middle of match autonomous mode duration - human player job - 1 HP per team, 3 HP's per alliance - 2 at ground level and 1 on 6 foot raised platform at end of field - ground level HP's recieve frisbees and golf balls from robot - platform HP throws them into goals. special twist to game - Human player's platform spins around are match goes on at random changing speeds and finally, the game name - |
Re: crazy game
#of robots - 3 on 3
scoring object #1 - Frisbee point value of #1 - 1 point if in scoring zone, 5 points if in scoring receptacle scoring object #2 - golf balls point value of #2 - 5 points if placed into ball cup on 5 foot high platform field radius (circular field)- 20 feet # of stationary goals - 9 description of stationary goals - 5ft pole with 2ft dia hoop fixed atop. Proximity sensors on hoop detect presence of frisbee passing through. Hoop serves as scoring "receptacle" Frisbee must be "tossed" through hoop...robot cannot be touching. # of mobile goals -1 description of mobile goals - 10 ft. high and 300 pounds weight robot placement area (bar, zone, etc.) - rotating obelisk in the center of the field with a 3-foot bar sticking out of each of the 4 sides. each bar is 10 feet above the floor robot placement point value – 25 points, cannot be touching floor or tower section of obelisk round duration - 4:00 autonomous mode placement - random time in middle of match autonomous mode duration - human player job - 1 HP per team, 3 HP's per alliance, 2 at ground level and 1 on 6 foot raised platform at end of field, ground level HP's recieve frisbees and golf balls from robot, platform HP throws them into goals. special twist to game - Human player's platform spins around are match goes on at random changing speeds and finally, the game name - just 2 more elements to go!!! :D |
Re: crazy game
#of robots - 3 on 3
scoring object #1 - Frisbee point value of #1 - 1 point if in scoring zone, 5 points if in scoring receptacle scoring object #2 - golf balls point value of #2 - 5 points if placed into ball cup on 5 foot high platform field radius (circular field)- 20 feet # of stationary goals - 9 description of stationary goals - 5ft pole with 2ft dia hoop fixed atop. Proximity sensors on hoop detect presence of frisbee passing through. Hoop serves as scoring "receptacle" Frisbee must be "tossed" through hoop...robot cannot be touching. # of mobile goals -1 description of mobile goals - 10 ft. high and 300 pounds weight robot placement area (bar, zone, etc.) - rotating obelisk in the center of the field with a 3-foot bar sticking out of each of the 4 sides. each bar is 10 feet above the floor robot placement point value – 25 points, cannot be touching floor or tower section of obelisk round duration - 4:00 autonomous mode placement - random time in middle of match autonomous mode duration - human player job - 1 HP per team, 3 HP's per alliance, 2 at ground level and 1 on 6 foot raised platform at end of field, ground level HP's recieve frisbees and golf balls from robot, platform HP throws them into goals. special twist to game - Human player's platform spins around are match goes on at random changing speeds and finally, the game name - Gyrating Jamboree |
Re: crazy game
#of robots - 3 on 3
scoring object #1 - Frisbee point value of #1 - 1 point if in scoring zone, 5 points if in scoring receptacle scoring object #2 - golf balls point value of #2 - 5 points if placed into ball cup on 5 foot high platform field radius (circular field)- 20 feet # of stationary goals - 9 description of stationary goals - 5ft pole with 2ft dia hoop fixed atop. Proximity sensors on hoop detect presence of frisbee passing through. Hoop serves as scoring "receptacle" Frisbee must be "tossed" through hoop...robot cannot be touching. # of mobile goals -1 description of mobile goals - 10 ft. high and 300 pounds weight robot placement area (bar, zone, etc.) - rotating obelisk in the center of the field with a 3-foot bar sticking out of each of the 4 sides. each bar is 10 feet above the floor robot placement point value – 25 points, cannot be touching floor or tower section of obelisk round duration - 4:00 autonomous mode placement - random time in middle of match autonomous mode duration - until the end of the match human player job - 1 HP per team, 3 HP's per alliance, 2 at ground level and 1 on 6 foot raised platform at end of field, ground level HP's recieve frisbees and golf balls from robot, platform HP throws them into goals. special twist to game - Human player's platform spins around are match goes on at random changing speeds and finally, the game name - Gyrating Jamboree |
Re: crazy game
Quote:
autonomous mode placement - random time at about 2 min in autonomous mode duration - from the 2 min mark to 3 1/2 min mark or there about Other than that it looks as if this will be a perfect example of the craziness we Robotians (or Firstians) expirience in time with First. |
| All times are GMT -5. The time now is 14:43. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi