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Mike Ciance 17-06-2004 17:46

FIRST Video Game: Sound Effects
 
we still have much debating to do before we begin the real programming of this thing, but sound effects are somethign we can start right now. who wants to record some sounds to possibly be put in the game? we could use things like:

motor sounds for the various motors
cheering
balls bouncing
banging, clanging, crashing, etc.
skidding

and if somebody could get a hold of the official field sound effects (charge, buzzer, bowling pins, etc.) that would be awsome. those sound effects are a must.

Bcahn836 17-06-2004 17:47

Re: FIRST Video Game: Sound Effects
 
what about announcers?

Astronouth7303 17-06-2004 18:01

Re: FIRST Video Game: Sound Effects
 
The official field sounds (game begin, user mode begin, field error, game over)

Announcers, maybe. A whole lot that could he could say.

Sam Oldak 17-06-2004 18:02

Re: FIRST Video Game: Sound Effects
 
I might be able to extract them from some clips we have of the event. Would that be good?

Mike Ciance 17-06-2004 18:04

Re: FIRST Video Game: Sound Effects
 
Quote:

Originally Posted by Astronouth7303
The official field sounds (game begin, user mode begin, field error, game over)

Announcers, maybe. A whole lot that could he could say.

i suppose you'd have to talk to somebody at nasa to get the official field sounds, being that they take care of the fields. maybe mike wade or dave lavery?

Ryan F. 17-06-2004 18:05

Re: FIRST Video Game: Sound Effects
 
Definetly authentic field sounds are needed. What would this years game be without that joyus ball drop clunking.

Astronouth7303 17-06-2004 18:15

Re: FIRST Video Game: Sound Effects
 
As far as the sounds go, I think we have 2 options:
1. Make all the sounds (anouncers) the same and include specifics in robot files, game files, etc.
2. Make all the sound effects generic and put them in the field files.

Either way, it sucks.

or three:
3. include a voice synthisizer.

Bharat Nain 17-06-2004 18:29

Re: FIRST Video Game: Sound Effects
 
You could use Microsoft SAM or something and record voices.. anyone with a clear throat's voice can be used, it will look good.

dez250 17-06-2004 18:40

Re: FIRST Video Game: Sound Effects
 
Quote:

Originally Posted by afflictionblade
i suppose you'd have to talk to somebody at nasa to get the official field sounds, being that they take care of the fields. maybe mike wade or dave lavery?

Mike Wade is only incharge of the Nasa Field which a few groups use, FIRST is the one who is in charge of the Main fields that most off seasons and all Regionals use. The Nasa Field is the one that was at the championship as the practice field in the pits... I will ask a few people as i am scorekeeping again this weekend and see if
  1. i can get ahold of the sounds
    ...And ...
  2. if the sounds are allowed to be used for this item

So i dont know what FIRST will say about it so i cant promise you anything, but i will definitly try and get the sound effects from the software for you.

Ryan M. 17-06-2004 20:39

Re: FIRST Video Game: Sound Effects
 
Quote:

Originally Posted by Astronouth7303
3. include a voice synthisizer.

This actually would be cool. And it would sound any worse than some of the cheaper sound systems there were. ;)

Tytus Gerrish 17-06-2004 22:20

Re: FIRST Video Game: Sound Effects
 
what about the sound of vishously grinding gears, and the hissing relace of magic smoke

OneAngryDaisy 17-06-2004 22:23

Re: FIRST Video Game: Sound Effects
 
Quote:

Originally Posted by Tytus Gerrish
what about the sound of vishously grinding gears, and the hissing relace of magic smoke


Are you volunteering to create some magic smoke and record it? :P

Tytus Gerrish 17-06-2004 22:26

Re: FIRST Video Game: Sound Effects
 
i dunno, how about just open a coke can and record that and pretend its magic smoke victors are 150 dollars each and motors are too valuable

Andrew Rudolph 18-06-2004 19:20

Re: FIRST Video Game: Sound Effects
 
You could get a bunch of good sound effects from SOAP 108s videos, also alot of the TV shows add in soud effects but they fit. Dave Lavery had some good ones in his animation this year too.

D.J. Fluck 18-06-2004 22:28

Re: FIRST Video Game: Sound Effects
 
Quote:

Originally Posted by Astronouth7303
The official field sounds (game begin, user mode begin, field error, game over)

Announcers, maybe. A whole lot that could he could say.


It wouldn't be that hard. EA Sports Video game announcers only have like 10 phrases they use over and over again, but they say the name of each team and then just combine the team name with the phrase.

like "The Colts" "gained big yards on that play"

or general stuff like "This guy has an awesome glove and is one of the best players in the league"

ahecht 19-06-2004 04:17

Re: FIRST Video Game: Sound Effects
 
The person to contact for the official sounds would be piotrm. I have the start and end sounds on my computer at school (and maybe the false start, but I don't think so), but none of the new sounds for this year.

Joshua May 22-06-2004 23:48

Re: FIRST Video Game: Sound Effects
 
Perhaps we could get the "I am JVN" sound byte from one of the Announcers in Atlanta? (can't remember the division) That would be funny.

yeah, the generic sayings of "[Team]" "has been doing well all year" shouldn't be too hard to do.

Mike Ciance 22-06-2004 23:58

Re: FIRST Video Game: Sound Effects
 
maybe we could have it so whenever somebody presses ctrl + v an "I am JVN" sound plays. that would be a fun little extra :)


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