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-   -   [FVG]: Opening Sequence (http://www.chiefdelphi.com/forums/showthread.php?t=29170)

Joshua May 23-06-2004 23:13

Re: [FVG]: Opening Sequence
 
Quote:

Originally Posted by Astronouth7303
Just start high. Anything prerendered can have astronomical poly counts. But we can take it down for the field package.

OK, I don't really know anything about games/polycounts except high makes for slow games.

Mike Ciance 24-06-2004 00:00

Re: [FVG]: Opening Sequence
 
i still think that for starters, the balls and pipes should be sprites. we can always change this later once we have the game running smoothly


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