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-   -   [FVG]: Menus (http://www.chiefdelphi.com/forums/showthread.php?t=29211)

Ryan M. 23-06-2004 14:04

[FVG]: Menus
 
Continued from [FVG]: Produced Materials:

So, we can discuss the menu here. :)

Quote:

Originally Posted by Astronouth7303
Here's my edit. Bold is new, italic is changed, gray is optional/not this version, and underline is level 1 or 2.
Code:

Left out for clarity...
Indents are for nested menus, the -> arrows are 'wizards', sequential setup.

==Edit==
Here's the plain-text version of above.

What's the difference between a single competition and a single game?

Astronouth7303 23-06-2004 14:45

Re: [FVG]: Menus
 
Quote:

Originally Posted by Texan
What's the difference between a single competition and a single game?

A competion consists of many teams, and there are seedings and finals. Consists of many games.
A single game could be called a single match. You just play 1 round.
You could also have a mini-tournament. Basically, it's a bunch of matches doing a simple set up (round-robin, around the world, #-loss tree, etc), not as big as a comp.

Ryan M. 23-06-2004 15:30

Re: [FVG]: Menus
 
Quote:

Originally Posted by Astronouth7303
A competion consists of many teams, and there are seedings and finals. Consists of many games.
A single game could be called a single match. You just play 1 round.
You could also have a mini-tournament. Basically, it's a bunch of matches doing a simple set up (round-robin, around the world, #-loss tree, etc), not as big

Ah, now I see... :)

Code:

Intro -> Main Menu
        Play
                Single Game
                        Local -> Game -> Teams -> AIs -> Field -> Controls -> Confirmation
                        LAN
                                Host  -> Game        -> Team  -> AIs      -> Field -> Controls -> Waiting
                                Join  -> Select Host  -> Team  -> Control  -> Waiting
                Single Competition
                        Local -> Game -> Teams -> AIs -> Field -> Controls -> Confirmation
                        LAN
                                Host  -> Game        -> Team  -> AIs      -> Field -> Controls -> Waiting
                                Join  -> Select Host  -> Team  -> Control  -> Waiting
                Season
**                        Start New    -> Game        -> Team
                        Load Previous
??        Go to FVG.com
        Team Config
                Add Team
                Edit Team
        Options
                Audio
                Video
**                Connection (as in internet)
                Controls
        Help
                Menu Help
                About FVG
                About FIRST RC
                About {Engine}
        Exit
**                Confirmation -> Credits

Here are a few changes I made. ** means I changed/added that line. ?? means, well, where does this go? :)

Astronouth7303 23-06-2004 15:40

Re: [FVG]: Menus
 
FVG.com is the place-holder for the name of a game server we may set up at a later date. (Running open source software, of course.) It will take you to one of 2 places:
  • A list of pending matches/comps.
  • Your favorite web browser with the home page.
This won't be around for a while.

Mike Ciance 23-06-2004 16:55

Re: [FVG]: Menus
 
just noticed this thread, i already posted abotu the menu here

Astronouth7303 23-06-2004 17:38

Re: [FVG]: Menus
 
What, exactly, is an exhibition?

Joshua May 23-06-2004 17:58

Re: [FVG]: Menus
 
I believe an exhibition is a single game match.

Like with other sports, say football games, there is a season and exhibition. Season you play through the entire season, exhibition is one game.

Mike Ciance 23-06-2004 18:12

Re: [FVG]: Menus
 
"exhibition" comes from the root word "exhibit". exhibition is a display of something, and in the case of sports and other games, an exhibition is a single game or match which is meant to display the skills of the competitors, and does not count for anything else.

an exhibition round is comparable to a practice round, except it would not be part of a competition.

Ryan M. 23-06-2004 18:52

Re: [FVG]: Menus
 
Quote:

Originally Posted by afflictionblade
just noticed this thread, i already posted abotu the menu here

Kinda forgot to say that on that thread. :D
Quote:

Originally Posted by afflictionblade - From the other thread
here is version 0.3 of the main menu - it includes new ideas from me, Texan, and Astronouth7303 all meshed together.

That looks good. :cool:

I'm willing to go with that as the initial menus. If we come up with anything else mid-development, it shouldn't be too hard to throw in, assuming we do it right. :)

Mike Ciance 24-06-2004 19:49

Re: [FVG]: Menus
 
Version 0.1 of the Pause Menu... comment.

Ryan M. 24-06-2004 19:59

Re: [FVG]: Menus
 
Quote:

Originally Posted by afflictionblade
Version 0.1 of the Pause Menu... comment.

Works for me! :)

Maybe the music could be under a general "Options" heading, along with the controls.

Astronouth7303 24-06-2004 21:08

Re: [FVG]: Menus
 
Quote:

Originally Posted by afflictionblade
Version 0.1 of the Pause Menu... comment.

No nested menus, I think. Quick. Simple.
*Resume
*Restart
*View Robot Stats
*Controls
*View Field
*Music On/Off
*Exit
It should be disabled in multi-player.
(Maybe we can get some music from ESPN)

Joshua May 25-06-2004 11:25

Re: [FVG]: Menus
 
I have created a cheap visual menu that just shows how the tree of the system looks like when actually running through the menu. It's based off of afflictionblade's v0.3, and can be found here

Ryan M. 25-06-2004 12:22

Re: [FVG]: Menus
 
Nice job. That makes the stucture of it very clear. :)

Mike Ciance 25-06-2004 16:04

Re: [FVG]: Menus
 
very good HHSJosh :D

now for the final version, i think each choice should bring the user to a different screen with a background picture from the actual 2004 season. i have some good ones if we crop out the date stamp :rolleyes:


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