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Re: Official 2005 Clue Thread
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Re: Official 2005 Clue Thread
Fin, I think what he meant was that you could only get these points during autonomous, and at no other time during the match. The past two years, you could score those points at any point during the match. Maybe now, you have one shot to do it in autonomous and thats it.
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Re: Official 2005 Clue Thread
Jeez, I'm having some difficulty compiling all of these ideas into my mind.
My theory lies with the hexagon field and a ziggurat shape center. Somehow IR beacon(s) are going to allow a robot to guide itself to a scoring opportunity or to a prominent location on the field. I'm having problems with the teams or no teams issue. I don't think FIRST will easily abandon alliances. However, unless a large field is invented, having six robots on the playing field at once could be problematic. I foresee mass destruction if the competition is as aggressive as last year. :ahh: |
Re: Official 2005 Clue Thread
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Re: Official 2005 Clue Thread
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Re: Official 2005 Clue Thread
Okay then... I'm now more confident about there being three teams on the field. :)
Now just to start theorizing on drivetrain options... |
Re: Official 2005 Clue Thread
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FIRST wouldn't do that to us. only one shot to score points (autonomous), NO WAY. seeing all the problems teams had with autonomous previous years, i dont think we will see this kind of day (score only during autonomous) anytime soon. |
Re: Official 2005 Clue Thread
I think the field will stay the same, even though a lot of people say it will be a hexxagon shape. With the same field as the past few years, FIRST could have three or four teams on each side of the field at a time. I think FIRST will have a 3 v 3 setup, with three teams on each side. In the middle of the field the robots might have to hit an IR beacon for drive teams to drive robots around.
Just my $.02 after thinking about this for awhile. |
Re: Official 2005 Clue Thread
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I tend to agree here...Most likely 3 of one thing or 3 different ways to score And the IR beacons are very likely to be in some twisted way necessary in this years game. The hexagonal field and 6 teams at a time seem a little bit to big of a change to be realistic. |
Re: Official 2005 Clue Thread
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I don't know... I think the idea is almost logical. It wouldn't have to be major points like the fifty we could earn for the bar last year, but maybe a solid 10-20 points for having the ability to accomplish something during that short time period would be good. Besides, the only reason nobody works harder on their autonomous programming is because they havent been given a significant reason to. |
Re: Official 2005 Clue Thread
You're guess is as good as mine.... :ahh:
The only question I have is: No early BOM this year? Getting an early Bill of Materials is much better way for me to come up with ideas/clues! Keep on guessing; I guess that is the only thing we can do until Jan 8th ;) |
Re: Official 2005 Clue Thread
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Many current field components could still be used over, such as barriers, parts of the player station setups, carpet, IRs, etc. |
Re: Official 2005 Clue Thread
1,000,000... That's a good chunk of change...
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Re: Official 2005 Clue Thread
Pi - if spelled pie is round - maybe a round field.
Combine Red and Blue (the color of the teams of FIRST) and you get purple - or the color of amethyst. 3 sets of teams on a circular field. |
Re: Official 2005 Clue Thread
How long have the size limitations of the bot been the same? If they were to keep the field size the same, and make the challenge less complicated than last year (as this past year's challenege was WAY more complicated than Stack Attack) then they would keep the field size the same, shrink the robots down a smidge, and use 3 v 3 aliances.
Do I think that will happen? No. But I think it's possible. |
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