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Light sensors, grabbing tetra's, and making sure the other team does not "connect 3"
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Triple Plays complexity makes 2004 look like childs play.... this is a HUGE jump for FIRST and i am very glad they made it
GOOD LUCK in 2005 everyone! |
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Dan and I were talking and it certainly does look like a giant tic-tac-toe game! Definitely going to be fun!
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scoring = confusing
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Each capped tetra: 3points. Each tetra UNDERNEATH the goal: 1point. Each ROW of blue/red tetras: 10points. (Think Tic-Tac-Toe) All 3 robots behind starting line at end of match: 10 points. Correct me if I'm wrong, but it's like a giant tic-tac-toe game with lots of bonus opportunities. |
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BandChick, after reading the PDF's you are correct. Going to be awesome.
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At fist my reaction was a total :confused: ...didn't make sense...but now it's growing on me. This game is going to get very physical between the robots. Also i think we're going to see more differences in the robots than we expect...lots of possibilities out there.
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poor rookies...
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I thought each capped tetra was 2 points? And do diagonals count for the rows of tetras? That wasn't very clear |
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<C02> Any ROW of three GOALS OWNED by the same alliance at the conclusion of the match is worth 10 points for the alliance. There are eight possible ROWS. If there are 8 rows, then, YES! diagonals do count. And definitely three points. *points up* |
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Thanks for clearing that up :) .
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Tetratic tic tac toe....sounds like an interesting game this year =) Good luck all! |
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On the other hand, I feel bad for scouts. This is going to be so hard for any one person to follow! |
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