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Pushing robots out of loading zone
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Re: Pushing robots out of loading zone
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Once a robot is in the loading zone, you cannot touch or interfere with a robot retrieving a tetra. |
Re: Pushing robots out of loading zone
This rule is especially relevant while in human loading zones. Safety is paramount in everything FIRST does. Imagine how dangerous it would be if a robot could shove your robot, as your human player is reaching onto the field right in front of it.
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Re: Pushing robots out of loading zone
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Re: Pushing robots out of loading zone
Both rules <SO5> and rule <G15> clearly state against this. Wouldn't the human player walking over be part of the process of receiving a tetra?
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Re: Pushing robots out of loading zone
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Re: Pushing robots out of loading zone
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Re: Pushing robots out of loading zone
*sigh* Completely missed G15. Yeah, that's pretty clear. I can understand the safety issue in the manual loading stations (hence why I wondered), but I would think that being able to push robots at the automatic loading stations, where there is not much of a safety issue, would be a good defensive strategy. I guess not.
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Re: Pushing robots out of loading zone
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I wonder how they will judge that, since it states a DQ for impeding the "trade-off between HP and robot"... so does that mean you might only get 30pt deduction if the HP didn't get there yet (not yet handing off tetra), or a DQ-30 no matter what, if you interfere at any time on the HP side? I'd almost rather see the same penalty for both sides, for interference any time in load zone, being DQ - 30pts.... just for consistency sake. But at least it seems like the number and variance of penalties has been reduced this year. |
Re: Pushing robots out of loading zone
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Re: Pushing robots out of loading zone
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but still, i wouldnt run the risk anyway, even if your up by more than 30 and they might steal a row and somehow come out with a win or something, to risky. Also, if it hits, or comes dangerously close to hitting, the field attendant, DQ as well, as they might not be completly out of the area by the time the robot goes for the next tetra. |
Re: Pushing robots out of loading zone
Do you know if the 30 pts penalty is an alliance or team penalty? If its an alliance penalty, I suppose the partners won't be all that happy with the team that reduced the alliance score and also shot their chances of getting the bonus for having all 3 teams back home (I am assuming the bad robot will be turned off immediately and not have time to drive too far) That should eliminate alot of interaction around that area of the field. I will also assume that the penalty will still apply even after the human player gets back on the pressure pad - this could be a good place to stay until the coast is clear!
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Re: Pushing robots out of loading zone
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Re: Pushing robots out of loading zone
If in having a pushing match or playing defense, one or both of the robots happen to cross over or accidentally touch the loading zones, but there is obviously no intent to use the loading zone, is it still considered illegal?
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Re: Pushing robots out of loading zone
You are allowed to stop them from getting into the loading zone in the first place though! :yikes:
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