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-   -   One thing to note on the hanging tetras... (http://www.chiefdelphi.com/forums/showthread.php?t=32314)

Billfred 09-01-2005 13:18

Re: One thing to note on the hanging tetras...
 
When all else fails, check the manual.

If you put a vision tetra on a goal, it counts as a normal tetra--three points. (And then there's the whole bonus tetra thing--check the manual for that.)

If you knock off a hanging tetra, you get nothing for that--but dropping the tetra into the area under the goal is one point.

copertop 09-01-2005 13:20

Re: One thing to note on the hanging tetras...
 
The Hanging tetras are worth one point if they just fall and land inside the bottom of the support struts. If you cap with tetra it is worth 3 points and can be used in a tic tac toe if it is the top most tetra. I think that everyone should go for knowcking down the tatras seeing as all you have to do is smack and walk away!

-J of D

AmyPrib 09-01-2005 18:47

Re: One thing to note on the hanging tetras...
 
Just remember that tetras inside (on the floor) goals only count for 1pt if they're there at the end of the match.

Greg Marra 09-01-2005 18:53

Re: One thing to note on the hanging tetras...
 
Yea, the only thing the hanging tetras are good for is to get an extra tetra during autonomous, because after autonomous they go away.

It's not clear in the diagram (or it wasn't for me anyway), but capping the vision tetra puts bonus tetras on your OPPONENTS goals, not on the ones close to you. This makes them better.

Ferrer 09-01-2005 19:01

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Greg Marra
Yea, the only thing the hanging tetras are good for is to get an extra tetra during autonomous, because after autonomous they go away.

It's not clear in the diagram (or it wasn't for me anyway), but capping the vision tetra puts bonus tetras on your OPPONENTS goals, not on the ones close to you. This makes them better.

I'm pretty sure the bonus is for your OWN corner goals, because I would not see any strategical advantage in letting your opponent start off with anywhere from 6-9 points over you.

And i'm sorry if i get off topic slightly, but, - if you put BOTH vision tetras on any of the center goals during autonomous, would you get TWO extra tetras on the corners? or still only one?

shotgunking777 09-01-2005 19:06

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Billfred
I was looking at the field today, especially at the hanging tetras.

I'll tell you now, if you didn't figure it out already (and by looking at the topics thus far, it doesn't look like anyone has)...

  • Putting a tetra on top will make it drop.
  • Giving it any reasonable amount of force on the side will make it drop.
  • A good whack to the goal about midways (like me hitting it with the palm of my hand with a bit of a grunt) will make it drop. (Note that you don't want to break the field, lest the thing that drops becomes your ranking.)
And one other thing about the tetras that may or may not be addressed soon...holding some of them, a loose nut in one piece of the pipe will cause that part to spin around. Know that if you're planning on building a one-pole grabber.


yeahh well u would need a lot of tork and you would need somthing like a claw machine. but a lot more force.

Mark Pettit 09-01-2005 19:10

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Ferrer
And i'm sorry if i get off topic slightly, but, - if you put BOTH vision tetras on any of the center goals during autonomous, would you get TWO extra tetras on the corners? or still only one?

It looks like if there are two of your vision tetras on the center goal, you get four bonus tetras placed, 2 on each of your corners.

Kyle 09-01-2005 19:15

Re: One thing to note on the hanging tetras...
 
here are some things that i have learned from the rules and might have been said here already.
1. knocking off a hanging tetra is one point if it stays int he goal the whole match.
2. capping a vision tetra put the bonus tetras on your side not the other and if you cap both vision tetras u get 4 bonus tetras on you side.
3. I thought the tetras that you score on are made of pipe not plastic pipe, even so the magnet is weak just smacking it with a little bit of force makes it drop very easily and hitting the sides also makes it drop no matter what the material is pipe or plastic.
at our meeting we were playing with tetras that one of our adult mentors put together with the magnet on it and it was able to fall easily.

If i am wrong on something some one please let me know so i wont sound stupid in another post :)

Good luck to everyone.

Mark Pettit 09-01-2005 19:58

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Kyle
2. capping a vision tetra put the bonus tetras on your side not the other and if you cap both vision tetras u get 4 bonus tetras on you side.

Kyle,
You get one bonus tetra for each vision tetra placed on the outside middle goals. You get two bonus tetras for each vision tetra placed on the center middle goal.
This is all per rule 4.3.3, G10, and the accompanying diagram in the rulebook.

Kyle 09-01-2005 20:02

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Mark Pettit
Kyle,
You get one bonus tetra for each vision tetra placed on the outside middle goals. You get two bonus tetras for each vision tetra placed on the center middle goal.
This is all per rule 4.3.3, G10, and the accompanying diagram in the rulebook.

yea thats what i ment, really its true, but i didnt say it the right way but thank you.

supersy77 09-01-2005 20:23

Re: One thing to note on the hanging tetras...
 
I have a question about these hanging tetras. :confused: Are they any differnt then the normal field tetras. I mean do they have metal in them so they can hang and the other ones dont. Or do they all have metal in them so they can hang.
Steve

Kyle 09-01-2005 20:26

Re: One thing to note on the hanging tetras...
 
the connectors on the tops of them all have metal on them so they can be hung, at least there is nothing in the book that says other wise. the only differences that are in the feild tetras and that is the vision and regular ones. the vision ones are 12.5 lbs and the regular are 8.5 also the vision ones have the green on them for the sensors

Jon K. 09-01-2005 20:30

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Ferrer
I'm pretty sure the bonus is for your OWN corner goals, because I would not see any strategical advantage in letting your opponent start off with anywhere from 6-9 points over you.

This will need to be adressed in a Q&A because the illustration shows them going to the opposite alliance, but they would be of your color, just on their goals, and this would give you an advantage.

Alan Anderson 09-01-2005 22:24

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Kyle
the connectors on the tops of them all have metal on them so they can be hung, at least there is nothing in the book that says other wise. the only differences that are in the feild tetras and that is the vision and regular ones. the vision ones are 12.5 lbs and the regular are 8.5 also the vision ones have the green on them for the sensors

The prints for the tetras show that the hanging ones have an extra bolt and several wide washers at the top for the magnet to capture.

Joe Ross 09-01-2005 22:50

Re: One thing to note on the hanging tetras...
 
Quote:

Originally Posted by Jon K.
This will need to be adressed in a Q&A because the illustration shows them going to the opposite alliance, but they would be of your color, just on their goals, and this would give you an advantage.

That's correct. The figure on Page 8 of section 4 (the game) contradicts Rule <G10> right above it.

My guess is that they transposed red and blue in the description of the figure. Edit: See here for the unofficial answer. http://www.chiefdelphi.com/forums/sh...1&postcount=10


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