Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   Technical Discussion (http://www.chiefdelphi.com/forums/forumdisplay.php?f=22)
-   -   Arm Designs (http://www.chiefdelphi.com/forums/showthread.php?t=32386)

Cyberguy34000 09-01-2005 18:13

Arm Designs
 
I know there is a very similar thread already out there, I just wanted to get some input specifically related to the arm design. What kind of design would work better, fork lift or a bending arm? Ideas? Post away.

Greg Marra 09-01-2005 18:31

Re: Arm Designs
 
Quote:

Originally Posted by Cyberguy34000
I know there is a very similar thread already out there, I just wanted to get some input specifically related to the arm design. What kind of design would work better, fork lift or a bending arm? Ideas? Post away.

I'm not sure how well a forklift would work given that the maximum height of the robot is 60" and the goals with a couple tetras on them would be too high.

Cory 09-01-2005 18:37

Re: Arm Designs
 
Quote:

Originally Posted by Greg Marra
I'm not sure how well a forklift would work given that the maximum height of the robot is 60" and the goals with a couple tetras on them would be too high.

If you've ever watched forklifts before, you notice that on some, they dont extend upwards to just the top of the vertical segment. It's like a telescoping pole. the segments in front of the first vertical piece start extending from the top of that point (for our purposes 5') and allow you to reach a much higher height

Koko Ed 09-01-2005 18:37

Re: Arm Designs
 
One thing about being a 14 year team is you get to see alot of previous design that could work with this year's game and I think we found a good one today.

Koko Ed 09-01-2005 18:39

Re: Arm Designs
 
Quote:

Originally Posted by Cory
If you've ever watched forklifts before, you notice that on some, they dont extend upwards to just the top of the vertical segment. It's like a telescoping pole. the segments in front of the first vertical piece start extending from the top of that point (for our purposes 5') and allow you to reach a much higher height

I'm a fork truck driver (narrow aisle) and the front end of the truck is heavy and needs to be counter balanced or it'll tip over. I would assume the same would apply to the robot if something similar was made (I think the robot would end up way overweight and also easy to tip over).

Greg Marra 09-01-2005 18:48

Re: Arm Designs
 
Quote:

Originally Posted by Koko Ed
I'm a fork truck driver (narrow aisle) and the front end of the truck is heavy and needs to be counter balanced or it'll tip over. I would assume the same would apply to the robot if something similar was made (I think the robot would end up way overweight and also easy to tip over).

But our forklift doesn't need to be on the front of the robot. It could be right in the middle: simply drive underneath the large tetra and deposit your small tetra. That's the advantage of just having tetra frames. You can be inside the big tetra while you cap the little one.

This however, only removes the need for a counterweight, and if I hit you with your center of gravity really high you're going to go a-tumbling.

Peter Matteson 09-01-2005 20:34

Re: Arm Designs
 
Forklifting can be worked nicely as can an articulating or telescoping arm. But why would some one on 177 mention that? :D

The history section of our website should inspire some of you.

http://www.swindsor.k12.ct.us/Highsc...s/clubs/first/

Pete

Greg Marra 09-01-2005 20:37

Re: Arm Designs
 
Quote:

Originally Posted by Dzdconfusd
Forklifting can be worked nicely as can an articulating or telescoping arm. But why would some one on 177 mention that? :D
Pete

Because I'm a rookie and don't remember last year :D

looneylin 09-01-2005 21:02

Re: Arm Designs
 
I think using the arm is better since you can grab the tetras anywhere around the robot; whereas, the forklift requires you to be in a specific position to grab them. However, with an arm, it's harder to control your robots balance n might tip over, but you may be able to use your arm to pick yourself up.

Cyberguy34000 09-01-2005 21:05

Re: Arm Designs
 
What specific arm designs would probibly work best for manipulating the Tetras?

BaysianLogik 09-01-2005 21:11

Re: Arm Designs
 
The teams ive been on have done both an elevator system and a stereotypical arm design. Both have worked to some extent. The standard arm design is easier to design and build, but i feel the elevator design is the easiest for the drivers to handle. The most important factor in the design is ultamately how much thought and detail goes into it.

Nick Mac 09-01-2005 21:59

Re: Arm Designs
 
Quote:

Originally Posted by BaysianLogik
The teams ive been on have done both an elevator system and a stereotypical arm design. Both have worked to some extent. The standard arm design is easier to design and build, but i feel the elevator design is the easiest for the drivers to handle. The most important factor in the design is ultamately how much thought and detail goes into it.

You're right, an elevator design probably would be easier for the drivers to handle. but depending on which way you make the lift mechanism, you might be limited to coming at the tetra in a specific way. Either design you use is goign to require a lot of practice though. Manipulating those tetras will be no piece of cake.

ShadowKnight 09-01-2005 23:05

Re: Arm Designs
 
Something to consider though about going into a goal structure and then pushing the tetra up is that you risk dislodging the already stacked teras (incuring point penalties and losing posession permanently for the goal to the oposing alliance), there could be tetras inside the goal that impede your movement, and you have to be able to get over into the goal structure without tipping (topheaviness could become an issue). Hope that helps you guys fine tune something to meet your objectives. :)

greencactus3 09-01-2005 23:05

Re: Arm Designs
 
we've had considerable success with a few kinds of arms but all 'bending arms'? i think you might call them? our best one was this year's occra one. which wouldnt be too useful in this year's first game but it was a nice 4bar crossing linkage thing.

Jake177 10-01-2005 00:34

Re: Arm Designs
 
My first impression is that (sorry Pete) a forklift would work better. Besides being a lot easier for drivers to use, it's easier to get multiple points of contact on the tetra with a forklift than an arm. If you try to grip a tetra with an arm that only makes contact at one point, you need to make sure you have it gripped hard enough to keep it from rotating. But if you make contact at multiple points it's harder for the tetra to move.


All times are GMT -5. The time now is 21:59.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi