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-   -   Maximum Number of Capped Tetras? (http://www.chiefdelphi.com/forums/showthread.php?t=32426)

MaskedShadp 13-01-2005 17:59

Re: Maximum Number of Capped Tetras?
 
what is the field maximum hight anyways??

rappo 13-01-2005 19:28

Re: Maximum Number of Capped Tetras?
 
i'd say you could stack as high as you can... meaning as high as your robot can reach

Pi Is Exactly 3 13-01-2005 19:52

Re: Maximum Number of Capped Tetras?
 
I'm thinking that it's going to be difficult for teams to be able to cap 4 at a time. They'd need a pretty strong arm to be able to lift a 36 lbs in tetras (which is about 28% of your robot's weight) AND since that's being lifted away from the robot, that's going to be a lot of torque on the manipulator. Then you need to worry about weight distribution even if it can carry the torque load. Certainly this is possible, but difficult. I will be impressed to see 4 stacked at a time.

pakrat 13-01-2005 21:01

Re: Maximum Number of Capped Tetras?
 
someone who can stack 4 at a time consistently, or even semi-consistently will win many awards and/or regional titles.

663.keith 13-01-2005 21:26

Re: Maximum Number of Capped Tetras?
 
I agree that stacking 4 or more tetras at a time will put a huge amount of stress on the arm, and will make the robot very unstable. I believe that most robots will attempt to manipulate one at a time.

I can see a strategy between teams where one robot would go get tetras, where another one would stack them. this way I can see many tetras all over the field.

tkwetzel 13-01-2005 21:58

Re: Maximum Number of Capped Tetras?
 
Quote:

Originally Posted by Creature
I have to agree with you on this. Our (Team #1288) measured the space between each small stacked tetra and it came to be about 4.5 inches between them. So all you people who think that you can get more than 7 stacked need to remember that there is a certain height that your robot can't exceed in the arena( not the height requirements but an arena restriction.) So I don't see you getting more than 3 or 4 at the most. THANK YOU AND HAVE A NICE DAY!!!!!

7 tetras will not exceed any restrictions in an arena. Consider last years field: we had a 10' tall bar in the middle and many teams exceeded that by a foot. To get one of the eight shorter goals that high would require 10 tetras to be stacked on it. I am not sure how much taller the center goal is, but I am pretty sure that you should be able to get 7 tetras on it before getting 11' in the air. And the 11' is just based off last years field. I am sure that you are allowed to extend past that (until it becomes a safety hazard). I do however think that 5-6 may be the tallest stack we see.

Adam Richards 13-01-2005 22:19

Re: Maximum Number of Capped Tetras?
 
Quote:

Originally Posted by Creature
I have to agree with you on this. Our (Team #1288) measured the space between each small stacked tetra and it came to be about 4.5 inches between them. So all you people who think that you can get more than 7 stacked need to remember that there is a certain height that your robot can't exceed in the arena( not the height requirements but an arena restriction.) So I don't see you getting more than 3 or 4 at the most. THANK YOU AND HAVE A NICE DAY!!!!!

What part of the rules is that restriction in? I can't find it anywhere...

Just a little side note: Team MOE had a 30 ft tower inside of their pit at one of last year's competitions...

Petey 14-01-2005 15:07

Re: Maximum Number of Capped Tetras?
 
I'm sorry, but anyone who thinks that any single robot will be able to stack 7 or more tetras has obviously run no tests. Either that, or they have done completely inaccurate tests.

My team ran some tests.

In a best case scenario, it takes 8 seconds for a robot to load a tetra from the human player loading zone and return to such a position as it is able to reload another one.

It takes closer to 20 to stack a single tetra at the closest goal, using a reasonable time frame for stacking.

I think we're looking at a much lower scoring game--where the vision tetra is much more important--than anything else we've predicted, folks. The autonomous loading station isn't going to be significantly faster, because your robot still has to load tetras and leave/re-enter the loading dock.

--Petey

Petey 14-01-2005 15:09

Re: Maximum Number of Capped Tetras?
 
Quote:

Originally Posted by 663.keith
I agree that stacking 4 or more tetras at a time will put a huge amount of stress on the arm, and will make the robot very unstable. I believe that most robots will attempt to manipulate one at a time.

I can see a strategy between teams where one robot would go get tetras, where another one would stack them. this way I can see many tetras all over the field.

It is going to be vital to stack more than one at once.

Think of all the time you spend in transit between goals. If you can even store more than one tetra on your robot, that saves you 10-20 seconds, or a good 20th to 10th of the game.

--Petey

dlavery 14-01-2005 15:39

Re: Maximum Number of Capped Tetras?
 
Quote:

Originally Posted by Petey
I'm sorry, but anyone who thinks that any single robot will be able to stack 7 or more tetras has obviously run no tests. Either that, or they have done completely inaccurate tests.

My team ran some tests.

In a best case scenario, it takes 8 seconds for a robot to load a tetra from the human player loading zone and return to such a position as it is able to reload another one.

It takes closer to 20 to stack a single tetra at the closest goal, using a reasonable time frame for stacking.

I think we're looking at a much lower scoring game--where the vision tetra is much more important--than anything else we've predicted, folks. The autonomous loading station isn't going to be significantly faster, because your robot still has to load tetras and leave/re-enter the loading dock.

--Petey

This is true if, and only if, your tests reflect the timing characteristics of every possible way to stack tetras. Never underestimate the ability of truly creative imaginations to find ways to challenge your presumptions! :)

-dave

Petey 14-01-2005 15:42

Re: Maximum Number of Capped Tetras?
 
Quote:

Originally Posted by dlavery
This is true if, and only if, your tests reflect the timing characteristics of every possible way to stack tetras. Never underestimate the ability of truly creative imaginations to find ways to challenge your presumptions! :)

-dave

Of course.

I will try to scrounge up the data we got. I will be truly impressed to see if a team can find reliably more efficient way to stack tetras quickly than anything we tried.

I won't be unduly surprised if they do...but I will be surprised.

--Petey

kevinw 15-01-2005 00:32

Re: Maximum Number of Capped Tetras?
 
I don't know how many times my former teammates and I sat down and tried to logically figure out what an average number of scored objects might be, and what would be an unbelievable amount. I recall a team (maybe 95?) that looked like a popcorn popper (in 2002, I think) that was able to pretty much suck up every single ball on the field, when my team thought something like 1/4 of the balls would pretty much be the max. As soon as you start to put a limit on the scoring, you've made an assumption.

Of course, optimum scoring isn't just adding tetras, but adding them to the best places and ending up in your end zone.

Still, as soon as you put out a number, someone will top it (not that the highest number of tets scored will win, but never say it can't be done)


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