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Re: "Triple Play" Human Player Question
You could also pick the tetra up with your foot and hurle it into the air, catching it in you teeth. This would allow you to have free hands to do other such activities.
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Re: "Triple Play" Human Player Question
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Re: "Triple Play" Human Player Question
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What if...... Your alliance has a disabled robot? Can the human player of the disabled robot pass tetras to the human player loading tetras onto the robot in the loading station? Not much of a time savings here I admit. There should be something that the human player can do if their team's robot is not working, other than sit on the field. |
Re: "Triple Play" Human Player Question
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Re: "Triple Play" Human Player Question
The human players this year MUST become "robots" themselves.
1) They can't jump up and down excitedly on the pressure mats 2) They can't run into each other as the three human players try to feed their robots at the TWO manual loading stations. namely, don't criss-cross in your human player paths. 3) The human players CANNOT do anything to the other human players even on the same alliance. No handing-of tetras, etc. Each HP is dedicated like a "robot" to his/her OWN robot and ONLY receives instructions from his/her driver.... If your team's robot becomes disabled for some reason, the LAST thing you want to have happen is to have the HP LEAVE that pressure pad. The HP should just sit there and "freeze" until directed to do elsewise..... This will NOT be easy to CONTROL........ |
Re: "Triple Play" Human Player Question
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I know that my HP cannot place a tetra on your robot, but I don't remember anything about HPs not handing off tetras to each other. |
Re: "Triple Play" Human Player Question
Amy,
you may be correct; I slightly mis-read rule <S08>. But I also can't find anything about the STARTING inventory (your assumption of six?) tetras in each human player station. Rule <S08> only states that I cannot pass a tetra to your ROBOT, nor can I interact with your ROBOT. It says nothing about my human player "interacting" with your team's human player except that I can't stand on your pressure pad per rule <S10> nor does it say anything about taking inventory from team #1 to team #2, etc. But, obviously, if you are taking inventory of tetras from a fellow team in your alliance, you'll NEED that human player to pass it to you, such that you and the other player don't move off of your own pressure mat. In summary, section 3.3 stipulates that the match starts with 40 tetras, and rule <G04> says that the alliance can pre-load ONE robot with ONE tetra; therefore leaving 39 tetras in four (4) diffeent loader stations. I haven't done the detailed math, but even the shortest distance between a loading station and a goal (my own end zone) is about 15'. So, to cover that round-trip in 2 minutes (without doing anything else), my robot would have to travel at about 3 feet/second in order to stack the six goals from the human loading station (including a 'swag' for the manual human running back & forth also). SO....yes, it's possible that any one robot's inventory of the (assumed) six tetras might be depleted. The alliance robot that travels to the far end of the field will surely NOT use up its starting inventory. I'm also ASSUMING that if the human players need more inventory, that the field attendants might run some extras over to your human players from the extras at the auto-load stations. Interesting ideas here............. |
Re: "Triple Play" Human Player Question
That's what I thought. I think HPs can interact, as far as passing tetras to each other. I suppose I can go the 2ft to get a tetra from the other guys stack, but could potentially be a timesaver if they pass it to you.
I got the 6 per stack from another thread, or a Q/A answer. But I recall that the autoloaders had maybe 2 stacks of 8, and the HP stations had 3 stacks of 6... something of that nature... Ok, it's in Update 2, section 3. And it also corrected to say each team starts with 41 tetras. It's also been stated in an Update, and in another thread, that FIRST will try to have the attendants keep about an equal amount of tetras on each side, so that neither the HP nor the auto loadzone get completely depleted. So no need to assume... :) Quote:
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