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-   -   "Triple Play" Human Player Question (http://www.chiefdelphi.com/forums/showthread.php?t=32830)

WildEmerica 18-01-2005 23:04

Re: "Triple Play" Human Player Question
 
You could also pick the tetra up with your foot and hurle it into the air, catching it in you teeth. This would allow you to have free hands to do other such activities.

Pin Man 18-01-2005 23:52

Re: "Triple Play" Human Player Question
 
Quote:

Originally Posted by EddieMcD
<S08> HUMAN PLAYERS may only pass TETRAS to their team’s ROBOT when the ROBOT is in the LOADING ZONE and disabled. HUMAN PLAYERS are not allowed to pass TETRAS to, or interact with, ROBOTS of another team, even if on the same alliance. Violating this rule will result in the disabling of both the HUMAN PLAYER team’s ROBOT and the receiving team’s ROBOT.

So no, you can't.

hmm i must have skipped over that rule... thanks...

Dr.Bot 19-01-2005 22:34

Re: "Triple Play" Human Player Question
 
Quote:

Originally Posted by Pin Man
hmm i must have skipped over that rule... thanks...


What if...... Your alliance has a disabled robot? Can the human player of the disabled robot pass tetras to the human player loading tetras onto the robot in the loading station? Not much of a time savings here I admit.


There should be something that the human player can do if their team's robot is not working, other than sit on the field.

EddieMcD 20-01-2005 00:25

Re: "Triple Play" Human Player Question
 
Quote:

Originally Posted by Dr.Bot
What if...... Your alliance has a disabled robot? Can the human player of the disabled robot pass tetras to the human player loading tetras onto the robot in the loading station? Not much of a time savings here I admit.


There should be something that the human player can do if their team's robot is not working, other than sit on the field.

You have to keep in mind that in order to load more than one tetra onto a robot via the HPZ, the robot has to back off the loading zone, then reenter it. This is going to involve the HP having to step back on the pad, then do the whole process again. They'll be grabbing another tetra in the process (you could probably do it in one motion; step on the pad and while the driver is backing off then parking it again, grab a tetra, then step off the pad to deliver the tetra when the robot is in position).

dhitchco 20-01-2005 15:00

Re: "Triple Play" Human Player Question
 
The human players this year MUST become "robots" themselves.

1) They can't jump up and down excitedly on the pressure mats
2) They can't run into each other as the three human players try to feed their robots at the TWO manual loading stations. namely, don't criss-cross in your human player paths.
3) The human players CANNOT do anything to the other human players even on the same alliance. No handing-of tetras, etc. Each HP is dedicated like a "robot" to his/her OWN robot and ONLY receives instructions from his/her driver....

If your team's robot becomes disabled for some reason, the LAST thing you want to have happen is to have the HP LEAVE that pressure pad. The HP should just sit there and "freeze" until directed to do elsewise.....

This will NOT be easy to CONTROL........

AmyPrib 21-01-2005 12:12

Re: "Triple Play" Human Player Question
 
Quote:

Originally Posted by dhitchco
The human players this year MUST become "robots" themselves.

3) The human players CANNOT do anything to the other human players even on the same alliance. No handing-of tetras, etc. Each HP is dedicated like a "robot" to his/her OWN robot and ONLY receives instructions from his/her driver....
........

Really? HPs can't handoff tetras? Even if one stack of 6 goes down, and you want to get another tetra from your alliances stack of 6, they can't hand it to you? Or at what times are you not allowed to handoff tetras? (I don't recall reading this anywhere, but I could have missed it)
I know that my HP cannot place a tetra on your robot, but I don't remember anything about HPs not handing off tetras to each other.

dhitchco 21-01-2005 16:09

Re: "Triple Play" Human Player Question
 
Amy,
you may be correct; I slightly mis-read rule <S08>. But I also can't find anything about the STARTING inventory (your assumption of six?) tetras in each human player station.

Rule <S08> only states that I cannot pass a tetra to your ROBOT, nor can I interact with your ROBOT. It says nothing about my human player "interacting" with your team's human player except that I can't stand on your pressure pad per rule <S10> nor does it say anything about taking inventory from team #1 to team #2, etc.

But, obviously, if you are taking inventory of tetras from a fellow team in your alliance, you'll NEED that human player to pass it to you, such that you and the other player don't move off of your own pressure mat.

In summary, section 3.3 stipulates that the match starts with 40 tetras, and rule <G04> says that the alliance can pre-load ONE robot with ONE tetra; therefore leaving 39 tetras in four (4) diffeent loader stations.

I haven't done the detailed math, but even the shortest distance between a loading station and a goal (my own end zone) is about 15'. So, to cover that round-trip in 2 minutes (without doing anything else), my robot would have to travel at about 3 feet/second in order to stack the six goals from the human loading station (including a 'swag' for the manual human running back & forth also).

SO....yes, it's possible that any one robot's inventory of the (assumed) six tetras might be depleted. The alliance robot that travels to the far end of the field will surely NOT use up its starting inventory.

I'm also ASSUMING that if the human players need more inventory, that the field attendants might run some extras over to your human players from the extras at the auto-load stations.

Interesting ideas here.............

AmyPrib 21-01-2005 17:32

Re: "Triple Play" Human Player Question
 
That's what I thought. I think HPs can interact, as far as passing tetras to each other. I suppose I can go the 2ft to get a tetra from the other guys stack, but could potentially be a timesaver if they pass it to you.

I got the 6 per stack from another thread, or a Q/A answer. But I recall that the autoloaders had maybe 2 stacks of 8, and the HP stations had 3 stacks of 6... something of that nature... Ok, it's in Update 2, section 3. And it also corrected to say each team starts with 41 tetras.

It's also been stated in an Update, and in another thread, that FIRST will try to have the attendants keep about an equal amount of tetras on each side, so that neither the HP nor the auto loadzone get completely depleted. So no need to assume... :)


Quote:

Originally Posted by dhitchco
Amy,
you may be correct; I slightly mis-read rule <S08>. But I also can't find anything about the STARTING inventory (your assumption of six?) tetras in each human player station.

Rule <S08> only states that I cannot pass a tetra to your ROBOT, nor can I interact with your ROBOT. It says nothing about my human player "interacting" with your team's human player except that I can't stand on your pressure pad per rule <S10> nor does it say anything about taking inventory from team #1 to team #2, etc.

But, obviously, if you are taking inventory of tetras from a fellow team in your alliance, you'll NEED that human player to pass it to you, such that you and the other player don't move off of your own pressure mat.

In summary, section 3.3 stipulates that the match starts with 40 tetras, and rule <G04> says that the alliance can pre-load ONE robot with ONE tetra; therefore leaving 39 tetras in four (4) diffeent loader stations.

I'm also ASSUMING that if the human players need more inventory, that the field attendants might run some extras over to your human players from the extras at the auto-load stations.
.............



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