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Re: cap high or fast
I have to say fast is alot better, although we are still without testing in our arm to reach the center goal, we played ruckus and only managed to stack 4 tets, but in that respect we also focused more on making rows and blocking other points. We did well in that respect and I think that capping fast in alot better than capping high. My concern is accuracy, I say the more accurate of the two is the preferred choice. If you can accurately and quickly cap the center, sure go for it, and likewise for the smaller goals. Personally I think it will be an even proportion of robots on the center and smaller goals. It will definately be interesting to see who goes fast or high and if they use human player or auto loaders. Lol, fun times and can't wait to see what is going to happen!
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Re: cap high or fast
If no one can cap fast than why is there a need to cap high?
Capping faster is better in the beginning of the match, but if you need to own the goal at the end of the match then you need to cap high Faster is better all around. |
Re: cap high or fast
Based upon watching our Pre-Ship Scrimmage, I would say that being able to cap fast is more useful then having to cap higher. There will be of coarse when there will be an enormous stack but that will be pretty rare. But you never know.
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Re: cap high or fast
I think fast.
Also tetra SUPPLYwill be an issue. If you can quickly load the field with tetras for your team that will be very helpful to your partners. |
Re: cap high or fast
I'm going to go against the grain and say that high will be more important. When you look at the elimination matches, particularly the finals, you'll probably see teams that can all stack and can stack well. If a single tetra can swing 2 or 3 tic-tac-toes (imagine the diagonals "X" or the vertical and horizontal "+"), there will be a battle for the center goal, and everything will hinge on who can score highest.
I think fast will get you to the eliminations, but high will carry you to victory. Keeping in mind that more teams will make the eliminations now, fast is probably not quite as important. |
Re: cap high or fast
High is good so is fast. In my eye ually those who stack high are not very fast for stability reasons. And those who decide to stack fast usually have fast - very fast drive trains. These can easily disrupt any robot attempting to stack high.
To take score into consideration you have to have both sides of the field in order to get the diagonals and centers. For this to be true the goals need to have the same color ownership. To me the robots that can take care of this are the fast ones. I mean you can battle for the center goal all day long but as long as the sides are conflicting colors, your not getting those rows. What it really comes down to is are your teams mixed well. Two speedy robots and one high stacker is, to me, the optimum configuration in a match. Two caping goals like mad and the one caping center for the tactical advantage. Over all fast robots are the way to go. These little guys are the ones getting your rows and desrupting your opponnents. Eh... I don't have cents to give... How bout some copper powder? |
Re: cap high or fast
Speed trumps height. That being said, I think many teams have done everything to eke out extra speed, including using very simple grabbers, like tennis balls and hooks. This will be their undoing: A fiendishly rapid armeture is all for naught if it takes you several second to actually cap because the tetra is swinging wildly. I noticed this a lot watching scrimmage webcasts.
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Re: cap high or fast
If i had to say I would say fast. But more important than fast is reliable. If you can stack 10 tetra's in two minutes good for you. But if one of the bulldog robots comes over and starts knocking you around and your dropping tetras and cant manuever it doesnt matter how fast you can stack. This is an offensive thread(like comp. offense not bad offensive) but defense and stability will be vital to survival. Now, to go with the other side of it if you as a fast capper get interupted and the other team ends up stack high on the center goal and you need one row to win i would hate to be the guy left with "oh well it just wont go that high." high is good fast is better but reliable is best.
P.S. I think keeping tetras stable in the air will be vital to any teams success |
Re: cap high or fast
Im starting to sound like a broken record....
If there are 2 close goals, one with 4 tetras on it, and another with 2 [assuming you "own" both goals], which one would you go for? Obviously, id go stack on the lower stack to save time and stretching....the higher you go the longer it takes, the more likely you are to fall over or be assisted in falling over. There is no reason to stack "high" Stack quickly, spread the wealth, get a row or two and you should be in pretty good shape all year. |
Re: cap high or fast
Fast and high are good. but Power will always win out. and a robot that does not break.
There will be a lot of robots on their backs. to answer the question med speed cap high and plow over anybody in your way. If you can cap while pushing others out of your way you will do fine. I think high is anywhere between 12' - 16' just think if you have three robots putting on tetras you will be stacking high pretty quick. The fastest way I think will be off the auto loader. the human will only slow you down. the last few seconds will make or break a match. Score as fast as you can the first minute then play a smart game the last minute. |
Re: cap high or fast
I would say fast, considering there is a time limit (obviously), so there may not even be a chance to cap high. Also, if you aren't fast, with three other opposing robots, one of the "fast" ones, are bound to use some defense moves and prevent you from capping high.
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Re: cap high or fast
I agree with the prevalent theme. Fast = better.
I am just confused as to why you (nuggetsyl) think that it is so unbelievable that a team cannot be able to cap high and fast...to the point that you need video proof to validate. I don't understand. My team can cap fast, we can also cap high. We don't use the entire extension of our arm at all times for lower caps but we can almost just as easily cap high as we we cap low, The only time difference is the time it takes to raise and lower our arm... which can almost be accomplished on the drive over to the goal. Judging by the pics of your bot... I am sure that Corey and Bharat can do the same. Why do you think that these two attributes are on such opposites ends of the game playing spectrum? |
Re: cap high or fast
Chances of high stacks...
Hypothetical super match: 6 bots capping 6 each. Averages around 4 per goal (9 goals). Lets say each bot puts 1 on the center. Last guy stacks 6 high. Thats not very high (depending on your arm/lift). Our bot has no extension features and can cap that. Also to see a match where all 6 bots can cap 6 ea is going to very very rare. Then not to mention the fact that teams trying to cap the center goal are likely to get the most resistance since it's in the middle of the field and everyones buzzing around. 6 high on the center goal will happen but not often. The other goals wouldn't make sense to have more than 4-6 each max if teams were thinking of rows. I think it's more likely that you will see more like 2 per goal and possibly up to 4 on the center. And that's in a good match. Just my opinion |
Re: cap high or fast
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Re: cap high or fast
High is very nice to have. We had the highest arm at Sacramento, and it did come in handy. One time, we literally waited above someone to stack on the high goal.
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