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-   -   cap high or fast (http://www.chiefdelphi.com/forums/showthread.php?t=35318)

XtremeEagle04 18-03-2005 13:51

Re: cap high or fast
 
Quote:

Originally Posted by meaubry
Just an observation - capping smart beats both fast and high


I completely agree capping strategically can not only nullify the fast capping of your opponents( A Row is 10 points 3 tetras is only 9) but give better position for getting back to the end zone.

Which brings me to my next point, it seems that 10 point bonus is a lot more than people realize and will often decide the match.

techtiger1 18-03-2005 19:54

Re: cap high or fast
 
Man the great people from that Chief Delphi team. Go 47 lol! Capping smarter is better then fast and high. That is so true it is why I think 233 and 179 won UCF. Great use of there allience capping abilities I mean they used swampthing speed to cap the goals that the needed to make the rows not so another robot couldn't cap above there tetra. ;) Great observation and totally tru statement though.

psquared89 18-03-2005 21:26

Re: cap high or fast
 
The highest I've seen came in practice on Thursday at Detriot.

47 (blue) capped the center, the we (red) capped back, then 47 capped back again, then 469 (blue) added another three, after which, we tossed one more on to be the 7th and winning tetra, also winning us two rows. Now I know it was just practice, but I think it makes a pretty good point...

Pat

rurouni_MOE 19-03-2005 08:15

Re: cap high or fast
 
Definitely fast. At the Pittsburg regional we had an opposing robot cap our home goal and get back to their side of the field right at the end of the match, steeling our row and I think the win. :ahh: (But I can't remember the exact outcome of that match.) However, MOEbius has some speed issues but we were number 1 seed, so while speed is good, it’s not everything. :cool:

nobrakes8 19-03-2005 12:51

Re: cap high or fast
 
I think in order to win you need to have both on an alliance, wether it's the same team that caps high and fast or one team to cap fast the other high.

I can only go off what the scores were at UTC it seemed like most good teams capped 4-6 tetra's per match, I'm sure their are teams that can cap more out there, but MAX was capping 4-5 tetra's a match and could go 9 high on the center goal. We could lift a tetra from the ground to 14ft in 3 seconds.

It all depends on how your alliance plays the game, if you have fast robots that cap 2 tetra's at a time and you dominate the small goals on your side and maybe one of the center goal fast is good. If the other alliance decides to play defense it seemed in UTC those smaller robots that have a flipping arm or placed 4-5 tetras on their robot could get tetra's blocked or stolen away easily.

[527]phil 20-03-2005 08:44

Re: cap high or fast
 
I say both, and if you want a video to prove it they're up on our site, but all i really have to tell you it that we won 10 out of 11 games, including one against 3 capping robots, and we we're the only capping robot on our side. And not to mention we won the whole kit and kaboodle (i think thats how you spell it) :D

MattB703 20-03-2005 08:53

Re: cap high or fast
 
Quote:

Originally Posted by XtremeEagle04
I completely agree capping strategically can not only nullify the fast capping of your opponents( A Row is 10 points 3 tetras is only 9) but give better position for getting back to the end zone.

Don't forget that 1 cap can be a LOT more than 10 points!

Quote:

Originally Posted by XtremeEagle04
Which brings me to my next point, it seems that 10 point bonus is a lot more than people realize and will often decide the match.

I definately agree with you for the qualifying rounds but it seems that play level steps up in the Elims to the point where they are more efficient uses of the last 10 seconds of the game.

psquared89 20-03-2005 14:32

Re: cap high or fast
 
I'd say both, I know that I don't have any videos to prove it, but I do have two big blue banners that say 2005 Regional Winners. Our alliance structure has been the same for both victories so far:

Sacramento:

Us: Both
766: Both
1072: Fast

Detriot:

Us: Both
217: Both
301: Fast

Jeremy.245 21-03-2005 12:52

Re: cap high or fast
 
To go along with what pat said. fast is good and high is good too....301 one of our alliance partners capped 5-6 tetras ina match. this was only on one goal the back corner by the human load station. wehen u look att this it doesnt seem smart but look at the score thats anywhere from 15-18 points a match. while the other two robots (245,217) made the rows to win the matches.

pyroslev 21-03-2005 13:01

Re: cap high or fast
 
I would prefer a fast cap. Fast is better, but only if you time it right with how the rest of the field is setup.

MTS 22-03-2005 11:57

Re: cap high or fast
 
I think that the ability to cap is very important and that a fast robot is useful for blocking and defending but the bottom line is that capping puts points on the board, just blocking does not. :)

fredgie 29-03-2005 21:34

Re: cap high or fast
 
Stacking fast is what's going to win the qualification matches. However, in the elimination matches with 6 fast stacking robots, pretty soon there aren't going to be many goals worth capping with a low number of tetras on them. Speed is the key, but as the matche progresses having the ability to stack high will become just as important. Placing that last tetra on top of that huge goal, causig that 23pt swing, is what is going to win matches in the finals at atlanta.

danield710 29-03-2005 21:48

Re: cap high or fast
 
i would say u need both, but mainly to win most of ur matches ur gonna wanna cap fast and strategically, most of the robots that have won have been able to cap fast and have had good strategies have done very good, now when u get to eliminations where everybody can cap fast ur gonna wanna be able to go high too, because in most of the eliminations where almost all of the robots are very efficient stackers the goals are going to fill up quickly so u are going to want to be able to get some height


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