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Re: Penalty for raising tetra higher than player station?
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Re: Penalty for raising tetra higher than player station?
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Re: Penalty for raising tetra higher than player station?
I don't belive this issue was ever raised at BAE, or any penaltys or disablements were issued.
'Bots did extend over the player stations with tetras frequently however. I noticed it happening, and wondered if there would be any result of it. My observations were field attendents quickly getting a hand or two on or near the tetra should it drop and to otherwise keep it from hitting any drivers. Usally, the tetra would spend less then 2 seconds over the station. I did notice at least one tetra being released, although a very quick and attentive field attendent already had a good grip on it it and it never droped or posed an saftey risk. Kudos the the BEA field crew, they were fanstastic about keeping us safe and keeping the field to spec and reset. In defense of teams that break the player station plane, most incidents seemed to result from the offending bot being rammed or pushed by an opposing 'bot as they attempted to cap on the back goals. If there is an update to the rules specificlly regarding this issue, I wonder how it will be handeled, seeing as how most offenses are beyond the control of the offending team. My hope is that it is left to the refs to call, and field attendents are instructed to be mindful and ready to handle the tetra. FIRST should think about the playing field and how to better protect drivers. The idea of installing the ball chute isn't a bad one. I guess that hinges on whether or not FIRST kept them. I always thought that the rule requiring drivers to wear saftey glasses was redundent with half an inch of lexan between us and the field. I sure stand corrected. -Andy A. p.s. The spell checker seems to be broken. I appoligize for any poor spelling. |
Re: Penalty for raising tetra higher than player station?
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Re: Penalty for raising tetra higher than player station?
The refs never really acted on that "warning" friday morning concerning hassling of cappers in the end zones with teras above the horizontal plane of the plexiglass barrier protecting the operators. It never became an issue again however, which was definately good news.
Concerning what happened at VCU, we were in a practice match with team 401. While they were attempting to cap the center goal in the end zone, I turned to respond to our human player. An opposing team rammed into team 401 at that moment, causing the tetra to come off, falling directly at my head. I looked back in time to register it was there before the point crashed into my safety glasses. It pressed the safety glasses hard enough to cut into my forehead. I don't think I want to experience that again. But yes, FIRST definately has a reason to make us wear safety glasses behind the lexan, though I must congradulate 401 for their show of gracious professionalism, approaching me after the incident to make sure I was ok and apologize, even though it wasn't really their fault. |
Re: Penalty for raising tetra higher than player station?
I have to question why they dident do a overhang to protect the drives like they have in previous years. Anyone know why?
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Re: Penalty for raising tetra higher than player station?
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However, I agree with you that FIRST should take some action on this issue. It may be as simple as requiring hard hats, but a net or something might be even better. Until then teams should exercise caution when lifting tetras high near the players stations. Awareness of this issue could resolve it. |
Re: Penalty for raising tetra higher than player station?
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geez... flying tetras.. |
Re: Penalty for raising tetra higher than player station?
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fifty people a day walking in singin' a bar of Alice's Restaurant and walking out. And friends they may thinks it's a movement." It is a movement -- the head safety movement. We shall overcome. - Rick "Safety Zealot" Tyler Team 1294 |
Re: Penalty for raising tetra higher than player station?
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Re: Penalty for raising tetra higher than player station?
this happened twice to my team while i was driving. while we had our arm extended and raised up, a team would come and slam into us, and push both our arm and the tetra out , once outside next to the drivers station, no penalty, but the tetra did fall off and land inside the goal and in the process knowcked theirs off the top, so we owned that goal, and a second it actually came up and over the top of the drivers station, in that case the ref or field attendent tried grabbing it of our claw (we were yelling not to touch it, we were moving it back across, but i guess he was doing his job), but we recieved no penalties for either one. i know one robot was at least shut off for having their arm touching the ground in the loading zone.
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Re: Penalty for raising tetra higher than player station?
In one of our matches in Sacramento, a team was holding a tetra very high, trying to cap the middle goal against the driver wall, and it kept swinging from over the goal to over the wall. Our driver bumped their robot in an attempt to keep them from capping, but eventually they were able to cap the goal. After the match, the referee came to us and said that if the opposing robot had dropped the tetra over the wall, we would have been disqualified from not just the match, but the regional. Admittedly, it was a poor idea to bump them in such a hazardous situation, but it seems to me that if a robot is endangering the drivers, then they ought to be immediately disabled because of the strong probability that they will come into contact with another robot. During the elimination rounds, a similar situation happened to two other teams, and the tetra actually smacked into the outside of the driver station wall, causing the drivers to let go of the joysticks and reach up to push the tetra and robot back over the wall. Again, the robot was not disabled. A 10 point penalty doesn't seem like a good idea to me (not to mention that it isn't in the rules), but disabling the robot and threatening to DQ would help to keep everyone safe.
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Re: Penalty for raising tetra higher than player station?
I think this problem would be solved by considering what is needed for the player station according to the game. Everybody has a long arm and easily four chip drive system, but we're left with the same open-top, and a little tipsy, player station.
Our arm controller nearly hit himself in the head with a tetra and had to use his hand to push the tetra back over while it was still held by the robot. I was worried about a penalty for some type of interference, but the situation was probably ignored because it was us endangering ourselves. |
Re: Penalty for raising tetra higher than player station?
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Re: Penalty for raising tetra higher than player station?
In the quarterfinals at BAE 1276 was rammed and it caused a tetra to fling wildly over our driver and operator. The ref had his hand right over 1276's E-stop. Luckily we managed to move away from the wall. Why would they shut us down if we weren't the cause of the tetra overhead?
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