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Re: CALIFORNIA?
yeah what is it with those slanted qualifying pairings???
i wish FIRST had a better ranking system which reflected more your own robots capabilities. this would be more beneficial in the alliance team selections because i think many teams are not picked because they have a low ranking when really they are actually a lot stronger then many robots ranked higher. we felt that way this year and i am sure other teams did too. i guess any "individual" would be difficult to score though. what are your thoughts??? |
Re: CALIFORNIA?
Quote:
but then I take your statement in the spirit it was intended... I second the "battle bots" statement. The entire regional had a strong flavor of this. We lost many wheel axles to high speed impacts, most if not all of which were clearly done with the intent of disablement. One student came over to our team nursing two broken axles after one match and indicated that he took the several more hits at the third axle because we were still moving and able to cap a goal... A push without a high speed impact is certainly an allowable defense strategy, but when the push fails to move the robot backing up for a high speed impact to take a wheel off is not allowable in the 2005 rules and is a bankrupt strategy in any event. Pulling robots over by entangling arms is specifically against the rules. Any team that repeatedly does this sort of thing will get an indelible, and well deserved, reputation for it. We put fenders on our robot after running to the situation with broken wheel axles, but some robots are configured to hit wheels just an inch or two from the carpet. To build fenders to defend against this you have to sacrifice ground clearance required to get over the tubing used in the goals. Are we supposed to design robots with flip out porcupine spikes? It would look good really impressive in battle bots... I think that any team that thinks robot disablement is a viable strategy is forgetting their GP, and they need to take a serious look at themselves. We learned a lot about building a robot that is resistant to malicious destruction at the Sac regional, and will benefit from the experience, but it certainly left a bad taste. We hope that the teams that pursued a destructive strategy, and got themselves and their allianced DQed out of the finals, have also learned from their experience... It would be nice if the FIRST rules for robot construction were adjusted so that contact points between robots were regulated, so that pushing and shoving can occur without attendant destruction and turnovers. |
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