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-   -   YMTC: Defensive Strategies (http://www.chiefdelphi.com/forums/showthread.php?t=36077)

Matt Reiland 12-03-2005 08:20

YMTC: Defensive Strategies
 
OK so we are all aware that there is going to be lots of interaction this year and pushing, bumping, etc.. is to be expected and you should have had your robot designed to be able to take a good amount of abuse.

Now the question: at what point does playing defense go past what was intended by the game creators and at what point level should it be penalized. After watching the webcasts for the past 2 weeks I have seen many times where a robot goes out and defends the opposite side of the field while the partners score on the opposite end of the field. Works pretty well I must say, definitely a valid strategy.

But what about teams that go out and back up and hit a robot then back up and hit a robot at high speed even continuing after getting repeated penalties for excessive ramming, a tactic that must be intended to do damage to the other robots. What should be the rule if they do it every match and continue to get similar penalties.

I would think at some point FIRST should give them a final warning then if the condition persists disqualify the team. Remember, this is different from interaction with other robots, this is backing up and ramming repeatedly.

Say your the head ref, you make the call.

dlavery 12-03-2005 08:36

Re: YMTC: Defensive Strategies
 
Rule <G25> spells out examples of violations that are both within, and beyond, the spirit of the game. The rule also clearly gives referees the authority to remove a team from the enitre competition event if a team repeatedly violates the rule. If a team displays repeated agressive play, and continues after warnings from the referees, they can and should be removed from the competition.

-dave

Rich Wong 12-03-2005 09:34

Re: YMTC: Defensive Strategies
 
Using a sports analogies: During a basketball game, an opposite player (RED) is comes down the court with the ball (tetra). He (RED robot) attempts to score a 3-pointer. You (BLUE robot) intersects him and smashes him on the side of the head (hitting high), he (RED) continues to aim his shoot; you smash him again, and again and again.
Sounds like a DQ?

slickguy2007 12-03-2005 11:15

Re: YMTC: Defensive Strategies
 
If some team keeps breaking rule <G25> in the same match, I would assume that the refs would disable that robot for the remander of the match. The refs are good about calling these rules so I don't think you need to worry about getting too damaged.

GO 1403!!!

Justin_302 12-03-2005 19:46

Re: YMTC: Defensive Strategies
 
apperently, the head ref at ypsi didnt like wedges.....

Matt Reiland 14-03-2005 14:37

Re: YMTC: Defensive Strategies
 
My reasoning for the question is that the rulings at different regionals has been very different.

I spoke with teams at Great Lakes and they were warned immediately that any sort of high speed ramming would not be allowed and the repeat offenders would be DQ'd possibly for the entire event if it continued. At other regionals such as Pittsburgh it was allowed to continue over and over with penalties to the offending teams but nothing any higher than that resulting in significant damage to many robots.

I would ask FIRST to talk about it next ref meeting so that the regionals are scored and ruled the same. Also I would ask teams (Coaches and Mentors) that are using a defensive strategy to also consider the damage that high speed ramming causes and not use it as a strategy. Again 'rubbins racing' but if this is now battlebots, we didn't bring the right robot this year, I fully expected the refs to call some of the matches I watched yet they let the ramming go on.

zdeswarte 14-03-2005 14:46

Re: YMTC: Defensive Strategies
 
The way it SHOULD be would be the way defensive fouls are called in basketball. If the defender is moving and interferes with the offensive player, there is a foul called (dq). However, if the defender is planted (feet staying still, player not moving) there is no foul called on the defender in an "incidental" confrontation. I haven't looked a whole lot at the actual rules, but in the spirit of gracious professionalism, this is the way it should probably be...

Rick TYler 14-03-2005 14:48

Re: YMTC: Defensive Strategies
 
Quote:

Originally Posted by Matt Reiland
My reasoning for the question is that the rulings at different regionals has been very different. I spoke with teams at Great Lakes and they were warned immediately that any sort of high speed ramming would not be allowed and the repeat offenders would be DQ'd possibly for the entire event if it continued. At other regionals such as Pittsburgh it was allowed to continue over and over with penalties to the offending teams but nothing any higher than that resulting in significant damage to many robots.

Portland was wonderful. There was very little intentional high-speed ramming and penalties rarely seemed to change the outcome of matches (even though we lost a match 26-1 when a partner racked up 40 points in penalties but I'm not bitter really I'm not I understand these things happen even though we scored 22 of our team's 41 points and capped once in our opponent's end row breaking up a row and deserved to win and we never drew a single penalty in the whole tournament but I'm better now that the doctors have given me these nice pink pills to take and they were chosen for a finals alliance and we weren't).

Seriously. Except for some problems with the field system, the whole experience was a dream, with the referees warning some drivers (including ours) about excessive ramming early on Friday. Despite my ranting above, the referees and judges made sure that the rules were applied fairly, firmly, reasonably and consistently.

Meandmyself 14-03-2005 16:26

Re: YMTC: Defensive Strategies
 
There's definetely a difference between repeated ramming with the intent to deal damage and backing up then moving forward again to avoid the ten second pinning penalty. I would think it would come down to the ref's opinion on what the intent is, whether to destroy or to pin for a few seconds.
Another thing, FIRST is not basketball. Contact is perfectly legal, and using your robot's superior torque to push another robot away from a goal is also perfectly legal. There are some bots who do this well, and there are other bots who are high speed, low torque and all they can do is hope to ram into a bot enough to keep it from scoring. The first type is perfectly valid, the second has no place in Gracious Profesionallism.

meaubry 14-03-2005 17:10

Re: YMTC: Defensive Strategies
 
Defense can be played as affectively using placement rather than pushing or ramming. The rules clearly define pinning so everyone knows that you must back off 3 ft - it isn't intended to provide enough space to repeatedly smash into the opponents.
Interaction is expected when remote control mechanism are confined to a closed area and the objective is both offensive (scoring) and defensive (not allowing them to score) depending on the situation, the strategy, and the robots capabilities.
Defense as a strategy is fine and necessary to make a good game. How the defensive strategy is executed is what is in question. Avoid ambiguous terms in definitions, like "intent" - the obvious is obvious, but the less than obvious is left to human judgement. When leaving the interpretation to people, expect differences based on opinions and experiences. What is high speed ramming to one person may not be High speed ramming to another. Rules with measurable boundaries far exceed those without. Out of bounds includes touching the line, Straddling the line means one wheel on either side, 120 lbs can be measured.
I would suggest, during the driver meeting the folks clearly define the acceptable behavior when playing defense, not the resultant action for being penalized.
Make it clear, use examples with the drivers so they can related to it - make sure everyone understands and is provide the opportunity to ask questions for clarification without being embarassed. Each team should be required to send the coach and driver to a seperate quiet room on Thursday to discuss these issues and make sure they understand the rules.
This year more than ever, the alliance partners impact more than the outcome of a single match - they also can impact the seeding of their partners. I would hope that everyone cared enough not to either wreck another teams robot nor mess up their alliance partners of seeding - just because they were trying to show off their ability to defend in hopes of being selected later by a team looking for an enforcer (defense by brute)

Justin_302 14-03-2005 18:21

Re: YMTC: Defensive Strategies
 
see i have to disagree with you on this. i think teams should be able to stop an offensive robot. i think the ramming rule a little harsh because teams should be building their robot for a little abuse, but a full power ram should not be able to fly. i do not agree with the tipping rule. the head ref at ypsi told us if we picked a robot up even an inch, we would be penalized. i understand that tipping is against gracious professionalism, which is why when a robot started to tip, we backed off...but it makes me wonder why the rules are so strict this year

MattB703 14-03-2005 18:42

Re: YMTC: Defensive Strategies
 
I think that we all need to consider very carefully before asking the refs to call more penaltys. Please don't get me wrong. I absolutely do not want to damage another team's robot. I will do everything I can to ensure that none of my teammates intentionally damage another team's robot. However, my number one priority is the sucess of the FIRST mission. I feel that the only way to make the kind of impact on society that we all want to make is to increase the depth of the FIRST Robotics Competition audience. Robots to robot interaction while fighting to score is very exciting to watch. FIRST needs this.

Team Phoenix - 703 will abide by whatever rules on defensive play that the refs decide on, but my vote is "let um fight it out" Let's get this show on ESPN.

Matt B.

karinka13 14-03-2005 18:55

Re: YMTC: Defensive Strategies
 
Quote:

Originally Posted by MattB703
I think that we all need to consider very carefully before asking the refs to call more penaltys. Please don't get me wrong. I absolutely do not want to damage another team's robot. I will do everything I can to ensure that none of my teammates intentionally damage another team's robot. However, my number one priority is the sucess of the FIRST mission. I feel that the only way to make the kind of impact on society that we all want to make is to increase the depth of the FIRST Robotics Competition audience. Robots to robot interaction while fighting to score is very exciting to watch. FIRST needs this.

Team Phoenix - 703 will abide by whatever rules on defensive play that the refs decide on, but my vote is "let um fight it out" Let's get this show on ESPN.

Matt B.

I agree. We certainly don't want to damage anyone's robot (at least nothing serious) but the more rules and penalties there are, the less creative teams can be. If we all end up doing the same things because of limits on strategies caused by fear of penalties, the game will be boring and predictable.

eugenebrooks 14-03-2005 19:07

Re: YMTC: Defensive Strategies
 
Quote:

Originally Posted by Justin_302
see i have to disagree with you on this. i think teams should be able to stop an offensive robot. i think the ramming rule a little harsh because teams should be building their robot for a little abuse, but a full power ram should not be able to fly. ..but it makes me wonder why the rules are so strict this year

Having a robot that got three wheels broken off at Sacramento, two
in rapid succession with a multiple attempts at the third as we could still
"offensively" move to score, I would like to suggest that if high speed
ramming is allowed, that we also be allowed to build and field the
perfect energy absorbing bumper.

It goes as follows:
Have a metal plate outside the wheels, but within the legal footprint.
The plate is mounted on shafts that go through bushings in the frame.
The shaft contacts the handle end of a 10 pound sledge hammer on a pivot
so that when the plate is struck at high speed, the kinetic energy of the
impact is converted to kinetic energy in the hammer that slams down
vertically on the robot that struck at high speed. The plate is on the
side where it could not be employed offensively, and where it would
protect the wheels. Any robot that tries to get themselves a wheel,
or two, had better be well amored from above. A simple push does not
impart any energy to the hammer that is otherwise kept in place with bungies...

This really looks like battle bots, but any rational person would say
that a robot that is slamming to produce damage is getting their due.
Legal? You get really unhappy when a team slams a high speed only
for the purpose of breaking wheels off. It has no place in FIRST robotics.

BRAVESaj25bd8 14-03-2005 19:16

Re: YMTC: Defensive Strategies
 
Some teams are very good at defense. Our robot was built to cap the goals and we can do 3 to 4 caps per match but we found out that defense is our strength. Our main driver is very good about not ramming robots. He goes slow until he is touching them and then pushes them. You cannot discourage defense because then it would be too simple of a game. If we see you trying to cap a goal that we don't want you to cap, we're going to go over to you and push you. I think if there is repeated contact then it is maliscious. If there is 1 time where contact occurs and then it continues, that's just good defense. Our strength is defense any we might be able to defend any robot in the competition so my opinion is probably weighted. But when it comes down to it, ramming is wrong, pushing is good...

...and kinda fun :D .


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