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Re: How do you keep your FIRST team a TEAM?
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Re: How do you keep your FIRST team a TEAM?
Our team is so small, we didn't have any room for people who didn't work. Everyone worked on the robot, and at the competition, almost everyone did what they were supposed to. Except for the group that went out and talked to a tour group when they were supposed to be talking to other teams, but hey...
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Re: How do you keep your FIRST team a TEAM?
i think all teams end up having this problem especially the growth of members..what to do with everyone..keeping everyone busy during build season is hard..how many hands can fit around the bot and work efficiently...
our team faces this challenged since 2002 when we started to have the most membership..and this year our team has the most members...some are truely active..others aren't...it is annoying to have people on that don't work yet they can go to competitions...yeah helpful w/ scouting and that's about it.. our team this year increased the price of traveling and how much you have to raise to help take out people that truely don't want to be bothered along with attendence and tests. The attendence thing is a problem i will admit..people just show up and socialize and don't work...we are figuring out a new system next year..perhaps ppl get signed off for their work...do something and a mentor signs that u actually worked for x amount of hrs on x project. the tests ask about the game, our team and the bot..you have to pass to go to competitions our team does do fll so we do have now former fll members and we start basically in septemeber. having a full year long team is helpful for the rookies and allow the team to grow. So many things can be prototyped in the fall and tried out. most of our team is all friends...get together play ddr, or halo... hopefully everyone's teams will continue to have support and funding...with out no team can exist even with active members. good luck to everyone w/ their teams... |
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