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stephenthe1 20-04-2005 10:33

limit switches
 
Hi,
We've been having a little trouble using limit switches. We get the value registered when the limit switch is pressed, but when it is released, the value doesn't change back. I figured the first thing to check would be the wiring. I haven't seen much on chiefdelphi after searching on limit switches, so if you could provide a wiring diagram, that would be helpful. Then secondly, maybe sample code for referencing the limit switch. ThankS!
-Stephen P.

Mike Betts 20-04-2005 12:41

Re: limit switches
 
As per page 9 of the "Full Size RC Reference Guide", switches are connected between SIG and GND on the digital input.

stephenthe1 26-04-2005 10:11

Re: limit switches
 
we're having a big problem with our limit switches. Basically, once it is pressed, the value of it changes it to 1, which is good, but once it is released, it doesn't change back to 0. hilf mir! danke schon

billbo911 26-04-2005 10:34

Re: limit switches
 
Quote:

Originally Posted by stephenthe1
Hi,
We've been having a little trouble using limit switches. We get the value registered when the limit switch is pressed, but when it is released, the value doesn't change back. I figured the first thing to check would be the wiring. I haven't seen much on chiefdelphi after searching on limit switches, so if you could provide a wiring diagram, that would be helpful. Then secondly, maybe sample code for referencing the limit switch. ThankS!
-Stephen P.

A couple of questions, or answers to them, might help:
1) How are the switches connected? For example: Are they connected to the RC Digital input 1, 2, 3 etc.
2) How are you "registering them"? Do you have your own code, or are you using the interrupts associated with the digital inputs?
3) When it sticks, how do you unstick it? Manually or by reseting the controllers?

If you are using the digital inputs, my guess is that the switches are sticking, either by binding of the mechanism, or internally to the micro switch it's self. If you are using your own code to set a flag, the code may not be written to reset the flag once the switch state changes.

Good Luck, and let us know what you find.

Ryan M. 26-04-2005 15:53

Re: limit switches
 
Quote:

Originally Posted by billbo911
If you are using the digital inputs, my guess is that the switches are sticking, either by binding of the mechanism, or internally to the micro switch it's self. If you are using your own code to set a flag, the code may not be written to reset the flag once the switch state changes.

I bet he's right. Try hooking a multimeter up to the switch and see how the resistance changes when you press and release the switch. If it's working properly, you should see a high (infinite, depending on the meter) resistance when released, followed by a fairly low resistance when you press it, and back to what it was before when you release it again.

If you find that it stays low after you release the switch, then you know it's the switches fault. Get a new one... :)

stephenthe1 26-04-2005 17:29

Re: limit switches
 
I think the switch is ok. The problem is, once pressed, the value I use to reference it in the code (rc_dig_in08 == 0) when it is released, does not recognize that it is released. It recognizes in the code when it changes to one, though (rc_dig_in08 == 1) when it is pressed, but upon release, it doesn't change back to zero. Would this be code, I don't think so anyways, but I have my doubts as to whether it is hardware, because my code is such that the motor should only turn if the rc_dig_in08 == 0, and once the switch is released, and I press the button to turn the motor, it acts as if the rc_dig_in08 did indeed return back to 0, it's normal state. This really perplexes me. If you want to see my code, just respond and ask and I'll show you, it's very simple. My Mentor thinks it's possible we have a limit switch, that remembers its state, and upon release of the switch, it stays that way instead of returning back to it's 0 state. I hope this made sense, if not (I'm slightly confused myself!), I'll post the code, and will try to provide wiring details on our limit switch on Thursday. Thank you for you help!

Alan Anderson 26-04-2005 17:46

Re: limit switches
 
Quote:

Originally Posted by stephenthe1
...the value I use to reference it in the code (rc_dig_in08 == 0) when it is released, does not recognize that it is released. It recognizes in the code when it changes to one, though (rc_dig_in08 == 1) when it is pressed, but upon release, it doesn't change back to zero...

If you have the switch wired properly, between SIG and GND, the digital input will read 1 when the switch is open, and 0 when the switch is closed.

Please post the part of the code that isn't doing what you expect it to do.

Mike 26-04-2005 18:34

Re: limit switches
 
Try adding a printf to your code, see what it puts out.

printf("Limit Switch: %f \n", rc_dig_in08);

Alan Anderson 27-04-2005 00:29

Re: limit switches
 
Quote:

Originally Posted by MikeWasHere05
printf("Limit Switch: %f \n", rc_dig_in08);

I thought the printf() we have didn't support the %f format. Even so, you want %d anyway.

David Brinza 27-04-2005 01:42

Re: limit switches
 
Quote:

Originally Posted by stephenthe1
we're having a big problem with our limit switches. Basically, once it is pressed, the value of it changes it to 1, which is good, but once it is released, it doesn't change back to 0. hilf mir! danke schon

Make sure you're using a "momentary contact" switch rather than a latching or locking switch. The momentary contact switch will only remain closed/open while the switch is depressed, whereas a latching/locking switch toggles between open and closed each time the switch is depressed.

Greg Ross 27-04-2005 12:28

Re: limit switches
 
If I were a betting man, I would put money on it being a software problem.

First check the switch -- only because it's often easier to check hardware than to find a code problem. If it tests OK, then it is more than likely a software problem. (It could still be the controller, but unless you had a fairly major oopsie with it, I doubt it.)

After you've tested the switch, post the code, and we'll help you find the problem.

Workaphobia 27-04-2005 17:37

Re: limit switches
 
This is definitely a simple matter of testing for the wrong value in code. Digital inputs on the RC (but not on the OI) have "pull ups", which means they are set to register as 1 in software when not grounded. Your input will be in the 0 state when the switch is pressed. This isn't a problem at all, just invert where you have tests for 1s and 0s.

stephenthe1 27-04-2005 17:51

Re: limit switches
 
actually, limit switches are the opposite of that. They are normally 0, or true, then once pressed, turn to 1. I'm trying to find the code I used, but I think it's on my flash drive some where where I can't fine it. I'll post tomorrow with results and code. Thanks for all the help!!!

or wait, do you mean that they've actually 'simplified' it for us, by reversing the values in the code we work with, so I should use == 1 to test for being pressed? that would make a lot of sense, because I thought the joysticks were supposed to be == 0 when pressed, but it only worked when I did == 1. thanks for the information. Why don't they tell people these small, but important things. Thanks!

Workaphobia 28-04-2005 02:04

Re: limit switches
 
Er, unless I'm severely mistaken, it's ==0 for when a digital input is grounded, ==1 for when it's not grounded, ==0 for an unpressed joystick button, and ==1 for a pressed joystick button. Unless your switch grounds when inactive and removes the contact when it's activated, you do test for ==0 (or !rc_dig_in01) to tell when the switch is active. Page 14 of the 2004 Programming Reference Guide describes it.

Actually, it appears that the guide makes no exception for the OI inputs, so perhaps it's possible that the joysticks that we typically use *are* of the second kind of switch, that breaks a ground connection instead of establishing one.

The 2005 OI Guide mentions on page 5 that an OI digital input senses a ground connection to "become active".

Ok, so I'm beginning to doubt some of what I've said, but I'm still fairly certain that the RC switch is logically true in code when ungrounded.

Ryan M. 28-04-2005 07:12

Re: limit switches
 
Quote:

Originally Posted by Alan Anderson
If you have the switch wired properly, between SIG and GND, the digital input will read 1 when the switch is open, and 0 when the switch is closed.

Quote:

Originally Posted by workaphobia
Your input will be in the 0 state when the switch is pressed. This isn't a problem at all, just invert where you have tests for 1s and 0s.

Quote:

Originally Posted by stephenthe1
actually, limit switches are the opposite of that. They are normally 0, or true, then once pressed, turn to 1.

Quote:

Originally Posted by Workaphobia
Er, unless I'm severely mistaken, it's ==0 for when a digital input is grounded, ==1 for when it's not grounded, ==0 for an unpressed joystick button, and ==1 for a pressed joystick button.

:ahh:

I can never remember/am never sure which it is, so I setup #defines at the beginning of a include file I put all that general setting stuff in, then use that in my tests. IE:
PHP Code:

#define SWITCH_ON 1 /* Value switches give when on. */
#define SWITCH_OFF !SWITCH_ON

if(rc_switch_01 == SWITCH_ON)
{
    
// ...


That way, if I'm wrong, I have to change one value and my entire program changes to reflect it. Plus, it makes your logic (to some people) clearer.


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